scottr
72033a49d7
[cpack/2106-3p-manifest] add 3rd party SPDX license manifest file to package
2021-06-22 09:44:08 -07:00
Danilo Aimini
a0f4f16b98
Fix Duplicate function to correctly replace the aliases in patches that get ported over. Also correctly undo/redo link creation. ( #1449 )
2021-06-21 15:47:25 -07:00
Terry Michaels
ca76a4d1ab
Moved helpers to the top level menu bar above viewport ( #1464 )
2021-06-21 16:11:50 -05:00
cgalvan
46f8c7c1ba
[LYN-3412] Updated LandscapeCanvas component to properly serialize with prefabs. ( #1224 )
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* [LYN-3412] Updated LandscapeCanvas component to properly serialize with prefabs.
* [LYN-3412] Updated PR with feedback.
* [LYN-3412] Reverted unintentional changes.
* [LYN-3412] Removed one more comment.
* [LYN-3412] Additional PR feedback fixed.
2021-06-21 14:03:49 -07:00
amzn-mike
a963cd3ac8
Merge pull request #1382 from aws-lumberyard-dev/Helios_TransformImporterFixV2_stabilization_2106
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AssImp: Transform Importer Fix V2
2021-06-21 15:46:10 -05:00
Terry Michaels
74bb2737ca
Replaced menu icon in secondary toolbar ( #1459 )
2021-06-21 12:50:26 -05:00
amzn-mike
514cfc3b4c
Fix compile error
2021-06-21 12:27:13 -05:00
sconel
e357dea06c
Merge pull request #1447 from aws-lumberyard-dev/Spawnable/GameModeLoadErrorFix
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Spawnable/game mode load error fix
2021-06-21 09:57:44 -07:00
amzn-mike
40ed743ca9
Merge branch 'stabilization/2106' into Helios_TransformImporterFixV2_stabilization_2106
2021-06-21 11:50:17 -05:00
greerdv
0e5ec11cdc
Merge pull request #1455 from aws-lumberyard-dev/non-uniform-scale-hydra
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exposing non-uniform scale component id as a behavior constant for hydra
2021-06-21 17:21:17 +01:00
jjjoness
3549205d29
Merge pull request #1458 from aws-lumberyard-dev/LYN-4195b
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LYN-4195b - UX - main menu updates - prevent hover effect on the top level menu icon, dim the link icon and increase space between text and icon throughout.
2021-06-21 17:20:33 +01:00
Eric Phister
22ff37ecda
Fixes issue with ACE displaying only banks ( #1427 )
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Updates to some AzCore functions a while ago made some path functions
strip off a trailing slash, which caused bad paths to be used when
loading middleware data. Updated the code to use better path APIs.
2021-06-21 11:18:03 -05:00
amzn-mike
d2d588901e
Address PR feedback
2021-06-21 11:00:27 -05:00
Gene Walters
530573abf3
Merge pull request #1424 from aws-lumberyard-dev/SPEC7185_RenamingIsNetEntityRoleMethods
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Updating IsNetEntityRole Helper Methods for Clarity
2021-06-21 08:53:23 -07:00
amzn-sean
9f934a6f63
add Draw Helpers changed notification + physx draw helpers listens to it ( #1456 )
2021-06-21 16:25:45 +01:00
John Jones-Steele
5e4f021d55
Cherry picked from development
2021-06-21 15:28:41 +01:00
amzn-mike
bfe391b4bb
Merge branch 'stabilization/2106' into Helios_TransformImporterFixV2_stabilization_2106
2021-06-21 08:16:21 -05:00
greerdv
772a75b5bc
exposing non-uniform scale component id as a behavior constant for hydra
2021-06-21 11:12:50 +01:00
Gene Walters
526a0f1289
Fix for Jenkins Validation: removing tabs and removing unwanted spaces.
2021-06-20 20:51:59 -07:00
dmcdiarmid-ly
124cc1f1c1
Merge pull request #1451 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15787
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[ATOM-15787] FullscreenTrianglePass incorrectly sets the scissor dimensions
2021-06-19 15:25:51 -07:00
Doug McDiarmid
ada63089b5
Changed FullScreenTrianglePass::FrameBegin to use FramePrepareParams viewport and scissor states if they are set.
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Changed ReflectionScreenSpaceBlurChildPass to set the viewport and scissor states.
2021-06-19 01:30:36 -07:00
sconel
bb0c60d1d4
Correctly add generated spawnables to asset manager in game mode
2021-06-18 16:43:14 -07:00
amzn-hdoke
556d607a5e
Make AWSCore.Editor tests windows only ( #1410 )
2021-06-18 16:30:49 -07:00
Steve Pham
f91ba1a80b
Minor pre-license update cleanup of files ( #1437 )
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- Remove legacy CryEngine.tip file
- Remove legacy WAF files
- Renamed Lumberyard to O3DE
- Updating "Amazon.com" to "Open 3D Foundation"
2021-06-18 16:09:18 -07:00
Scott Romero
4278013f06
[stabilization/2106] update installer vendor name ( #1432 )
2021-06-18 15:57:33 -07:00
Stephen Tramer
b78fa5eed4
Merge pull request #1372 from aws-lumberyard-dev/stramer/az-networking-docs
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Networking libraries + Gems API documentation
2021-06-18 15:53:42 -07:00
Chris Burel
cbeafe29d3
Avoid serializing size_t in EMotionFX code ( #1423 )
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`size_t` is a typedef that is sized differently on different platforms.
Instead, use `AZ::u64`, which is large enough to hold all platforms'
`size_t` types but is a fixed size, to avoid size mismatches per
platform.
