- Update to OpenMesh-8.1-rev3 for Windows
- Add OpenMesh-8.1-rev3 for Linux but not enabled
- Add OpenMesh-8.1-rev3 for Mac but not enabled
Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
* Changed references to "InlineConstant" to "RootConstant".
Updated AZSLC to version 1.7.34 for mac, linux & windows
Signed-off-by: garrieta <garrieta@amazon.com>
* Fixed warnings of unused marks, renamed ctest_pytest.ini to pytest.ini to better consistency on runs
* Fixed some test suites to run propertly
* Fix missing arguments
* Fixed missing cmakelists and renamed missing file
* Temp disable editor_testing_tests as timeout in jenkins
The new tiff package works for all platforms, including android and IOS, which had issues before.
Android - was missing tiff.h
ios - wrong minimum ios revision
This also updates the name of the zlib library to uppercase ZLIB which conforms to normal CMake standards .
Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>
* Swapped the order in which the engine.pak is searched
First the Project Cache Root folder is searched before falling back to
the Executable Directory
Removed the need for the engine.json and project.json in a project
release layout when a "Cache" directory exist at the root.
The project root uses the the first "Cache" directory it finds by scanning upwards as if fails to find a
project.json,
The engine root use the project root, if it fails to reconcile the
engine path using project.json "engine" key and the o3de_manifest.json
"engines_path" object.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed Generation of the engine.json and project.json in Release
Install builds.
The project and engine path can be determined based on the Cache
directory location.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added missing space for enginePakOpened
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding missing endif() and bracket argument terminator.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* When copying the runtime dependency setreg files to the cache, the name of the registry directory should be all lower case
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Lower case the registry folder name when looking in the asset cache.
Signed-off-by: amzn-sj <srikkant@amazon.com>
* Added a codesigning script to pre and post build steps in the Windows installer CD job
* Changed `windows_installer` job name to `installer_vs2019`
* Added `installer-nightly` tag for `installer_vs2019`
* Updated `build_config.json` to use an envvar for the installer url and bucket
Signed-off-by: Mike Chang <changml@amazon.com>
* Updated references to Engine.pak to be lowercase engine.pak
This makes the engine.pak file consistent with naming scheme of other pak files such as assets.pak.
It will also help avoid issues with mounting the file on Linux.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Engine.pak now loads correctly in release builds. The check for the file existing was failing in release builds because it was only checking inside packs. OpenPack first checks if the file exists, anyways, so it was safe to remove.
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
Co-authored-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
MCPP should not add new line characters at the end of comment lines
Update for windows, mac and linux of mcpp package to 'mcpp-2.7.2-az.2-rev1'
Signed-off-by: garrieta <garrieta@amazon.com>