Commit Graph

68 Commits

Author SHA1 Message Date
greerdv cc937e0809 feedback from PR 2021-04-20 14:44:31 +01:00
greerdv fd8b42c45e Merge branch 'main' into non-uniform-scale-mesh 2021-04-20 10:29:55 +01:00
greerdv f0ae8056c8 feedback from PR 2021-04-20 10:25:19 +01:00
AMZN-daimini 7901fe8625 Reset the whole Qt model when an entry in the EditorEntityModel is removed. (#48) (#82)
An optimization introduced in Prefab mode currently changes the relative ordering of children, causing stale QModelIndex variables to still be referenced and crash the Editor sporadically. This change is theoretically a bit slower, but still much faster than the pre-optimization times.

Co-authored-by: Shirang Jia <shiranj@amazon.com>

Co-authored-by: Shirang Jia <shiranj@amazon.com>
2021-04-19 21:52:10 -07:00
Chris Galvan 7f169855f3 Merge branch 'main' into cgalvan/EntityHelperRefactor 2021-04-19 13:18:27 -05:00
Chris Galvan 06d6ab9715 [LYN-2255] Updated unit test to use matchers to reduce lines and improve readability. Also fixed some other minor code feedback. 2021-04-19 12:29:58 -05:00
mcgarrah 9412078992 Fixed issue if the "/Amazon/AzCore/Bootstrap/<platform>_assets" or
"/Amazon/AzCore/Bootstrap/assets" key is set, then it would append that
value to the default asset platform value for the OS
2021-04-19 10:23:58 -05:00
greerdv e497b7ac33 Merge branch 'main' into non-uniform-scale-mesh 2021-04-19 11:05:10 +01:00
mcgarrah 6d3b9e4f51 Merge remote-tracking branch 'upstream/main' into LYN-2726-ProjectRoot 2021-04-16 21:12:55 -05:00
mcgarrah 603ee5bf83 Updated the MergeSettingsToRegistry_AddRuntimeFilePaths to use the default asset platform associated with the OS, if the /Amazon/AzCore/Bootstrap/assets key isn't found in the settings registry 2021-04-16 18:55:08 -05:00
mcgarrah 96ef349931 Update the AzFramework and AzCore cmake files to point at the new location of the PlatformDefaults.h and PlatformDefaults.cpp file
Added an inline namespace for the PlatformDefaults code to ease with aliasing it into the AzFramework namespace
2021-04-16 18:55:06 -05:00
mcgarrah bf2732a26d Moved the PlatformDefaults files from AzFramework to AzCore 2021-04-16 18:55:05 -05:00
mcgarrah 373f60f29c Added a call to update the runtime file paths again after merging all Engine, Gem and Project Settings Registry in case they modified the asset platform key which is used for setting the project cache root 2021-04-16 18:54:58 -05:00
Esteban Papp a6c7815685 SPEC-6371 Change the asset_profile and test_profile steps to be no_unity so it doesnt recompile 2021-04-16 16:06:54 -07:00
mcgarrah 6dadc84581 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into LYN-2726-ProjectRoot 2021-04-16 15:23:26 -05:00
alexpete 10faddb113 Integrating github/staging through commit ef88e6e 2021-04-16 12:05:11 -07:00
Tom Hulton-Harrop 405276a7ae Merge pull request #37 from aws-lumberyard-dev/hultonha_LYN-2528_whitebox_prefab
Add Json serialization support for ByteStream

Fixes serialization issue with the White Box component when Prefabs are enabled.
2021-04-16 18:28:12 +01:00
amzn-sean 2a53f018fa Merge pull request #70 from aws-lumberyard-dev/physx_system_comp
SystemComponent is now only built once in the PhysX.Static target
2021-04-16 14:04:00 +01:00
hultonha 102a0e5dc8 Merge branch 'main' into hultonha_LYN-2528_whitebox_prefab 2021-04-16 12:04:14 +01:00
greerdv a757d327a0 Merge branch 'main' into non-uniform-scale-visibility 2021-04-16 09:57:04 +01:00
mcgarrah bff55bd688 LYN-2726 Updated the Settings Registry Merge Utils logic to determine
the project root and engine root to fix issues with running the Editor
or AssetProcessor from within the project folder overriding the
project_path with the engine root bootstrap.cfg project_path entry

