Tommy Walton
564bf0c819
Merge commit 'fc547d902c2e110b671a095b9731aff18154e68d' into amzn-tommy/gitflow_211116_o3de2
2021-11-16 12:54:46 -08:00
Tommy Walton
fa7d7e2ec3
Merge commit 'b3e2c3f075db1f28277c0a35987318449b4eeeb9' into amzn-tommy/gitflow_211116_o3de2
2021-11-16 12:54:34 -08:00
Tommy Walton
14e4fd40d4
Merge commit '5ec582484978e61429ccd7a962405c3e9f1ba819' into amzn-tommy/gitflow_211116_o3de2
2021-11-16 11:49:22 -08:00
Tommy Walton
e44fa2a52a
Merge commit '520c2b52d48f5e1c95e4a0ea2ec864088c70d0b9' into amzn-tommy/gitflow_211116_o3de2
2021-11-16 11:42:19 -08:00
Tommy Walton
4ab3bd487f
Merge commit 'e0d736dd844a82b0c232739540a168078e63e276' into amzn-tommy/gitflow_211116_o3de2
2021-11-16 11:41:39 -08:00
amzn-mike
63713ca284
Fix AssetBus connection policy to re-lock the mutex afterward since some destructors in the calling methods are still altering the context ( #5575 )
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Also made the unlock conditional.
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-11-15 12:23:56 -08:00
amzn-sj
fc547d902c
Add message to indicate Json serialization of bitset is not supported ( #5590 )
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Signed-off-by: amzn-sj <srikkant@amazon.com >
2021-11-15 14:09:43 -06:00
amzn-mike
0cea59d669
[LYN-7463] Fix insert streaming request failure ( #5604 )
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* Fix race condition where asset would finish loading and another request would start before the streamer request could be cleared
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Re-enable disabled test which was failing for the same reason.
Fix test timeout which was way too long.
Reduce test iterations to keep test time safely under 5 seconds.
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
* Instead of using a mutex, re-order the statements to remove the streamer request first
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com >
2021-11-15 11:28:06 -08:00
Mikhail Naumov
b3e2c3f075
SetComponentProperty is now supported by undo operation ( #5599 )
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* Adding undo support to SetComponentProperty to make it function with prefab system
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
* Renaming a variable
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
* PR feedback
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
2021-11-15 11:01:42 -08:00
SergeyAMZN
f9824fc4ee
Merge pull request #5586 from aws-lumberyard-dev/IMGUI_EntityOutlinerFix
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Fixed IMGUI Entity Outliner to show net entities
2021-11-15 14:23:10 +00:00
amzn-sean
38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) ( #5409 )
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Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.
* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
- updated parts to use the time conversion functions.
- in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com >
2021-11-15 12:11:58 +00:00
Danilo Aimini
5ec5824849
Hide the "up one level" button temporarily. ( #5595 )
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Signed-off-by: Danilo Aimini <daimini@amazon.com >
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2021-11-12 14:16:44 -08:00
rgba16f
57adfd795e
Add a name to JobManager ( #5576 )
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* Add a name to JobManager, all worker threads use that name to label their threads
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
* update with PR feedback, changed to use AZStd::fixed_string::format
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
* Fix copy paste errors using local variable names
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2021-11-12 13:15:41 -06:00
Sergey Pereslavtsev
435f839666
Fixed IMGUI Entity Outliner to show net entities
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Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com >
2021-11-12 13:36:14 +00:00
Guthrie Adams
92c0e598d5
Starting to remove MTL asset references
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Signed-off-by: Guthrie Adams <guthadam@amazon.com >
2021-11-11 19:20:04 -06:00
Nicholas Van Sickle
2c2c1d8137
Merge pull request #5562 from aws-lumberyard-dev/nvsickle/StabToDevNov21
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Merge `stabilization/2110` as of `fac3d0b1bf` into `development`
2021-11-11 15:04:18 -08:00
galibzon
e0d736dd84
Fixed the other call to CreateVariable ( #5561 )
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in favor of CreateVariableEx
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 16:04:22 -06:00
bosnichd
19acf94606
Remove the legacy ViewSystem and some other tangentially related legacy code. ( #5558 )
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Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-11 13:29:51 -07:00
Nicholas Van Sickle
8d5dd4e35f
Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
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Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2021-11-11 10:15:52 -08:00
Tom Hulton-Harrop
2812ec2024
Fix brute force mesh intersection function ( #5447 )
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* fix brute force mesh intersection function
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add test for brute force ray intersection fix
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* refactor tests to remove as much duplication and provide API for future tests if required
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* small updates after review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* update following review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* fix for pointer offset
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-11 16:33:08 +00:00
AMZN-AlexOteiza
edefb57cfd
Fixed crash when typing asset name and clicking browse ( #5495 )
2021-11-11 13:58:00 +00:00
jonawals
de4e2d6308
Merge pull request #5544 from aws-lumberyard-dev/viewport/LYN-7989
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Remove SurfaceManipulator.
