Give MultiViewportControllerInstances a pointer to their parent controller, to allow state management

This commit is contained in:
nvsickle
2021-04-30 10:43:27 -07:00
parent b294c88e2a
commit db9df91977
8 changed files with 49 additions and 27 deletions
@@ -48,21 +48,28 @@ namespace AzFramework
};
//! The interface used by MultiViewportController to manage individual instances.
template <class TController>
class MultiViewportControllerInstanceInterface
{
public:
explicit MultiViewportControllerInstanceInterface(ViewportId viewport)
using ControllerType = TController;
explicit MultiViewportControllerInstanceInterface(ViewportId viewport, TController* controller)
: m_viewportId(viewport)
, m_controller(controller)
{
}
ViewportId GetViewportId() const { return m_viewportId; }
TController* GetController() { return m_controller; }
const TController* GetController() const { return m_controller; }
virtual bool HandleInputChannelEvent([[maybe_unused]]const ViewportControllerInputEvent& event) { return false; }
virtual void ResetInputChannels() {}
virtual void UpdateViewport([[maybe_unused]]const ViewportControllerUpdateEvent& event) {}
private:
TController* m_controller;
ViewportId m_viewportId;
};
} //namespace AzFramework
@@ -17,8 +17,8 @@ namespace AzFramework
MultiViewportController<TViewportControllerInstance, Priority>::~MultiViewportController()
{
static_assert(
AZStd::is_constructible<TViewportControllerInstance, ViewportId>::value,
"TViewportControllerInstance must implement a TViewportControllerInstance(ViewportId) constructor"
AZStd::is_same<TViewportControllerInstance, decltype(TViewportControllerInstance(0, nullptr))>::value,
"TViewportControllerInstance must implement a TViewportControllerInstance(ViewportId, ViewportController) constructor"
);
}
@@ -50,7 +50,7 @@ namespace AzFramework
template <class TViewportControllerInstance, ViewportControllerPriority Priority>
void MultiViewportController<TViewportControllerInstance, Priority>::RegisterViewportContext(ViewportId viewport)
{
m_instances[viewport] = AZStd::make_unique<TViewportControllerInstance>(viewport);
m_instances[viewport] = AZStd::make_unique<TViewportControllerInstance>(viewport, static_cast<TViewportControllerInstance::ControllerType*>(this));
}
template <class TViewportControllerInstance, ViewportControllerPriority Priority>
@@ -28,8 +28,8 @@
namespace SandboxEditor
{
LegacyViewportCameraControllerInstance::LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewportId)
: AzFramework::MultiViewportControllerInstanceInterface(viewportId)
LegacyViewportCameraControllerInstance::LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewportId, LegacyViewportCameraController* controller)
: AzFramework::MultiViewportControllerInstanceInterface<LegacyViewportCameraController>(viewportId, controller)
{
}
@@ -28,11 +28,14 @@ namespace AzFramework
namespace SandboxEditor
{
class LegacyViewportCameraControllerInstance;
using LegacyViewportCameraController = AzFramework::MultiViewportController<LegacyViewportCameraControllerInstance>;
class LegacyViewportCameraControllerInstance final
: public AzFramework::MultiViewportControllerInstanceInterface
: public AzFramework::MultiViewportControllerInstanceInterface<LegacyViewportCameraController>
{
public:
explicit LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewport);
LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewport, LegacyViewportCameraController* controller);
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
void ResetInputChannels() override;
@@ -69,5 +72,4 @@ namespace SandboxEditor
bool m_capturingCursor = false;
};
using LegacyViewportCameraController = AzFramework::MultiViewportController<LegacyViewportCameraControllerInstance>;
} //namespace SandboxEditor
@@ -37,10 +37,9 @@ namespace SandboxEditor
return viewportContext;
}
ModernViewportCameraControllerInstance::ModernViewportCameraControllerInstance(const AzFramework::ViewportId viewportId)
: MultiViewportControllerInstanceInterface(viewportId)
AzFramework::Cameras ModernViewportCameraController::GetCameras() const
{
// LYN-2315 TODO - move setup out of constructor, pass cameras in
AzFramework::Cameras cameras;