The order in which the project path is overridden as follows
1. The <engine-root>/bootstrap.cfg is first merged into the Settings
   Registry. Any '/Amazon/AzCore/Bootstrap/project_path' would be used
   if the following steps don't override that key.
2. Followed by general *.setreg/*.setregpatch files being merged into
   the Settings Registry which can override the
   '/Amazon/AzCore/Bootstrap/project_path' key
3. Next a project.json file searched upwards from the current executable
   directory to determine the project path
4. Finally if a command line parameter that overrides the project path
   is supplied it is used instead
2021-04-15 22:40:58 -05:00
karlberg 8074e0fb18 Remove formal template parameter name to resolve shadowed variable warning on clang 2021-04-15 17:56:08 -07:00
kberg-amzn c2f9019f7c Merge pull request #65 from aws-lumberyard-dev/MultiplayerComponents
Multiplayer components
2021-04-15 16:30:36 -07:00
srikappa-amzn 76af009190 Merge pull request #72 from aws-lumberyard-dev/Prefab/RelativePathForNewPrefabs
Make creation of new prefabs use a relative path to the project
2021-04-15 13:20:18 -07:00
Terry Michaels 020d7801bb Make sure Recent Files list is correctly enabled/disabled when the list changes (#73)
Make sure Recent Files list is correctly enabled/disabled when the recent files list changes
2021-04-15 14:28:57 -05:00
srikappa 4da29a09d2 Merge branch 'main' into Prefab/RelativePathForNewPrefabs 2021-04-15 11:01:15 -07:00
hultonha 9d84fdcb23 Merge branch 'main' into hultonha_LYN-2528_whitebox_prefab 2021-04-15 18:26:54 +01:00
greerdv 3bbef11d15 Merge branch 'main' into non-uniform-scale-visibility 2021-04-15 14:17:11 +01:00
greerdv 10ab7666db Merge branch 'main' into limit_max_scale 2021-04-15 13:44:53 +01:00
amzn-sean 23cf2d5d68 SystemComponent is now only build in PhysX.Static, instead of most of the Physx projects. 2021-04-15 12:24:48 +01:00
hultonha 7c5f7181eb updates following review feedback - remove explicit resize and update concrete type to alias 2021-04-15 10:32:46 +01:00
greerdv 4c582a2b0a Merge branch 'main' into non-uniform-scale-mesh 2021-04-15 08:29:57 +01:00
greerdv d8169e08fb merging from main 2021-04-15 08:18:11 +01:00
srikappa 2410d299c1 Make creation of new prefabs use a relative path to the project 2021-04-14 17:51:15 -07:00
karlberg 88120999f9 Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-04-14 17:47:58 -07:00
Nicholas Van Sickle 7484a983b8 Merge pull request #51 from aws-lumberyard-dev/nvsickle/EnableAtomViewport
Switch on the Atom-native viewport by default
2021-04-14 15:47:56 -07:00
SergeyAMZN 828bedf7a9 Merge pull request #38 from aws-lumberyard-dev/MultiplayerPipeline
Fixed dangling pointer in InitializeCatalog
2021-04-14 22:59:39 +01:00
Chris Galvan 0f13a71bd2 [LYN-2255] Refactored some EditorEntityHelpers so they can be re-used. 2021-04-14 16:01:26 -05:00
Esteban Papp 90ad9f5141 SPEC-6266 Release Mode time sampling with AZ_TRACE_METHOD 2021-04-14 12:14:38 -07:00
nvsickle bf0db7a3c6 Merge remote-tracking branch 'upstream/main' into nvsickle/EnableAtomViewport 2021-04-14 10:47:18 -07:00
greerdv 217009de2b adding tests for transforming Aabb with Matrix3x4 and fixing bug in implementation 2021-04-14 18:25:38 +01:00
Mike Balfour efe5715e68 Merge branch 'main' into mbalfour/spec-6178 2021-04-14 12:07:58 -05:00
jackalbe a7a22bfcc0 Merge branch 'main' into sceneapi_script_autotest 2021-04-14 08:32:59 -05:00
greerdv 2fb2813b48 updating atom mesh component to support non-uniform scale component 2021-04-14 14:05:59 +01:00
pereslav 59252235d5 Fixed dangling pointer in InitializeCatalog 2021-04-14 13:13:01 +01:00
hultonha 9c8fd1f9e4 Merge branch 'main' into hultonha_LYN-2528_whitebox_prefab 2021-04-14 12:31:57 +01:00
hultonha e1e746066d add some preliminary tests for ByteStreamSerializer 2021-04-14 12:04:23 +01:00
hultonha 2655aaa633 update ByteStreamSerializer to use Base64 encoding 2021-04-14 11:30:40 +01:00
karlberg ca3df5d6c8 Various bug fixes to get entity replication working 2021-04-13 20:24:08 -07:00
alexpete 8469c9ca0a Integrating github/staging through commit 5f214be 2021-04-13 17:18:57 -07:00