Esteban Papp
d836503814
some more fixes
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-09-09 11:50:13 -07:00
Esteban Papp
46c6923bf7
Enabling warnings around format security
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-09-07 15:17:40 -07:00
Artur K
2a2847b15d
Legacy code cleanup - part 3 ( #3903 )
...
* Legacy cleanup - part 3
Not much is left that can be easily removed,
so I think this will be last cleanup before the legacy functionality is replaced.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com >
* fix windows build, remove a few more things, re-add one file
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com >
* Remove legacy RenderBus + more cleanups
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com >
* Remove MaterialOwnerBus.h
Clean-up in Cry_Matrix34/33
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com >
2021-09-07 12:14:16 -06:00
Esteban Papp
ec8e6bcadf
Fixes clang cases
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-09-03 13:27:31 -07:00
Steve Pham
fa0f2a1007
Fix unused warnings release ( #3677 )
...
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Linux
* Release build fix for Mac
* Release build fix for iOS
Signed-off-by: Steve Pham <spham@amazon.com >
2021-08-30 13:10:41 -07:00
Esteban Papp
804d833bb9
Gems/Atom
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-23 13:01:33 -07:00
Esteban Papp
c07b9d31bf
PR comments/improvements
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-20 19:21:50 -07:00
Esteban Papp
a35464ca08
more fixes
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-20 10:09:44 -07:00
pappeste
d5ed0cc385
AtomLyIntegration
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:40:04 -07:00
pappeste
58f8b563d0
fix them all
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:38:33 -07:00
pappeste
b3e895d10c
fixed AtomLyIntegration
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-16 16:03:38 -07:00
AMZN-ScottR
f55ffae994
Merge branch 'development' into redcode/crythread-2nd-pass
...
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
2021-08-11 20:31:58 -07:00
AMZN-ScottR
ce7598c10b
[redcode/crythread-2nd-pass] fixed missing includes
...
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com >
2021-08-11 12:59:32 -07:00
Esteban Papp
37ffe90353
Merge branch 'development' into cmake/SPEC-7182
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/QtUtil.h
# Code/Legacy/CryCommon/Linux_Win32Wrapper.h
# Code/Legacy/CryCommon/ProjectDefines.h
# Code/Legacy/CryCommon/StringUtils.h
# Code/Legacy/CryCommon/UnicodeBinding.h
# Code/Legacy/CryCommon/UnicodeEncoding.h
# Code/Legacy/CryCommon/UnicodeFunctions.h
# Code/Legacy/CryCommon/UnicodeIterator.h
# Code/Legacy/CryCommon/WinBase.cpp
# Code/Legacy/CryCommon/platform.h
# Code/Legacy/CryCommon/platform_impl.cpp
# Gems/LyShine/Code/Source/Animation/UiAnimationSystem.cpp
# Gems/Maestro/Code/Source/Cinematics/Movie.cpp
2021-08-11 11:16:24 -07:00
Esteban Papp
2361490c8b
Fixes for Android
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-10 20:18:59 -07:00
Esteban Papp
2147b1d128
Merge branch 'development' into cmake/SPEC-7484
2021-08-10 14:30:07 -07:00
Esteban Papp
e3b22f51b2
@lumberyard-employee-dm suggestion to use (w)string_view as the src to simplify functions in conversions.h
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-10 11:32:49 -07:00
Esteban Papp
e28d04aea6
Merge branch 'development' into cmake/SPEC-7484
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/CryEditDoc.cpp
# Code/Editor/CryEditDoc.h
# Code/Legacy/CryCommon/CryArray.h
# Code/Legacy/CryCommon/CryString.h
# Code/Legacy/CryCommon/UnicodeBinding.h
# Code/Legacy/CrySystem/LocalizedStringManager.cpp
# Gems/LyShine/Code/Source/StringUtfUtils.h
# Gems/PhysXDebug/Code/Source/SystemComponent.cpp
2021-08-05 20:05:25 -07:00
pappeste
10f950b726
fix w4018
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-05 19:43:56 -07:00
Esteban Papp
ad14d9cdd7
AtomFont
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-02 17:55:27 -07:00
Esteban Papp
b9cfce8165
Gems/AtomLyIntegration
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-08-02 09:26:06 -07:00