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Right);
auto firstPersonPanCamera = AZStd::make_shared<AzFramework::PanCameraInput>(AzFramework::LookPan);
auto firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
@@ -58,11 +57,19 @@ namespace SandboxEditor
orbitCamera->m_orbitCameras.AddCamera(orbitDollyMoveCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitPanCamera);
m_cameraSystem.m_cameras.AddCamera(firstPersonRotateCamera);
m_cameraSystem.m_cameras.AddCamera(firstPersonPanCamera);
m_cameraSystem.m_cameras.AddCamera(firstPersonTranslateCamera);
m_cameraSystem.m_cameras.AddCamera(firstPersonWheelCamera);
m_cameraSystem.m_cameras.AddCamera(orbitCamera);
cameras.AddCamera(firstPersonRotateCamera);
cameras.AddCamera(firstPersonPanCamera);
cameras.AddCamera(firstPersonTranslateCamera);
cameras.AddCamera(firstPersonWheelCamera);
cameras.AddCamera(orbitCamera);
return AZStd::move(cameras);
}
ModernViewportCameraControllerInstance::ModernViewportCameraControllerInstance(const AzFramework::ViewportId viewportId, ModernViewportCameraController* controller)
: MultiViewportControllerInstanceInterface<ModernViewportCameraController>(viewportId, controller)
{
// LYN-2315 TODO - move setup out of constructor, pass cameras in
m_cameraSystem.m_cameras = controller->GetCameras();
if (const auto viewportContext = RetrieveViewportContext(viewportId))
{
@@ -17,10 +17,17 @@
namespace SandboxEditor
{
class ModernViewportCameraControllerInstance final : public AzFramework::MultiViewportControllerInstanceInterface
class ModernViewportCameraControllerInstance;
class ModernViewportCameraController : public AzFramework::MultiViewportController<ModernViewportCameraControllerInstance>
{
public:
explicit ModernViewportCameraControllerInstance(AzFramework::ViewportId viewportId);
AzFramework::Cameras GetCameras() const;
};
class ModernViewportCameraControllerInstance final : public AzFramework::MultiViewportControllerInstanceInterface<ModernViewportCameraController>
{
public:
explicit ModernViewportCameraControllerInstance(AzFramework::ViewportId viewportId, ModernViewportCameraController* controller);
// MultiViewportControllerInstanceInterface overrides ...
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
@@ -32,6 +39,4 @@ namespace SandboxEditor
AzFramework::SmoothProps m_smoothProps;
AzFramework::CameraSystem m_cameraSystem;
};
using ModernViewportCameraController = AzFramework::MultiViewportController<ModernViewportCameraControllerInstance>;
} // namespace SandboxEditor
@@ -27,8 +27,8 @@ static const auto InteractionPriority = AzFramework::ViewportControllerPriority:
namespace SandboxEditor
{
ViewportManipulatorControllerInstance::ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport)
: AzFramework::MultiViewportControllerInstanceInterface(viewport)
ViewportManipulatorControllerInstance::ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport, ViewportManipulatorController* controller)
: AzFramework::MultiViewportControllerInstanceInterface<ViewportManipulatorController>(viewport, controller)
{
}
@@ -19,11 +19,14 @@
namespace SandboxEditor
{
class ViewportManipulatorControllerInstance;
using ViewportManipulatorController = AzFramework::MultiViewportController<ViewportManipulatorControllerInstance, AzFramework::ViewportControllerPriority::DispatchToAllPriorities>;
class ViewportManipulatorControllerInstance final
: public AzFramework::MultiViewportControllerInstanceInterface
: public AzFramework::MultiViewportControllerInstanceInterface<ViewportManipulatorController>
{
public:
explicit ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport);
explicit ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport, ViewportManipulatorController* controller);
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
void ResetInputChannels() override;
@@ -40,6 +43,4 @@ namespace SandboxEditor
AZStd::unordered_map<AzToolsFramework::ViewportInteraction::MouseButton, AZ::ScriptTimePoint> m_pendingDoubleClicks;
AZ::ScriptTimePoint m_curTime;
};
using ViewportManipulatorController = AzFramework::MultiViewportController<ViewportManipulatorControllerInstance, AzFramework::ViewportControllerPriority::DispatchToAllPriorities>;
} //namespace SandboxEditor