Commit Graph

382 Commits

Author SHA1 Message Date
SJ f5044ae08e Merge pull request #81 from aws-lumberyard-dev/LYN-2893 2021-04-16 17:56:31 -07:00
Vicky 3d337add5c SPEC-6397 Mismatched type in ImGuiGpuProfiler during OSX asset builds
Fixed Mac compile issue.
2021-04-16 17:43:36 -07:00
chiyenteng 41db22be3d [CherryPick][LYN-2738] Fix Reflect functions of IAnimSequence and CAnimSequence (#103)
* [CherryPick][LYN-2738] Fix Reflect functions of IAnimSequence and CAnimSequence (#85)
2021-04-16 17:06:58 -07:00
mcgarrah 603ee5bf83 Updated the MergeSettingsToRegistry_AddRuntimeFilePaths to use the default asset platform associated with the OS, if the /Amazon/AzCore/Bootstrap/assets key isn't found in the settings registry 2021-04-16 18:55:08 -05:00
mcgarrah 96ef349931 Update the AzFramework and AzCore cmake files to point at the new location of the PlatformDefaults.h and PlatformDefaults.cpp file
Added an inline namespace for the PlatformDefaults code to ease with aliasing it into the AzFramework namespace
2021-04-16 18:55:06 -05:00
mcgarrah bf2732a26d Moved the PlatformDefaults files from AzFramework to AzCore 2021-04-16 18:55:05 -05:00
lumberyard-employee-dm 6b1e2c52b1 Adding newline at end of file of bootstrap.cfg 2021-04-16 18:54:59 -05:00
mcgarrah 373f60f29c Added a call to update the runtime file paths again after merging all Engine, Gem and Project Settings Registry in case they modified the asset platform key which is used for setting the project cache root 2021-04-16 18:54:58 -05:00
mcgarrah ab11b234a8 Removed AssetProcessor Settings from the bootstrap.cfg file as they are
being shadowed by the <engine-root>/Engine/Registry/bootstrap.setreg
file.
Attempting to set those values in the bootstrap.cfg would only result in
them being overridden when the bootstrap.setreg is merged into the
settings registry
2021-04-16 18:54:56 -05:00
nvsickle a519bd6d0c Fix EditorViewportWidget stealing keyboard focus
grabKeyboard was used by CRenderViewport to ensure it received some events, but that logic is no longer needed and the corresponding release was removed. This just removes grabKeyboard entirely - eventually all input event logic will be removed as well.
2021-04-16 16:48:22 -07:00
Esteban Papp 250f8d8db0 SPEC-6246 Prevent job overrides from PR branches (#110) 2021-04-16 16:36:21 -07:00
amzn-sj b38449ffaa Merge branch 'main' into LYN-2893 2021-04-16 16:21:36 -07:00
AMZN-mnaumov 40bca24204 Merge pull request #116 from aws-lumberyard-dev/Atom/mnaumov/LYN-3004
[LYN-3004] Moving thumbnail assets to AtomLyIntegration so thumbnails work in Editor
2021-04-16 16:09:44 -07:00
Esteban Papp a6c7815685 SPEC-6371 Change the asset_profile and test_profile steps to be no_unity so it doesnt recompile 2021-04-16 16:06:54 -07:00
Vicky 9195abe5c6 Merge pull request #102 from aws-lumberyard-dev/Atom/qingtao/ATOM-15252
ATOM-15252 [Atom 0.8.5] Track View capture crashes when scene contains certain postfx
2021-04-16 15:50:37 -07:00
amzn-sj 73f275f479 Get FindOpenGLInterface to use ly_add_external_target() instead 2021-04-16 15:37:26 -07:00
Guthrie Adams c05b83915c Merge pull request #115 from aws-lumberyard-dev/Atom/guthadam/ATOM-15267
[ATOM-15267] Material Editor: Create material dialog respects default standard PBR selection
2021-04-16 17:30:37 -05:00
Alex Peterson 6924621cc1 Merge pull request #112 from aws-lumberyard-dev/github/staging
Integrating github/staging through commit ef88e6e
2021-04-16 15:21:17 -07:00
jckand 7216b40342 Merge branch 'main' into jckand/LYN-2764 2021-04-16 17:12:22 -05:00
AMZN-mnaumov b8b90c42e2 Merge pull request #52 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15236
[ATOM-15236] Fixing camera panning and zooming
2021-04-16 15:10:47 -07:00
mnaumov 01a2ea6423 Moving thumbnail assets to AtomLyIntegration 2021-04-16 14:21:20 -07:00
Chris Burel 0db617f4d8 Make EMotionFX shaders load from the Shaders directory, instead of prepending "Shaders" to all filenames (#56)
Because the `shaderPath` variable is used as a base directory, it needs
to end with the directory separator. Otherwise the parts before the data
dir become a file prefix used when loading all shaders. Attempts to load
"Line_VS.glsl" from "Shaders/" end up instead trying to load
"ShadersLine_VS.glsl".
2021-04-16 14:19:45 -07:00
Esteban Papp 41981412c5 SPEC-6370 Mark a build as "NOT_BUILT" if it didnt build anything 2021-04-16 13:56:46 -07:00
jackalbe 3d91b19c19 printing wrong asset ID in message
cleaned up comment
2021-04-16 15:41:03 -05:00
alexpete c98a1cebaa GetDefaultView needs full View definition 2021-04-16 13:33:16 -07:00
mcgarrah 6dadc84581 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into LYN-2726-ProjectRoot 2021-04-16 15:23:26 -05:00
spham 10e8cb9042 Merge branch 'main' into platform/SPEC-6061 2021-04-16 13:09:16 -07:00
AMZN-mnaumov 5ef212624f Merge pull request #53 from aws-lumberyard-dev/Atom/mnaumov/ATOM-5659
[ATOM-5659] Adding "Open Material Editor" action to Material Component slot context
2021-04-16 12:54:31 -07:00
guthadam 854167c68e Ensure default material selection works when dialog is opened
https://jira.agscollab.com/browse/ATOM-15267
2021-04-16 14:53:31 -05:00
jckand 3e9c086872 LYN-2764: Replacing image asset for ImageGradient automated test 2021-04-16 14:40:44 -05:00
jackalbe 085aa78ec9 Merge branch 'main' into sceneapi_script_regression 2021-04-16 14:29:47 -05:00
AMZN-mnaumov c5c7332642 Merge pull request #92 from aws-lumberyard-dev/Atom/mnaumov/ATOM-14101
[ATOM-14101] Adding "copy name" and "copy path" to Material Editor
2021-04-16 12:23:03 -07:00
jackalbe 3299730899 re-adding EPB tests 2021-04-16 14:23:01 -05:00
hershey5045 8378f52ba6 Fix bug in ShaderVariantAssetBuilder. Add cvar in MeshDrawPacket class. (#61)
Fix bug in ShaderVariantAssetBuilder. Add a console variable to force root shader variant usage.
2021-04-16 12:06:05 -07:00
alexpete 10faddb113 Integrating github/staging through commit ef88e6e 2021-04-16 12:05:11 -07:00
jackalbe f0cf27b8d3 adding the testing files for testing for python asset building and scripting
the scene_api gets a small update for mesh_group_add_advanced_coordinate_system(self,
2021-04-16 13:58:57 -05:00
qingtao 0aae99c491 Merge branch 'main' into Atom/qingtao/ATOM-15252 to first the blast test issue in AR. 2021-04-16 11:23:30 -07:00
greerdv 9c4d8513f1 Merge pull request #101 from aws-lumberyard-dev/non-uniform-scale-event-handlers
fixing bugs with failing to disconnect from non-uniform scale event h…
2021-04-16 19:13:42 +01:00
qingtao bc9b2b4c2e Fixed Mac compile issue.
Set default refresh type to realtime (due to a known issue with OncePerSecond with ASV)
2021-04-16 11:05:03 -07:00
Guthrie Adams d2efdf5c63 Merge pull request #75 from aws-lumberyard-dev/Atom/guthadam/material_dialog_button_and_modality_fixes
[ATOM-15173 ATOM-15174] Standardizing dialogs across material editor and component
2021-04-16 13:00:13 -05:00
Tom Hulton-Harrop 405276a7ae Merge pull request #37 from aws-lumberyard-dev/hultonha_LYN-2528_whitebox_prefab
Add Json serialization support for ByteStream