Esteban Papp
99bf5e54c4
More string fixes
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-29 15:53:32 -07:00
Esteban Papp
63d2f34ad6
more fixes, AtomFont still requires more work
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-28 11:06:14 -07:00
pappeste
9c72510a4f
removing files that got added by rebase
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com > (+1 squashed commits)
Squashed commits:
[a19269426] fixing more strings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com > (+1 squashed commits)
Squashed commits:
[d2a049324] fixing more strings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com > (+1 squashed commits)
Squashed commits:
[a1ff4c101] trying to build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-28 09:54:42 -07:00
pappeste
eb2da69e6e
AtomLyIntegration
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-27 19:29:25 -07:00
Esteban Papp
706233f72c
Merge branch 'development' into cmake/SPEC-7179
2021-07-19 15:48:29 -07:00
Mike Balfour
6d563e2e19
[GHI 2178] Vegetation Debugger info was sometimes getting culled ( #2209 )
...
* [GHI 2178] Fixed missing vegetation info
The entity debug drawing culling system was removing it due to the level entity not having an AABB. Since this component can draw infinitely far, it just needed a max AABB.
With the culling fixed, it made another culling problem evident - a bug in the font code where it wasn't culling 3D text rendered behind the camera. Now it is.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fix problem with debug rendering not immediately showing up.
When using FloatMax for the AABB, it causes math overflows with the initial camera frustrum. Changing to max/2.0f is sufficient to avoid the overflows.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed normals on mesh raycasts.
The normals needed to be normalized after transformation, and didn't need the non-uniform scale applied to them, since they're normals.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed the bug that prevented max-size AABBs from working with ShapeIntersection::Overlap.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2021-07-19 15:43:56 -05:00
Esteban Papp
82f89d596e
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 18:27:30 -07:00
Danilo Aimini
512fbbe6b2
Adjust debug text sizing for Vegetation Debugger in viewport. ( #2183 )
...
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2021-07-16 17:49:33 -05:00
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
...
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Esteban Papp
6ce0874295
AtomLyIntegration
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-13 14:03:51 -07:00
Tommy Walton
f177f671ac
Fix for LYN-4594: [Atom][EMFX] Loading a saved level with entity and an actor component causes the editor to freeze. (DCO fixup) ( #1878 )
...
* Queue shader loads and register with the dynamic draw context after the shader is loaded to avoid a deadlock when there are multiple scenes processing at the same time.
Signed-off-by: amzn-tommy <waltont@amazon.com >
* Fixed AzCore case in AtomFont.h and two other files I found while searching
Signed-off-by: amzn-tommy <waltont@amazon.com >
* Switched to a utility that will both get the assetId and create the Asset, without calling GetAsset explicitely
Signed-off-by: amzn-tommy <waltont@amazon.com >
* Fixing typos in error message
Signed-off-by: amzn-tommy <waltont@amazon.com >
2021-07-07 15:09:14 -07:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
...
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
Steve Pham
f91ba1a80b
Minor pre-license update cleanup of files ( #1437 )
...
- Remove legacy CryEngine.tip file
- Remove legacy WAF files
- Renamed Lumberyard to O3DE
- Updating "Amazon.com" to "Open 3D Foundation"
2021-06-18 16:09:18 -07:00
Esteban Papp
36cb0f6d40
SPEC-7178 Removal of precompiled cpp files ( #1171 )
...
* SPEC-7178 Removal of precompiled cpp files
* Missing files...
2021-06-07 15:59:58 -07:00
rgba16f
bb92e4c0b8
Font update to dynamic draw per view ( #1085 )
...
* Move AtomFont over to use the new per viewport dynamic draw context.