2021-11-11 13:36:55 +00:00
John
039d2fc0c4
Remove SurfaceManipulator.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-11 12:13:55 +00:00
galibzon
f24c3d3457
ASV Trace::Assert Environment.h(438) You are using an invalid variable, ( #5521 )
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the owner has removed it!
This fixes the issue by forcing NameDictionary to not transfer
ownership. This means ComponentApplication()::Destroy will fully destroy
the NameDictionary before the OS::Allocator is destroyed.
In Windows the bug was not happening when running AssetProcessorBatch
because for Windows, _exit() is called before the application shutsdown
forcing all module to properly decrease the reference count of
EnvironmentVaqriableHolderBase::m_useCount for NameDictionary.
In MacOS, there's no _exit() so when the NameDictionary destructor was being called
before existing the application the reference count wouldn't be 0, and
would eventually try to destry the NameDictionary BUT the OS::Allocator
was already destroyed.
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 05:24:33 -06:00
jonawals
f564903f37
Merge pull request #5497 from aws-lumberyard-dev/viewport/select_rect_fix
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Fix attempted rendering of invalid Entity selection boxes.
2021-11-11 09:15:27 +00:00
Danilo Aimini
27f0aa7f13
LYN-7468 | Viewport manipulators for the container of the focused prefab should be hidden ( #5432 )
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* Extend the level entity behavior to open prefab containers in focus mode. Disable manipulators for these entities too.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor adjustments
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix enum casing in Entity Inspector.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Split views between for Level and FocusedContainer entities.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Slightly different fix to support components on focused containers.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor fixesto RefreshSelectedEntityIds.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2021-11-10 14:43:32 -08:00
bosnichd
528a747876
Don't allocate memory when processing WM_INPUT messages. ( #5491 )
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This change was made years ago in CrySystem (see CSystem::HandleMessage in System.cpp), but looks like it never made it into the NativeWindow_Windows version.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-10 11:28:21 -07:00
John
3ced915f8e
Fix attempted rendering of invalid Entity selection boxes.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-10 17:36:21 +00:00
Esteban Papp
21f9a789c1
Merged the Editor.Camera.Tests with the Editor.Tests ( #5463 )
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* Merged the Edtiror.Camera.Tests witht eh Editor.Tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Adds dependency to Camera.Editor gem which is used by the test
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Inheirts from TraceBusHook instead of adding the default env to the test
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* makes order consistent between Setup/Teardown
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* adds missing header for non-unity builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Removes dependency to Camera gem
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-11-10 08:57:39 -08:00
bosnichd
eb775a48dc
Make InputDeviceId's constructor constexpr. ( #5433 )
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* Make InputDeviceId's constructor constexpr.
See also https://github.com/o3de/o3de/pull/4220
Signed-off-by: bosnichd <bosnichd@amazon.com >
* Updates based on review feedback.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-10 08:06:27 -07:00
jonawals
adf3357176
Merge pull request #5486 from aws-lumberyard-dev/viewport/ghi_5239
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Fix for Issue #5239 : Component Edit Mode does not disable Entity Inspector interaction
2021-11-10 14:50:36 +00:00
AMZN-Igarri
027b0f86ae
Activate AssetBrowserTableView feature ( #5367 )
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Signed-off-by: igarri <igarri@amazon.com >
2021-11-10 13:41:59 +00:00
John
0e3df14ea2
Add missing bus connection/disconnection.