2021-06-18 14:14:42 -07:00
hershey5045
c127a044d4
Enable fog in physical sky component to blend with deferred fog ( #1320 )
2021-06-18 13:39:11 -07:00
Aaron Ruiz Mora
1ad6264d0d
Using newer version of NvCloth 3rdParty ( #1435 )
2021-06-18 21:37:15 +01:00
Scott Romero
d66e8d7c06
[stabilization/2106] updated start menu shortcuts generated by the installer ( #1421 )
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Added start menu shortcuts for the Editor and Material Editor
Renamed original "O3DE" start menu shortcut to "O3DE Project Manager"
Updated start menu folder name to include the "[Developer Preview]" tag
2021-06-18 13:36:28 -07:00
srikappa-amzn
8f3c227842
Merge pull request #1438 from aws-lumberyard-dev/Prefab/DetachPrefabBugFixes
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Fix bug with DetachPrefab incorrectly replacing old entity aliases in patches
2021-06-18 13:34:01 -07:00
carlitosan
7c52274370
Merge pull request #1433 from aws-lumberyard-dev/carlito/stabilization/2106
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Remove any null entries from AbstractCodeModel::ModAllRoots() LYN-4658
2021-06-18 12:48:36 -07:00
amzn-hdoke
04f6c7b90f
Enable AWSI Automation Tests ( #1330 )
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* Add AWS AutomatedTesting levels
* Update AWSCoreConfiguration to use default profile
* Update lambda name
* Add cdk update command before tests run
* Update global cdk version before runnign tests.
* Add npm update command
* More cdk changes
* More cdk changes
* Shortening project names for cdk
* increase timeout for AWSTests
* Add comments
* Set AWSTests to periodic test suite
* Update logic to re install cdk and deploy bootstrap
* change version to list to catch version mismatch
* Move AWS fixtures to module directory scope
* Fixing issues with cdk utils
* Add cdk setup to be called on cdk fixture function
2021-06-18 12:39:02 -07:00
Danilo Aimini
acd23698ea
Prefab Serialization | Remove "Source" parameter from prefab source file ( #1387 )
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* When loading a template to memory, store the current Source (potentially overriding what was stored to disk)
* Before storing the prefab disk, remove the Source parameter from the Dom (as it's no longer necessary to save it).
2021-06-18 12:37:37 -07:00
hershey5045
85af8475a5
Fix postfx camera tags ( #1417 )
2021-06-18 11:59:36 -07:00
Esteban Papp
c02345fd71
LYN-4657 OSX: Building AutomatedTesting project fails ( #1436 )
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* LYN-4657 OSX: Building AutomatedTesting project fails
* forgot this file
2021-06-18 11:57:37 -07:00
sconel
49b3c4d11f
Merge branch 'stabilization/2106' of https://github.com/aws-lumberyard/o3de into Spawnable/GameModeLoadErrorFix
2021-06-18 11:20:25 -07:00
srikappa
4d90b7cfb6
Fix bug with detachPrefab incorrectly replacing old entity aliases in patches
2021-06-18 11:19:59 -07:00
Jonny Galloway
e746260f04
Merge pull request #1434 from aws-lumberyard-dev/Atom/gallowj/stabilization/2106
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Adding reflection and GI probe test data for Sponza scene
2021-06-18 13:06:49 -05:00
Pip Potter
f8d88fea1c
Merge pull request #1236 from aws-lumberyard-dev/lyn-4175
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LYN-4175: Improve security of s3 bucket example
2021-06-18 11:06:44 -07:00
AMZN-tpeng
ceee7472de
Merge pull request #1419 from aws-lumberyard-dev/Atom/tonypeng/ATOM-15808-3
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ATOM-15808 [RHI][Vulkan] Take out the early memory check exit to let …
2021-06-18 11:06:15 -07:00
Ken Pruiksma
2bc36aa6c6
[SPEC-5991] Removing ImageHDR.h/.cpp. These files are no longer needed and created a licensing issue. ( #1420 )
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The only place this code was referenced was in using textured tooltips, if the texture used for that tooltip was a .hdr file. However, the few .hdr files in all of o3de are Atom material / lighting related - definitely not used for tooltips.
It's likely bitmap tooltips in general are not used at all anymore, so more code could probably be ripped out, but this solves the immediate problem without making too many changes.
2021-06-18 13:05:35 -05:00
Chris Burel
7486488b60
Update to PhysX 4.1.2.29882248 ( #1411 )
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* Update to PhysX-4.1.2.29882248
* Add maybe_unused attribute for variable not used in the release config
2021-06-18 09:53:22 -07:00
chcurran
d907c14682
Remove any null entries from AbstractCodeModel::ModAllRoots() LYN-4658
2021-06-18 09:11:36 -07:00
gallowj
d97886116d
Adding reflection ang GI probe test data
2021-06-18 11:09:46 -05:00
Aaron Ruiz Mora
35a7ca718b
Fixed Physics script canvas assets failing in iOS ( #1431 )
2021-06-18 17:04:29 +01:00
scottr
aa583243f6
[cpack/stabilization/2106-vendor-name] update installer vendor name
2021-06-18 07:53:29 -07:00
amzn-sean
84de2d2e12
Fixed failing periodic physics tests ( #1429 )
2021-06-18 15:38:49 +01:00
Mike Balfour
13bf685661
Cleaned up vegetation_precompiled.h ( #1418 )
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* Removed vegetation_precompiled.h
* Removed CryCommon dependency
2021-06-18 09:28:31 -05:00
amzn-sean
b17c5ca3e6
adding physics tick time to post simulate event ( #1401 )
2021-06-18 14:09:34 +01:00