Commit Graph

28 Commits

Author SHA1 Message Date
onecent1101 85c403ea06 Remove =
Signed-off-by: onecent1101 <liug@amazon.com>
2021-07-22 18:10:54 -07:00
onecent1101 d7627c05f6 Fix autogen template RewindableObject construction for linux platform
Signed-off-by: onecent1101 <liug@amazon.com>
2021-07-22 18:10:50 -07:00
kberg-amzn 52780f2130 Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons 2021-07-20 14:13:24 -07:00
Gene Walters d411c1d1d9 Autonomous to Authority Net Properties (#2153)
* WIP. Autonomous->Authority network properties now functional. Still need some research in regards to entity ownership when it comes to the PropertyPublisher.

Signed-off-by: Gene Walters <genewalt@amazon.com>

* WIP. Exposing Auton->Auth Properties accessors and onchange events

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Fix propertypublisher constructor to skip the creation state if we arent the owner. Removing ClientToServerReplicationWindow, return to just using NullReplicationWindow.

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Reverting some wip debug prints

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Minor whitespacing fix

Signed-off-by: Gene Walters <genewalt@amazon.com>

* minor undoing of whitespacing

Signed-off-by: Gene Walters <genewalt@amazon.com>

* NullReplicationWindow MaxReplication is 0, but now Autonomous entity updates will always be added to the send list (ignoring the max replication limit)

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Updating PropertyPublisher comment to explicitly call out if we dont own the entity locally, the remote replicator must exist

Signed-off-by: Gene Walters <genewalt@amazon.com>

* Renaming RepiclationWindow GetMaxEntityReplicatorSendCount to GetMaxProxyEntityReplicatorSendCount; this number only affects the number of proxy sends and allows autonomous properties to always send

Signed-off-by: Gene Walters <genewalt@amazon.com>
2021-07-20 10:29:41 -07:00
kberg-amzn bd5226aac5 Changes to fix rewindable attributes incorrectly used on read-only archetype data, fix some bad logic in the pre-render blending code, adding a serializer for AZ::Transform, and adding our client.cfg and server.cfg files to .gitignore
Signed-off-by: kberg-amzn <karlberg@amazon.com>
2021-07-07 10:41:44 -07:00
Gene Walters 1a01a876a2 Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate 2021-05-29 16:01:33 -07:00
Gene Walters 05a0e063a2 Also making Auton->Auth Getters requiring controller 2021-05-26 10:38:04 -07:00
Gene Walters 0fc9697e49 Allow Autonomous->Auth properties. Remove the ability of accessing properties Getters from the Component when ReplicateTo is Autonomous; in this case users must be using the controller to Get 2021-05-25 19:56:18 -07:00
puvvadar d2797c0d15 Add RewindableArray and cleanup a bit more of vector 2021-05-25 16:40:58 -07:00
puvvadar 7129cad1ce Add RewindableFixedVector and update jinja components to use it 2021-05-25 14:12:47 -07:00
puvvadar a7c41064a4 Update fixed_vector autogen to account for IsRewindable 2021-05-21 17:01:10 -07:00
karlberg 3dd40171cd Merging latest origin 2021-05-20 17:08:18 -07:00
puvvadar 7ecb00cca1 Cleanup jinja formatting and fix log spam 2021-05-20 10:46:48 -07:00
puvvadar 2452149e7d Add RPC Events plus reflection plus fix Ctrl+G retry 2021-05-19 19:34:48 -07:00
karlberg 487e989e68 Several updates to complete rewind support and remove unneeded functionality 2021-05-19 13:27:24 -07:00
karlberg 80bf6d54bc Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-05-15 15:10:45 -07:00
karlberg c6ea0c0a46 Various local prediction and input processing related fixes 2021-05-15 15:10:17 -07:00
karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 2021-05-14 14:24:33 -07:00
Gene Walters 46024f293d Merge branch 'main' into SPEC6476_ReflectNetworkProperties 2021-05-13 22:04:21 -07:00
karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work 2021-05-12 16:01:59 -07:00
Gene Walters b9a0bf52ab Merge branch 'main' into SPEC6476_ReflectNetworkProperties 2021-05-11 10:46:54 -07:00
Gene Walters 3ebf23211f Update Mutliplayer Autocomponent to add Get/Set behavior context methods for any Network Properties with GenerateEventBindings=true. Known issues: not tested with container types, some jinja whitespace 2021-05-11 09:37:34 -07:00
karlberg a1fe8fe419 Ported the local prediction player controller component 2021-05-05 20:07:16 -07:00
karlberg 2fc710d73b Addressing PR feedback 2021-04-27 16:03:39 -07:00
karlberg f26d7f9301 First crack at the multiplayer component registry to allow multiplayer components to live in any gem 2021-04-21 12:47:48 -07:00
karlberg ca3df5d6c8 Various bug fixes to get entity replication working 2021-04-13 20:24:08 -07:00
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 2021-04-09 11:27:37 -07:00
alexpete c2cbd430fe Integrating up through commit 90f050496 2021-04-07 14:03:29 -07:00