nggieber
a253bfc2f5
Merge branch 'stabilization/2110' into Prism/DeleteUpdateGemsUI
2021-11-09 11:36:32 -08:00
AMZN-Phil
e9c3a453c5
Merge pull request #5341 from aws-lumberyard-dev/Prism/CheckGemUpdates
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Add ability to overwrite o3de object when downloading
2021-11-09 10:41:35 -08:00
nggieber
d5ae98496c
Full UI Built for Updating and Uninstalling Gems
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-09 10:26:37 -08:00
lumberyard-employee-dm
5fc4551ac0
[LYN-8041] Enable relocation of the Project Game Release Layout ( #5380 )
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* Enable relocation of the Project Game Release Layout
Relocating the Project Game Release Layout to another directory on the file system failed due to the querying of the engine root failing due to the ComponentApplication::m_engineRoot not using the project path stored in the SettingsRegisry if the engine root cannot be detected
Removed the ApplicationRequestBus GetEngineRoot function.
The ComponentApplicationRequestBus has a function of the same name that returns the same path.
Removed the deprecated GetAppRoot function.
The path it returns has no defined value. It was not the engine root or the project root.
Removed unused CFileUtil and CFileUtil_impl functions that were invoking the ApplicationREquestBus GetEngineRoot function.
On the way to update the functions it was discovered that they aren't called
Added a CalculateBranchToken overload that can populate a fixed_string to avoid heap allocations
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Protect against an empty list of artifacts to remove when generating the
engine.pak
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-11-09 12:03:52 -06:00
Alex Peterson
d053a03b5f
Don't update status filter when filling gem model ( #5427 )
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-09 09:38:23 -08:00
Nicholas Van Sickle
ec74d363f3
Merge pull request #5297 from aws-lumberyard-dev/nvsickle/FixEntityOrdering
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Fix Entity Outliner sort order with Prefabs enabled
2021-11-09 09:29:12 -08:00
John Jones-Steele
c35f74e9ce
Physics/test axis aligned box shape configuration works #7378a ( #5366 )
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* Safety commit before merging
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Moved from Physics to Terrain
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR + AR fix
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fixed another AR bug
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fixed another AR compilation bug
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* More PR changes
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Added virtual destructor
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Added TestSuite_main_Optimized.py
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Further fixes for PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fix to editor_test.py
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing prefab level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing slice level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing prefab level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Disabled orefab loading for the time being.
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2021-11-09 14:11:33 +00:00
John Jones-Steele
938899a495
Minor fixups for terrain physics collide lyn 7692 ( #5413 )
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* First commit
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* completed changes
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2021-11-09 13:24:10 +00:00
lumberyard-employee-dm
1998c53882
Non MSVC Release build fix ( #5428 )
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Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-11-09 10:19:04 +00:00
nvsickle
487ac2b516
Force prefabs off for Editor smoke test
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Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-11-08 17:37:32 -08:00
nvsickle
a5e11efda1
Add a safety check to Prefab/PrefabPublicHandler (potential AR fix)
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Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-11-08 16:21:35 -08:00
Guthrie Adams
dcc2890da3
Merge pull request #5382 from aws-lumberyard-dev/Atom/TechArt/FixUp
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Fixed .bat chain for launching maya for AtomContent gems
2021-11-08 14:57:00 -06:00
santorac
885fa35dcc
Merge pull request #5360 from aws-lumberyard-dev/Atom/santorac/FixedThinObjectTransmission
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Fixed PBR Material Transmission ThinObject Mode
2021-11-08 12:32:49 -08:00
Alex Peterson
431f80510f
Merge pull request #5414 from aws-lumberyard-dev/Prism/DisplayAddGemInfo
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Fix Additional Gem Info Handling and Display
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-08 12:20:18 -08:00
Alex Peterson
79f8edce14
Allow using gem repos page without losing changes #5317
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-08 12:17:16 -08:00
Guthrie Adams
fa3d2ab15f
Merge pull request #5416 from aws-lumberyard-dev/Atom/guthadam/adding_atomtoolsframework_runtime_dependency_to_atomlyintegration
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Add missing runtime dependency to atom ly integration
2021-11-08 13:21:33 -06:00
Guthrie Adams
5958bb090c
Merge pull request #5417 from aws-lumberyard-dev/Atom/guthadam/material_editor_inspector_performance
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Queuing inspector invalidation to remove stall opening/closing several documents
2021-11-08 13:21:11 -06:00
hershey5045
18847fb3cc
Improve handling of cached data limits. ( #5232 )
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* Remove size limit on cached profile regions.
Signed-off-by: rbarrand <43485729+hershey5045@users.noreply.github.com >
* Discard excess profiling data once limit has been reached. Warn users only the first time the limit is reached.
Signed-off-by: rbarrand <43485729+hershey5045@users.noreply.github.com >
* Fix bug that was clearing cached time regions instead of the cached time regions map.