Fixes serialization issue with the White Box component when Prefabs are enabled.
2021-04-16 18:28:12 +01:00
moraaar 4b3662ac0a Sort out cloth tests after Actors work with model mesh assets. 2021-04-16 18:26:17 +01:00
moraaar 9e6a5ecbaf Fix cloth chicken actor asset in NvCloth gem. 2021-04-16 18:25:24 +01:00
moraaar 808fd1d3ba Cloth works with Actors in Atom. Cloth system uses MeshAssetHelper to read model mesh information for actors too. 2021-04-16 18:24:29 +01:00
jjjoness 0854d5d0da Merge pull request #99 from aws-lumberyard-dev/LYN-1901
Lyn 1901
2021-04-16 18:11:15 +01:00
qingtao 8e34d784e6 ATOM-15252 [Atom 0.8.5] Track View capture crashes when scene contains certain postfx
The crash was because the "BlendColorGradingLutImageAttachmentId" attachment got imported to attachment database twice.
This fix avoids import this attachment twice. It also avoid crash but only report a warning if an imported attachment wasn't used in any scope.
Enable both RHI and RPI validation (no visiable performance impact observed.
2021-04-16 09:47:03 -07:00
luissemp d91355d8bd Merge branch 'main' into scripting/function_node_fixes 2021-04-16 09:32:38 -07:00
luissemp 63e5e58d9e Merge branch 'main' of https://github.com/aws-lumberyard/o3de into main 2021-04-16 09:32:17 -07:00
hultonha f552fc7ccd Fix for ReadMesh error reporting 2021-04-16 17:30:06 +01:00
guthadam e0b66223e4 Merge branch 'main' into Atom/guthadam/material_dialog_button_and_modality_fixes 2021-04-16 11:25:59 -05:00