pappeste
89fc1483fe
removing unused var
5 years ago
Tom Hulton-Harrop
b2523217c3
Update snapping settings to be stored in the Settings Registry ( #646 )
...
* add overload to ActionManager to support capturing an AZStd::function
* move snapping settings to new settings registry
* remove unneeded reference in ViewportSettings
* move viewport setting function implementations to .cpp file
* add more sensible default values for snapping
* fix variable name for angle snapping
* remove const from function prototype value parameters
* add import/export api for free functions
* change from std::bind to a lambda
* remove redundant const for constexpr string_view
* add AZStd alias for std::abs
5 years ago
bosnichd
440c40e490
Remove (almost) all references to pRenderer ( #651 )
...
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
5 years ago
jjjoness
4a2e6a77b5
Merge pull request #661 from aws-lumberyard-dev/LY-87641
...
Checked all Search boxes and made them compliant with UX specs.
5 years ago
bosnichd
400fb14e7e
Fix for level export. ( #656 )
...
Reproduced the issue where a newly exported level would not display anything when loaded in the editor, verified this change fixes it. Note that this is all related to the legacy level system, not the new prefab level system.
5 years ago
jjjoness
9a113c083d
Checked all Search boxes and made them compliant with UX specs.
5 years ago
Nicholas Van Sickle
b026b6818b
Merge pull request #483 from aws-lumberyard-dev/nvsickle/ViewportControllerAPI
...
Give MultiViewportControllerInstances a pointer to their parent
5 years ago
Tom Hulton-Harrop
c5a06b8953
Restore grid and angle snapping ( #640 )
...
Restore grid and angle snapping (LYN-3367)
5 years ago
nvsickle
7c9053fffc
Move ModernViewportCameraController controller list into EditorViewportWidget
5 years ago
nvsickle
e8f37bb29f
Merge remote-tracking branch 'upstream/main' into nvsickle/ViewportControllerAPI
5 years ago
daimini
62a84459ee
Fix to begin/end pair that was missed when porting a change from Prefab Outliner to Slice Outliner.
5 years ago
chiyenteng
ede1889507
[CherryPick][LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode ( #585 )
...
* [LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode (#490 )
5 years ago
Chris Galvan
7dec09d9ae
[LYN-3439] Make sure the toolbar spacer is created with a parent to prevent an empty floating window.
5 years ago
bosnichd
5783bf635b
Fix for LoadLevel not being called. ( #584 )
5 years ago
AMZN-stankowi
a7224b6379
Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 ( #391 ) ( #560 )
...
Removing FBX SDK, LYN-1045. If you have an issues please reach out to the Helios team.
5 years ago
Terry Michaels
01976a890c
Removed wireframe from perspective menu and fixed crash on right click ( #575 )
5 years ago
rgba16f
7b95b5e329
Merge pull request #556 from aws-lumberyard-dev/MoveDebugDisplayGlobalID
...
Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework
Rename g_mainViewportEntityDebugDisplayId to g_defaultSceneEntityDebugDisplayId
5 years ago
bosnichd
d7b796fd73
Remove I3DEngine CryCommon Interface ( #567 )
...
Delete:
- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
5 years ago
cgalvan
b4e69d3933
Merge pull request #557 from aws-lumberyard-dev/cgalvan/RemoveUnusedCSelectionGroupUsages
...
[LYN-3347] Removed some unused references to CSelectionGroup.
5 years ago
Tom Hulton-Harrop
cec56d7b27
Merge pull request #546 from aws-lumberyard-dev/hultonha_LYN-2315_camera-phase-4
...
Camera Updates - Part 4
5 years ago
Chris Galvan
9e105fb769
[LYN-3347] Removed some unused references to CSelectionGroup.
5 years ago
rgba16f
1c1a9aeab4
Merge remote-tracking branch 'upstream/main' into MoveDebugDisplayGlobalID
5 years ago
rgba16f
593528532f
Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework and rename it to g_defaultSceneEntityDebugDisplayId
5 years ago
Olex Lozitskiy
790657f8c0
Merge pull request #526 from aws-lumberyard-dev/Atom/olexl/ATOM-15349
...
