The serialize context allows users to reflect fields that are enums to
a class without reflecting the enum type itself with the EnumBuilder. In
this case, the serialize context stores the mapping of the enum's typeid
to the underlying type's typeid. When asking for the class data for the
enum typeid, the underlying type's class data is returned. This was
throwing off the json serializer, which would then see that the type was
"unsigned int" instead of an enum, and attempt to load the unsigned int
value. The unsigned int deserializer would then complain, because the
incoming typeid was the typeid of the enum, and not equal to the typeid
of unsigned int.
This change adds support for detecting the non-reflected enum, and
loading it properly.
Removed unnecessary "is not a function" warnings from ScriptContext.
All these warnings are followed by returning false, which call sites can use to report warnings where appropriate. In the case of material lua functors, it is not appropriate to report a warning which is why I'm removing these. The material system uses the "Call" API to potentially call a function that may or may not exist, and it is acceptable for that function to be absent.
* Started update for prefab based initial asset inclusion
* Newly Created levels now use a template prefab
* Review feedback changes
* Moved to better asset-based queries to generate the full path.
* Removed pesky pragma
* Replaced with const name instead of literal string
- Remove '--repeat until-pass' from profile test ctest argument
- Moved flaky TCP tests from main googletest suite to sandbox
- Added 'TARGET' to 'ly_add_googletest' to support adding the same module to multiple tests or adding a test that is not named the same as the module
- Fix minor bug in ly_add_googletest
* Framework for setting default directory in asset picker
* Asset Picker will default to a passed in default directory in the selection model
* Added comment to the property to help define what is expected.
* Fixed string assignment
* Removed commented out #pragma
* Addressed review feedback
* Addressed review feedback
* Work in progress on adapting the DebugDraw gem to use AzFramework::DebugDisplayRequests API
* Cleanup fixes for DebugDisplayRequestBus & DebugDraw gem.
Remove SandboxIntegration implementation of the DebugDisplayRequestBus
Add DrawWireCylinder & DrawWireCone to the DebugDisplayRequestBus interface
Remove SetFillMode & DrawTexture functions from the DebugDisplayRequestBus interface
Fixup uses of the SetFillMode api, replace with new Draw[Wire|Solid]X functions.
Fixes to the DebugDraw gem to get it compiling with new warnings settings.
* Changes to get the DebugDraw gem working with Atom/RHI/Code/Include/Atom/RHI
Add GetWidth, GetHeight, GetDepth utility accessors to RHI::Viewport
Start cleaning out unnecessary Cry includes from DebugDraw gem
Fixes for AtomFont FFont.cpp 3d screen aligned text drawing.
Clean out no longer supported code for 3d text to render multiple strings for the same entity location
* Cleanup some unused or commented code
* Update with PR feedback from Nick Van Sickle
- Fixed a bug where an entry would get removed from the octree when being updated if it was too large to be fully contained by the root node (the desired behavior is that it just lives in the root node)
- Added a unit test to ensure that large entries can exist in the root node
- Updated the unit tests to manually count the number of entries instead of relying on GetEntryCount, since GetEntryCount was reporting an unreliable count before this bug was fixed.