Signed-off-by: rbarrand <43485729+hershey5045@users.noreply.github.com >
2021-11-08 11:09:07 -08:00
santorac
2b4537febf
Merge branch 'stabilization/2110' into Atom/santorac/FixedThinObjectTransmission
2021-11-08 10:18:18 -08:00
nvsickle
47c02f555a
Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/FixEntityOrdering
2021-11-08 09:12:51 -08:00
Nicholas Van Sickle
16f5980983
Fix Prefab builder test ( #5377 )
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We were destructively moving the DOM template into the builder, leaving the Prefab system with an invalid DOM when teardown occurs. For now, this just copies the document to fix this specific test failure, but we may want to consider making `FindTemplateDom` return a const document and requiring that mutations get routed through the prefab system component to avoid similar situations in the future.
Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-11-08 09:11:13 -08:00
Guthrie Adams
97bb01122f
Add missing runtime dependency to atom ly integration
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-08 11:01:02 -06:00
nggieber
14a1206274
Add additional info handling and proper display for gems
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Signed-off-by: nggieber <nggieber@amazon.com >
2021-11-08 08:17:28 -08:00
srikappa-amzn
652e35b0ca
Fix camera transforms being reset when switching to default editor camera ( #5326 )
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Signed-off-by: srikappa-amzn <srikappa@amazon.com >
2021-11-08 08:01:57 -08:00
Qing Tao
5a39361f77
ATOM-16747 RPISystemInterface::GetDefaultScene returns the scene crea… ( #5153 ) ( #5389 )
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* ATOM-16747 RPISystemInterface::GetDefaultScene returns the scene created by PreviewRenderer but not the Main Scene
Deprecate GetDefaultScene() function.
Update all the places which use GetDefaultScene to use Scene::GetFeatureProcessorFromEntityId or GetMainScene.
Tested with Editor, UI Editor, Material Editor, game launcher.
Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com >
(cherry picked from commit 8da6bea073 )
2021-11-08 07:49:30 -08:00
Tom Hulton-Harrop
c0d36399db
Improvements to feedback for default camera orbit point (when no entity is selected) ( #5397 )
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* improvements to camera orbit feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* minor tidy-up before publishing PR
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* updates following review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-08 13:37:35 +00:00
AMZN-Igarri
a1d9a2cc58
Asset Browser Tests ( #4948 )
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* Added AssetBrowser Tests
Signed-off-by: igarri <igarri@amazon.com >
* Added Entries to test AssetBrowser
Signed-off-by: igarri <igarri@amazon.com >
* Added Print info.
Signed-off-by: igarri <igarri@amazon.com >
* Added more folders
Signed-off-by: igarri <igarri@amazon.com >
* Added Asset Browser Tests for the Search View
Signed-off-by: igarri <igarri@amazon.com >
* Fixed Entry creation
Signed-off-by: igarri <igarri@amazon.com >
* Removed optimize
Signed-off-by: igarri <igarri@amazon.com >
* Cleanup AssetBrowserModel
Signed-off-by: igarri <igarri@amazon.com >
* RowCount made public
Signed-off-by: igarri <igarri@amazon.com >
* Delegated entry creation to RootAssetBrowserEntry and added Code review feedback
Signed-off-by: igarri <igarri@amazon.com >
* removed unused helper class and fixed demo tests
Signed-off-by: igarri <igarri@amazon.com >
* Fixed bus connections
Signed-off-by: igarri <igarri@amazon.com >
* Refactored test environment and added basic tests
Signed-off-by: igarri <igarri@amazon.com >
* Applied some code review feedback and added basic tests
Signed-off-by: igarri <igarri@amazon.com >
* fixed naming
Signed-off-by: igarri <igarri@amazon.com >
* Refactored Tests
Signed-off-by: igarri <igarri@amazon.com >
* removed pointer reset, now handled by the AssetBrowserComponent
Signed-off-by: igarri <igarri@amazon.com >
* Fixed conversion unsigned-signed
Signed-off-by: igarri <igarri@amazon.com >
* Cleaned includes
Signed-off-by: igarri <igarri@amazon.com >
* fixed test setup
Signed-off-by: igarri <igarri@amazon.com >
* Fixed unused variables
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Added printer function
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* cleaned up code
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Added Test to check the correctness of the setup
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed basic tests
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed Tests
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
2021-11-08 09:56:51 +00:00
Tom Hulton-Harrop
783186fa7e
Update default camera orbit behavior ( #5301 )
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* add new default orbit point behavior
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add default orbit distance to settings registry
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add new default orbit point behavior
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add default orbit distance to settings registry
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* expose default orbit distance to editor settings menu and update how we display default camera position
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add improve orbit changes for focus
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-08 09:19:40 +00:00
moraaar
425e172079
Cloth automated tests only check for cloth gem errors and warnings ( #5374 )
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Signed-off-by: moraaar <moraaar@amazon.com >
2021-11-08 09:14:26 +00:00
moraaar
803039c302
Fixed casing of .fbx.asset info files in cloth to match the fbx ( #5371 )
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Signed-off-by: moraaar <moraaar@amazon.com >
2021-11-08 09:14:01 +00:00
Guthrie Adams
00cf9ebfd8
Queuing inspector invalidate all to boost performance opening/closing several documents
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-07 18:36:38 -06:00
galibzon
621194e593
StandardMultilayerPBR_ForwardPass.azsl. the type of input.m_normal is ( #5385 )
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float
Github issue: https://github.com/o3de/o3de/issues/2522
Change to float3. The current ASV tests are not affected but
using the RPI/Mesh example with Mesh: objects/suzanne.azmodel
and the material:
StandardMultilayerPbrTestCases/005_UseDisplacement.material
Showed a clear improvement.
