Commit Graph

3577 Commits

Author SHA1 Message Date
Doug McDiarmid ada63089b5 Changed FullScreenTrianglePass::FrameBegin to use FramePrepareParams viewport and scissor states if they are set.
Changed ReflectionScreenSpaceBlurChildPass to set the viewport and scissor states.
2021-06-19 01:30:36 -07:00
amzn-hdoke 556d607a5e Make AWSCore.Editor tests windows only (#1410) 2021-06-18 16:30:49 -07:00
Steve Pham f91ba1a80b Minor pre-license update cleanup of files (#1437)
- Remove legacy CryEngine.tip file
- Remove legacy WAF files
- Renamed Lumberyard to O3DE
- Updating "Amazon.com" to "Open 3D Foundation"
2021-06-18 16:09:18 -07:00
Scott Romero 4278013f06 [stabilization/2106] update installer vendor name (#1432) 2021-06-18 15:57:33 -07:00
Stephen Tramer b78fa5eed4 Merge pull request #1372 from aws-lumberyard-dev/stramer/az-networking-docs
Networking libraries + Gems API documentation
2021-06-18 15:53:42 -07:00
Chris Burel cbeafe29d3 Avoid serializing size_t in EMotionFX code (#1423)
`size_t` is a typedef that is sized differently on different platforms.
Instead, use `AZ::u64`, which is large enough to hold all platforms'
`size_t` types but is a fixed size, to avoid size mismatches per
platform.
2021-06-18 14:14:42 -07:00
hershey5045 c127a044d4 Enable fog in physical sky component to blend with deferred fog (#1320) 2021-06-18 13:39:11 -07:00
Aaron Ruiz Mora 1ad6264d0d Using newer version of NvCloth 3rdParty (#1435) 2021-06-18 21:37:15 +01:00
Scott Romero d66e8d7c06 [stabilization/2106] updated start menu shortcuts generated by the installer (#1421)
Added start menu shortcuts for the Editor and Material Editor
Renamed original "O3DE" start menu shortcut to "O3DE Project Manager"
Updated start menu folder name to include the "[Developer Preview]" tag
2021-06-18 13:36:28 -07:00
srikappa-amzn 8f3c227842 Merge pull request #1438 from aws-lumberyard-dev/Prefab/DetachPrefabBugFixes
Fix bug with DetachPrefab incorrectly replacing old entity aliases in patches
2021-06-18 13:34:01 -07:00
carlitosan 7c52274370 Merge pull request #1433 from aws-lumberyard-dev/carlito/stabilization/2106
Remove any null entries from AbstractCodeModel::ModAllRoots() LYN-4658
2021-06-18 12:48:36 -07:00
amzn-hdoke 04f6c7b90f Enable AWSI Automation Tests (#1330)
* Add AWS AutomatedTesting levels

* Update AWSCoreConfiguration to use default profile

* Update lambda name

* Add cdk update command before tests run

* Update global cdk version before runnign tests.

* Add npm update command

* More cdk changes

* More cdk changes

* Shortening project names for cdk

* increase timeout for AWSTests

* Add comments

* Set AWSTests to periodic test suite

* Update logic to re install cdk and deploy bootstrap

* change version to list to catch version mismatch

* Move AWS fixtures to module directory scope

* Fixing issues with cdk utils

* Add cdk setup to be called on cdk fixture function
2021-06-18 12:39:02 -07:00
Danilo Aimini acd23698ea Prefab Serialization | Remove "Source" parameter from prefab source file (#1387)
* When loading a template to memory, store the current Source (potentially overriding what was stored to disk)

* Before storing the prefab disk, remove the Source parameter from the Dom (as it's no longer necessary to save it).
2021-06-18 12:37:37 -07:00
hershey5045 85af8475a5 Fix postfx camera tags (#1417) 2021-06-18 11:59:36 -07:00
Esteban Papp c02345fd71 LYN-4657 OSX: Building AutomatedTesting project fails (#1436)
* LYN-4657 OSX: Building AutomatedTesting project fails

* forgot this file
2021-06-18 11:57:37 -07:00
srikappa 4d90b7cfb6 Fix bug with detachPrefab incorrectly replacing old entity aliases in patches 2021-06-18 11:19:59 -07:00
Jonny Galloway e746260f04 Merge pull request #1434 from aws-lumberyard-dev/Atom/gallowj/stabilization/2106
Adding reflection and GI probe test data for Sponza scene
2021-06-18 13:06:49 -05:00
Pip Potter f8d88fea1c Merge pull request #1236 from aws-lumberyard-dev/lyn-4175
LYN-4175: Improve security of s3 bucket example
2021-06-18 11:06:44 -07:00
AMZN-tpeng ceee7472de Merge pull request #1419 from aws-lumberyard-dev/Atom/tonypeng/ATOM-15808-3
ATOM-15808 [RHI][Vulkan] Take out the early memory check exit to let …
2021-06-18 11:06:15 -07:00
Ken Pruiksma 2bc36aa6c6 [SPEC-5991] Removing ImageHDR.h/.cpp. These files are no longer needed and created a licensing issue. (#1420)
The only place this code was referenced was in using textured tooltips, if the texture used for that tooltip was a .hdr file. However, the few .hdr files in all of o3de are Atom material / lighting related - definitely not used for tooltips.

