jonawals
c3ea2d18ba
Remove extra whitespace
2021-05-27 12:15:19 +01:00
jonawals
a91e9caaf9
Add missing API comment to DeleteFile
2021-05-27 12:09:28 +01:00
jonawals
de38e5ad35
Add missing API comments
2021-05-27 11:46:18 +01:00
jonawals
f9425992f8
Runtime refactor
2021-05-27 11:37:34 +01:00
jonawals
c93a2f06ff
Address PR comments
2021-05-25 15:37:31 +01:00
jonawals
828aeb2147
Add JobInfoGenerator
2021-05-25 13:20:43 +01:00
jonawals
0ef519d11d
Address PR comments
2021-05-25 12:55:11 +01:00
jonawals
bdbbedda71
Add test engine
2021-05-24 15:00:21 +01:00
jonawals
787b44db49
Address PR comments
2021-05-24 14:15:32 +01:00
jonawals
597f0905c5
Refactor ProcessScheduler with Execute method
2021-05-21 20:13:10 +01:00
jonawals
95a30b0fee
Add missing file from refactor
2021-05-21 19:39:50 +01:00
jonawals
084e459a63
Add missing change from PR feedback
2021-05-21 17:41:19 +01:00
jonawals
7c28480307
Address PR comments
2021-05-21 14:09:12 +01:00
jonawals
d917388bf9
Remove dead comment
2021-05-21 13:16:38 +01:00
jonawals
f08de28cd8
Remove JobInfoGenerator from this PR
2021-05-21 13:13:54 +01:00
jonawals
e68ac30bcb
Move test runners
2021-05-21 13:11:24 +01:00
jonawals
638f40b7dd
Add proper exhange to payload release
2021-05-21 12:19:19 +01:00
jonawals
5113d3f756
REname JobMetaContainer to JobMetaWrapper
2021-05-21 09:36:01 +01:00
jonawals
c477c699ef
Additional refactoring
2021-05-21 09:11:53 +01:00
jonawals
d732b7d0ce
General refactor of runtime classes.
2021-05-21 09:00:57 +01:00
jonawals
feb2909508
Address PR comments
2021-05-20 16:38:56 +01:00
jonawals
b33569638e
Address PR comments
2021-05-20 10:06:14 +01:00
jonawals
e70d86501c
Add runtime api headers
2021-05-19 20:35:13 +01:00
jonawals
b00906ef36
Delete moved and obselete runtime files
2021-05-19 13:49:35 +01:00
jonawals
abe35aad75
Add missing args to PythonBindingsExample.Tests
2021-05-19 13:45:26 +01:00
jonawals
26a4101f32
Merge branch 'main' into TIF/Runtime
2021-05-18 18:38:57 +01:00
jonawals
fee010f602
Fix test utils.
2021-05-06 17:04:22 +01:00
jonawals
31312606b1
Fix unused variable warning.
2021-05-06 16:50:52 +01:00
jonawals
006a9ce85f
Fix unused variable warning.
2021-05-06 16:33:40 +01:00
jonawals
f47f712bd0
Fix missing pragma directive.
2021-05-06 15:53:54 +01:00
jonawals
d880aa5d22
Fix anonymous namespaces for unity builds.
2021-05-06 15:33:02 +01:00
AMZN-nggieber
724add6365
Fix Project Manager Qt Ui files not Being Autogenerated ( #588 )
...
* Moved Qt files into to renamed 'S'ource
* Updated files after moving all Qt folder into Source
* Updated Source capitalization in cmake files list
* Adding newline to the end of project_manager_files.cmake
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-05-05 15:45:39 -07:00
Zaladane
1455fcbde6
Asset Bundler - Minor Feedback ( #550 )
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Asset Bundler - Minor Feedback
* updated the formatting so all lines are shorter than 140 characters
* fixed a few nitpicks that came up on a recent PR
* removed a function that wasn't being used anymore
* updated some error messages based on PR feedback
2021-05-05 13:59:37 -07:00
bosnichd
5783bf635b
Fix for LoadLevel not being called. ( #584 )
2021-05-05 13:35:50 -06:00
AMZN-nggieber
83e2ec6800
Project Manager - Barebones UI Made for All Screens with Basic Flow ( #507 )
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* Created all barebone screens, a screen factory, and connected basic transitions between screens
* Changed ProjectManager namespace to O3DE::ProjectManager, removed empty new lines, switch to aznumberic_cast usage
* Project Manager - Moved Qt directory into source
2021-05-05 10:46:34 -07:00
SergeyAMZN
dd90c590aa
Merge pull request #564 from aws-lumberyard-dev/MultiplayerPipeline
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SPEC-6590 Implemented network entities instantiation by network spawnable asset ID
2021-05-05 18:17:44 +01:00
AMZN-stankowi
a7224b6379
Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 ( #391 ) ( #560 )
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Removing FBX SDK, LYN-1045. If you have an issues please reach out to the Helios team.
2021-05-05 09:29:12 -07:00
Terry Michaels
01976a890c
Removed wireframe from perspective menu and fixed crash on right click ( #575 )
2021-05-05 11:10:19 -05:00
rgba16f
7b95b5e329
Merge pull request #556 from aws-lumberyard-dev/MoveDebugDisplayGlobalID
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Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework
Rename g_mainViewportEntityDebugDisplayId to g_defaultSceneEntityDebugDisplayId
2021-05-05 10:34:17 -05:00
bosnichd
d7b796fd73
Remove I3DEngine CryCommon Interface ( #567 )
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Delete:
- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
2021-05-05 09:07:28 -06:00
cgalvan
b4e69d3933
Merge pull request #557 from aws-lumberyard-dev/cgalvan/RemoveUnusedCSelectionGroupUsages
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[LYN-3347] Removed some unused references to CSelectionGroup.
2021-05-05 07:17:10 -05:00
Tom Hulton-Harrop
cec56d7b27
Merge pull request #546 from aws-lumberyard-dev/hultonha_LYN-2315_camera-phase-4
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Camera Updates - Part 4
2021-05-05 09:46:56 +01:00
pereslav
30625cf5d3
merge from main
2021-05-05 00:09:25 +01:00
pereslav
e414cc151d
SPEC-6590 Implemented network entities instantiation by network spawnable asset ID
2021-05-05 00:00:06 +01:00
rgba16f
27472169e2
Change global default scene debug draw id variale declare from static constexpr const to inline constexpr
2021-05-04 17:06:22 -05:00
Chris Galvan
9e105fb769
[LYN-3347] Removed some unused references to CSelectionGroup.
2021-05-04 16:52:36 -05:00
AMZN-koppersr
2d4a17a2fb
Merge branch 'main' into JsonSerializationPointerFix
2021-05-04 13:53:03 -07:00
AMZN-koppersr
afcbe4e02b
Small updates based on PR feedback.
2021-05-04 13:51:08 -07:00
srikappa-amzn
a5ccfa6053
Merge pull request #456 from aws-lumberyard-dev/Prefab/CreatePrefab
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Fix undo for nested prefab creation by providing link patches to the undo node
2021-05-04 13:20:37 -07:00
rgba16f
1c1a9aeab4
Merge remote-tracking branch 'upstream/main' into MoveDebugDisplayGlobalID
2021-05-04 14:40:31 -05:00