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-06 07:25:42 -05:00
Alex Peterson
a297ceece4
Merge remote-tracking branch 'upstream/stabilization/2110' into Prism/show-gem-repos-update
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-05 17:38:45 -07:00
Alex Peterson
0295aa7070
revert change to cancel label href
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-05 17:31:01 -07:00
Alex Peterson
21c02b195f
Update signals/slots to match upstream changes
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-05 17:24:08 -07:00
Alex Peterson
4ce39ea167
Fix tags, downloads, and several vector copies
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Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-05 17:17:11 -07:00
Jonny Gallowy
5138170d8c
fixed typo
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Signed-off-by: Jonny Gallowy <gallowj@amazon.com >
2021-11-05 15:54:57 -05:00
Jonny Gallowy
7d1e1474b5
fixed typo
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Signed-off-by: Jonny Gallowy <gallowj@amazon.com >
2021-11-05 15:50:54 -05:00
Ken Pruiksma
a2efc587cc
Rendered World Size in the Terrain World Render component set to invisible ( #5378 )
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It's not currently hooked up, so setting invisible for now until it does something.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
2021-11-05 15:31:31 -05:00
Jonny Gallowy
060c217852
Fixed .bat chain for launching maya for AtomContent gems
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Signed-off-by: Jonny Gallowy <gallowj@amazon.com >
2021-11-05 15:00:35 -05:00
amzn-mike
1399159908
Fix Assert Absorber being leaked due to one of the tests setting m_errorAbsorber to nullptr without deleting the object ( #5176 ) ( #5348 )
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Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
(cherry picked from commit 916fb413c9 )
2021-11-05 12:39:11 -07:00
rgba16f [Amazon]
d484d358d1
Modify AtomDebugDisplayViewportInterface::DrawWireCircle2d to account for viewport aspect ratio ( #5375 )
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Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2021-11-05 14:00:40 -05:00
amzn-phist
6cba64f226
Fix issue with Server Launcher debug console not accepting keystrokes ( #5325 )
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* Fix issue with debug console ignoring some keys
This problem was reported for Server only, the Enter/Backspace keys were
being ignored in the ImGui Debug Console.
This wasn't an issue if the Server had loaded a map.
The problem was with XConsole explicitly setting a bool in dedicated
server mode. This caused text input to be processed by XConsole code
and not passed further along to DebugConsole where it should have been
handling it via ImGui.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com >
* Fix missing runtime dependency of ServerLauncher
ServerLauncher in non-monolithic config was missing a runtime dependency
on Legacy::CrySystem.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com >
2021-11-05 13:47:24 -05:00
Ken Pruiksma
0b061d2e00
GHI-5338 - Fixing incorrect calculation of sector bounds for negative values ( #5352 )
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Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
2021-11-05 12:39:58 -05:00
Qing Tao
f8f9fb96d1
ATOM-15086 Image Pipeline Unexpectedly Pre-Multiplying Alpha into Color Channels ( #5358 )
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Applied the discard alpha in the begining of converting.
Also deleted some unused processing settings and steps.
Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com >
2021-11-05 10:20:21 -07:00
Mike Balfour
6a21d4f50d
Merge pull request #5351 from aws-lumberyard-dev/terrain/mbalfour/use_ground_plane_non_functional
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Use Ground Plane non functional
Added functionality to the "Use Ground Plane" toggle. Now, when it's enabled, the Terrain Layer Spawner will always provide valid terrain data at the minimum height of the spawner box, even if no Terrain Height Gradient List exists. If it's disabled, it won't provide any terrain data unless the Terrain Height Gradient List exists.
2021-11-05 12:14:24 -05:00
Ken Pruiksma
9c28d134db
Fix for alignment issue with terrain heights. ( #5274 )
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Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
2021-11-05 10:40:34 -05:00
moraaar
356fec5490
bugfix: resolve crash with FBX Settings ( #4813 ) ( #4944 ) ( #5365 )
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-prevent export of ModuleInitISystem and ModuleShutdownISystem
Signed-off-by: Michael Pollind <mpollind@gmail.com >
Co-authored-by: Michael Pollind <mpollind@gmail.com >
2021-11-05 15:17:00 +00:00
santorac
fbc35a8169
Applied a fix from @jeremyong-az to get ThinObject transmission working.
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Also added a new test material for ThinObject transmission.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com >
2021-11-04 22:09:11 -07:00
Chris Galvan
fdc56b4a57
Merge pull request #5337 from aws-lumberyard-dev/cgalvan/MakeProcessingOverlayWidgetAlwaysOnTop
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Set window flags so the processing overlay widget always appears on top.
2021-11-04 20:59:21 -05:00