Deleted AzFramework::AtomActiveInterface
5 years ago
srikappa-amzn
b02deff984
Merge pull request #531 from aws-lumberyard-dev/LYN-3449
...
Cherry pick fix for editor crash on deleting slices with prefabs enabled
5 years ago
hultonha
a206896074
remove QPoint from lower-level interfaces, switch to use AzFramework::ScreenPoint
5 years ago
Aristo7
0f6d57a267
Fixed up a compile issue
5 years ago
hultonha
8686997def
add missing include
5 years ago
Aristo7
4c47d7b587
Merged main in
5 years ago
hultonha
36d502b560
update controls for camera and move settings to cfg file
5 years ago
hultonha
14fc356d6e
add animation camera behaviour to new controller (WIP)
5 years ago
hultonha
9568cdd0f2
fix color drawing
5 years ago
hultonha
16b16706b5
add logic to convert matrix3x3 to euler angles
5 years ago
Tom Hulton-Harrop
83545c0243
Merge pull request #470 from aws-lumberyard-dev/hultonha_LYN-2315_camera-phase-2
...
Updates to new Camera System (part 2 - still in progress)
5 years ago
Chris Burel
31885753cb
Fixes for compile failures with Clang on Windows ( #532 )
...
* Fix compile errors when building with Clang.
* Fix for clang-based unity builds
5 years ago
Aristo7
03c219bd2d
Removed unused code
5 years ago
cgalvan
15c2203e01
Merge pull request #528 from aws-lumberyard-dev/cgalvan/RemoveLegacyMaterial
...
[LYN-3078] Removed legacy CMaterial and all related/unused classes.
5 years ago
srikappa
d8145d33e9
Reverted an assert condition to its previous state
5 years ago
srikappa
73dca7e9e2
Fix Editor crash when slices are deleted with prefabs enabled
5 years ago
Terry Michaels
55f2b24302
Legacy Mesh component removal
...
* Removed legacy components
* More legacy render component removal
* Starting removal of legacy mesh component dependencies
* Removed old light components that were allowing Atom test to succeed
* Testing increasing the timeout to see if it lets it pass in Jenkins
* put original timeout back
* reordered components to test if it is component specific or not
* Testing disabiling the test to see if we get a green
* Fixed the removal of the test to sandbox
* Removed Legacy Mesh Component and associated tendrils
* Removed some missed references
* Fixed some issues with unity builds and ambiguous naming
* Addressed review feedback
5 years ago
Chris Galvan
8b0b3f4d02
[LYN-3078] Removed legacy CMaterial and all related/unused classes.
5 years ago
Aristo7
f4def0c93f
Minor compile warning cleanup
5 years ago
Aristo7
64d980bc03
Deleted AzFramework::AtomActiveInterface
5 years ago
bosnichd
a7c6638064
Remove CryFont and initialization functions related to the legacy renderer. ( #485 )
...
- Remove CryFont and initialization functions related to the legacy renderer.
- Remove some references to Code/Tools/RC from mac CMake scripts.
5 years ago
Chris Galvan
3466fdae41
Merge branch 'main' into cgalvan/RemoveLensFlareEditor
5 years ago
Terry Michaels
2fc130d4ab
Removed legacy render components ( #421 )
...
Removed legacy render components
5 years ago
Chris Galvan
bb180e7b7c
[LYN-3457] Removed some additional unused methods per PR feedback.
5 years ago
Chris Galvan
2a67584bc9
[LYN-3457] Removed the LensFlareEditor.
5 years ago
nvsickle
db9df91977
Give MultiViewportControllerInstances a pointer to their parent controller, to allow state management
5 years ago
Chris Galvan
6ace9ffedb
[LYN-1731] Removed temporary bus for checking if the new viewport interaction model is enabled.
5 years ago