[LYN-3416] Animation: Attachment component does not update it's location automatically (#1305)
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-2
@@ -118,8 +118,7 @@ namespace AZ
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void EditorAttachmentComponent::Activate()
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{
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Base::Activate();
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m_boneFollower.Activate(GetEntity(), CreateAttachmentConfiguration(),
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false); // Entity's don't animate in Editor
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m_boneFollower.Activate(GetEntity(), CreateAttachmentConfiguration(), /*targetCanAnimate=*/true);
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}
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void EditorAttachmentComponent::Deactivate()
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