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Signed-off-by: John <jonawals@amazon.com >
2021-11-10 11:59:28 +00:00
moraaar
15586ee53e
Adding missing pragma once at XcbInputDeviceMouse.h ( #5448 )
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Signed-off-by: moraaar <moraaar@amazon.com >
2021-11-09 15:42:01 -08:00
lsemp3d
934c0f2ec7
Made SerializeContext and BehaviorContext consistent with their class name
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-09 15:25:06 -08:00
lsemp3d
d3b8b761fd
Improved messaging on assert about argument types lacking reflection for scripting
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Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-09 14:51:10 -08:00
Mikhail Naumov
e1d53395fe
Propagation Optimization ( #5355 )
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* Merge changes
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
* removing leftover immediate flag
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
2021-11-09 14:05:15 -08:00
Ronald Koppers
e6a1f8ed0a
Merge pull request #5108 from aws-lumberyard-dev/Prefabs/SpawnableEntityAlias
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Ability to setup aliases for entities spawned from spawnables.
2021-11-09 13:17:59 -08:00
Chris Galvan
5bf0375598
Merge pull request #4776 from pollend/bugfix/resolve-dragging-problem-for-DockTabWidget
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bugfix[Linux]: resolve dragging window with more than one tabbed (#4658 )
2021-11-09 12:30:33 -06:00
lumberyard-employee-dm
5fc4551ac0
[LYN-8041] Enable relocation of the Project Game Release Layout ( #5380 )
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* Enable relocation of the Project Game Release Layout
Relocating the Project Game Release Layout to another directory on the file system failed due to the querying of the engine root failing due to the ComponentApplication::m_engineRoot not using the project path stored in the SettingsRegisry if the engine root cannot be detected
Removed the ApplicationRequestBus GetEngineRoot function.
The ComponentApplicationRequestBus has a function of the same name that returns the same path.
Removed the deprecated GetAppRoot function.
The path it returns has no defined value. It was not the engine root or the project root.
Removed unused CFileUtil and CFileUtil_impl functions that were invoking the ApplicationREquestBus GetEngineRoot function.
On the way to update the functions it was discovered that they aren't called
Added a CalculateBranchToken overload that can populate a fixed_string to avoid heap allocations
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Protect against an empty list of artifacts to remove when generating the
engine.pak
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-11-09 12:03:52 -06:00
AMZN-koppersr
cc2513f224
Linux build fix Spawnable Entity Aliases.
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Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2021-11-09 09:55:39 -08:00
Nicholas Van Sickle
ec74d363f3
Merge pull request #5297 from aws-lumberyard-dev/nvsickle/FixEntityOrdering
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Fix Entity Outliner sort order with Prefabs enabled
2021-11-09 09:29:12 -08:00
AMZN-koppersr
83db368706
Merge branch 'development' into Prefabs/SpawnableEntityAlias
2021-11-09 08:53:25 -08:00
John Jones-Steele
c35f74e9ce
Physics/test axis aligned box shape configuration works #7378a ( #5366 )
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* Safety commit before merging
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Moved from Physics to Terrain
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR + AR fix
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fixed another AR bug
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fixed another AR compilation bug
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* More PR changes
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Added virtual destructor
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Added TestSuite_main_Optimized.py
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Further fixes for PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fix to editor_test.py
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing prefab level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing slice level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing prefab level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Disabled orefab loading for the time being.
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2021-11-09 14:11:33 +00:00
lumberyard-employee-dm
1998c53882
Non MSVC Release build fix ( #5428 )
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Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-11-09 10:19:04 +00:00
Tom Hulton-Harrop
5047ba7f7b
merge stabilization/2110 to development - 2021/11/09
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Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-09 09:19:54 +00:00
nvsickle
a5e11efda1
Add a safety check to Prefab/PrefabPublicHandler (potential AR fix)
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Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-11-08 16:21:35 -08:00
Chris Burel
33d5109fe8
Merge stabilization/2110 as of 20edb35cdc into development ( #5319 )
2021-11-08 15:22:17 -08:00
AMZN-koppersr
b3295ffeb3
Fixed several issues with compilation of Spawnable Entities Aliases.
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Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2021-11-08 14:54:43 -08:00
AMZN-koppersr
976c6abb90
Build fix.
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Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2021-11-08 13:48:20 -08:00