It's likely bitmap tooltips in general are not used at all anymore, so more code could probably be ripped out, but this solves the immediate problem without making too many changes.
2021-06-18 13:05:35 -05:00
Chris Burel 7486488b60 Update to PhysX 4.1.2.29882248 (#1411)
* Update to PhysX-4.1.2.29882248

* Add maybe_unused attribute for variable not used in the release config
2021-06-18 09:53:22 -07:00
chcurran d907c14682 Remove any null entries from AbstractCodeModel::ModAllRoots() LYN-4658 2021-06-18 09:11:36 -07:00
gallowj d97886116d Adding reflection ang GI probe test data 2021-06-18 11:09:46 -05:00
Aaron Ruiz Mora 35a7ca718b Fixed Physics script canvas assets failing in iOS (#1431) 2021-06-18 17:04:29 +01:00
scottr aa583243f6 [cpack/stabilization/2106-vendor-name] update installer vendor name 2021-06-18 07:53:29 -07:00
amzn-sean 84de2d2e12 Fixed failing periodic physics tests (#1429) 2021-06-18 15:38:49 +01:00
Mike Balfour 13bf685661 Cleaned up vegetation_precompiled.h (#1418)
* Removed vegetation_precompiled.h
* Removed CryCommon dependency
2021-06-18 09:28:31 -05:00
amzn-sean b17c5ca3e6 adding physics tick time to post simulate event (#1401) 2021-06-18 14:09:34 +01:00
Tom Hulton-Harrop 108b6f8e0c Updates to ensure OnEntityTransformChanged is called correctly (LYN-2644) (#1405) 2021-06-18 12:44:34 +01:00
amzn-sean ed186aff18 add missing disconnect SimulatedBodyBus to ragdoll destroy (#1404) 2021-06-18 12:29:53 +01:00
Tom Hulton-Harrop 79e510c738 Make white box mesh incompatible with atom render mesh (#1394) 2021-06-18 10:50:28 +01:00
stramer 673495c49d Address additional review comments.
Signed-off-by: stramer <169061+sptramer@users.noreply.github.com>
2021-06-17 18:01:44 -07:00
Chris Burel 6d0ef1cf57 Avoid reading from a destroyed variable (#1347)
This code iterates over the items in a vector, and if one case is met,
it mutates that same vector. This invalidates the object, as the place
where that object used to be has been moved.
2021-06-17 17:54:10 -07:00
Peng 2c7fc4e391 take out warning and un-used variable 2021-06-17 17:00:36 -07:00
Esteban Papp 2fa6883455 SPEC-6663 add file(READ files to tracking (#1416)
* adding property to track files read by file(READ

* code review comments

* adding newline
2021-06-17 16:16:10 -07:00
scottr 703c1856ec [cpack/stabilization/2106] updated start menu shortcuts generated by the installer 2021-06-17 15:16:20 -07:00
Danilo Aimini 8fb0007201 Remove Prefab System toggle from the Editor Preferences dialog. (#1415) 2021-06-17 15:12:14 -07:00
Peng 609752b79e ATOM-15808 [RHI][Vulkan] Take out the early memory check exit to let the developers decide what to do if device memory is less than the requirement.
JIRA: https://jira.agscollab.com/browse/ATOM-15808
2021-06-17 14:55:13 -07:00
Vincent Liu 273f4f89a1 [LYN-3988] Remove session token cvar (#1407) 2021-06-17 14:53:16 -07:00
Ken Pruiksma 32fb0e4627 [ATOM-15810] Removing maximum values from light intensity (#1414)
Setting hard max values to float max. Also allowing EV100 values hard minimum to be lowest float. Soft min and max will remain the same for a consistent ux, but we will no longer keep people from manually entering really high or low values that are technically fine.
2021-06-17 16:51:26 -05:00
Jacob Hilliard 28d0d0cce9 Fix frame visualizer not closing (#1383) 2021-06-17 14:36:42 -07:00
Jonny Galloway 24dfa0c562 Merge pull request #1397 from aws-lumberyard-dev/Atom/gallowj/stabilization/2106
Modernize the Sponza asset gem to best practices and consistency
2021-06-17 16:35:00 -05:00
Mike Balfour f6fc425a1a Prefab support for dynamic vegetation (#1374)
* First version of prefab support for dynamic vegetation

* Addressed PR feedback
- Made MockSpawnableEntitiesInterface a proper GMock in AzFramework
- Added Get/SetSpawnableAssetId
- Added lots of comments to better explain things that were asked about in the PR

* Exposed AzFrameworkTestShared on all platforms, not just host platforms
2021-06-17 16:24:33 -05:00
stramer c7399537e2 Address review feedback.
Signed-off-by: stramer <169061+sptramer@users.noreply.github.com>
2021-06-17 14:15:56 -07:00
Ken Pruiksma 0a11931422 Removing reference to non-existent parallax.invert property. (#1409) 2021-06-17 16:10:37 -05:00
gallowj 8471d3cca4 removed a gem reference, the gem was moved to an~other repo 2021-06-17 15:57:37 -05:00
Esteban Papp 98767862af LYN-4071 Mac compile times are excessive 2021-06-17 13:41:36 -07:00
Eric Phister 35568d97e5 Fixes an issue configuring with external project (#1408)
With engine-centric builds where LY_PROJECTS has paths that sit outside
the engine, there was an erroneous fatal message that would occur.
2021-06-17 15:31:49 -05:00
gallowj 40b822e8b7 fixed validation errors, also removed cmake file 2021-06-17 15:25:25 -05:00
pappeste 808d31ea32 change the lock to avoid the "IS_NEWER_THAN" check from failing in race conditions 2021-06-17 12:44:49 -07:00