Remove scene tracking and listening for bootstrap scene created.
Remove build dependency on the Bootstrap gem.
Add build dependency on the AtomBridge gem.
FFont's are now initialized with a viewport Id.
Remove previous DynamicDraw context per scene system.
Verify FFont can get a dynamic draw context before attempting initialization.
Ensure a render scene exists before attempting font initialization (as a proxy for rendering has begun)
* Move AtomFont FFont to use ShaderInputNameIndex's
This allowed removing all of the InitFont function as no longer need to query compiled shader info for constant data offsets.
* cache the AZ::Name used to find the dynamic draw context rather than recreate it each use
2021-06-02 19:49:38 -05:00
michabr
8bd4c8d974
Add back text drawing using Draw2d ( #928 )
...
This is used by the UI Editor's viewport and also by LyShine to display debug text.
2021-05-26 20:51:05 -07:00
rgba16f
6b2028c756
fix ly shine inverted font colors
...
Make AtomFont use the same vertex color format as LyShine.
2021-05-26 13:38:03 -05:00
rgba16f
d4bad61f9a
DebugDraw gem fixes for Atom ( #885 )
...
* Work in progress on adapting the DebugDraw gem to use AzFramework::DebugDisplayRequests API
* Cleanup fixes for DebugDisplayRequestBus & DebugDraw gem.
Remove SandboxIntegration implementation of the DebugDisplayRequestBus
Add DrawWireCylinder & DrawWireCone to the DebugDisplayRequestBus interface
Remove SetFillMode & DrawTexture functions from the DebugDisplayRequestBus interface
Fixup uses of the SetFillMode api, replace with new Draw[Wire|Solid]X functions.
Fixes to the DebugDraw gem to get it compiling with new warnings settings.
* Changes to get the DebugDraw gem working with Atom/RHI/Code/Include/Atom/RHI
Add GetWidth, GetHeight, GetDepth utility accessors to RHI::Viewport
Start cleaning out unnecessary Cry includes from DebugDraw gem
Fixes for AtomFont FFont.cpp 3d screen aligned text drawing.
Clean out no longer supported code for 3d text to render multiple strings for the same entity location
* Cleanup some unused or commented code
* Update with PR feedback from Nick Van Sickle
2021-05-24 16:49:00 -05:00
nvsickle
e19f1c0147
Ensure AtomFont loads with the Editor
...
-Use PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE which will correctly be set to GEM_MODULE to get loaded at runtime with non-monolithic builds instead of PAL_TRAIT_MONOLITHIC_DRIVEN_LIBRARY_TYPE
-Removed the unneeded entries from AutomatedTesting's runtime config now that this is fixed (AtomBridge will bring it in again)
2021-05-20 17:09:05 -07:00
nvsickle
f7a9b28000
Make AtomFont's API use copy semantics for string_view
2021-05-14 12:37:35 -07:00
nvsickle
8fd5c30e13
Address some build/review feedback
2021-05-12 17:47:10 -07:00
nvsickle
559798251d
Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay
2021-05-12 11:55:51 -07:00
nvsickle
cdca18ca25
Use a smart viewport context pointer in AtomFont to avoid a crash
2021-05-11 18:26:05 -07:00
nvsickle
7ff5c0e105
Add multiline spacing and GetTextSize to Atom Font
2021-05-11 12:18:04 -07:00
bosnichd
440c40e490
Remove (almost) all references to pRenderer ( #651 )
...
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
2021-05-10 10:05:15 -06:00
mbalfour
066a1eddf5
Moved null check before setting the status to "initializing". Otherwise, if the first call to InitFont() is with a null render scene, the status will get stuck in initializing forever and fonts will never render. This does NOT fix the text being drawn in the wrong location, that's a separate bug.
2021-05-06 13:42:52 -05:00
rgba16f
18b94601ed
Merge remote-tracking branch 'upstream/main' into AtomDebugDisplayFixes
2021-05-03 15:07:38 -05:00