Commit Graph

3611 Commits

Author SHA1 Message Date
scottr 72033a49d7 [cpack/2106-3p-manifest] add 3rd party SPDX license manifest file to package 2021-06-22 09:44:08 -07:00
Danilo Aimini a0f4f16b98 Fix Duplicate function to correctly replace the aliases in patches that get ported over. Also correctly undo/redo link creation. (#1449) 2021-06-21 15:47:25 -07:00
Terry Michaels ca76a4d1ab Moved helpers to the top level menu bar above viewport (#1464) 2021-06-21 16:11:50 -05:00
cgalvan 46f8c7c1ba [LYN-3412] Updated LandscapeCanvas component to properly serialize with prefabs. (#1224)
* [LYN-3412] Updated LandscapeCanvas component to properly serialize with prefabs.

* [LYN-3412] Updated PR with feedback.

* [LYN-3412] Reverted unintentional changes.

* [LYN-3412] Removed one more comment.

* [LYN-3412] Additional PR feedback fixed.
2021-06-21 14:03:49 -07:00
amzn-mike a963cd3ac8 Merge pull request #1382 from aws-lumberyard-dev/Helios_TransformImporterFixV2_stabilization_2106
AssImp: Transform Importer Fix V2
2021-06-21 15:46:10 -05:00
Terry Michaels 74bb2737ca Replaced menu icon in secondary toolbar (#1459) 2021-06-21 12:50:26 -05:00
amzn-mike 514cfc3b4c Fix compile error 2021-06-21 12:27:13 -05:00
sconel e357dea06c Merge pull request #1447 from aws-lumberyard-dev/Spawnable/GameModeLoadErrorFix
Spawnable/game mode load error fix
2021-06-21 09:57:44 -07:00
amzn-mike 40ed743ca9 Merge branch 'stabilization/2106' into Helios_TransformImporterFixV2_stabilization_2106 2021-06-21 11:50:17 -05:00
greerdv 0e5ec11cdc Merge pull request #1455 from aws-lumberyard-dev/non-uniform-scale-hydra
exposing non-uniform scale component id as a behavior constant for hydra
2021-06-21 17:21:17 +01:00
jjjoness 3549205d29 Merge pull request #1458 from aws-lumberyard-dev/LYN-4195b
LYN-4195b - UX - main menu updates - prevent hover effect on the top level menu icon, dim the link icon and increase space between text and icon throughout.
2021-06-21 17:20:33 +01:00
Eric Phister 22ff37ecda Fixes issue with ACE displaying only banks (#1427)
Updates to some AzCore functions a while ago made some path functions
strip off a trailing slash, which caused bad paths to be used when
loading middleware data.  Updated the code to use better path APIs.
2021-06-21 11:18:03 -05:00
amzn-mike d2d588901e Address PR feedback 2021-06-21 11:00:27 -05:00
Gene Walters 530573abf3 Merge pull request #1424 from aws-lumberyard-dev/SPEC7185_RenamingIsNetEntityRoleMethods
Updating IsNetEntityRole Helper Methods for Clarity
2021-06-21 08:53:23 -07:00
amzn-sean 9f934a6f63 add Draw Helpers changed notification + physx draw helpers listens to it (#1456) 2021-06-21 16:25:45 +01:00
John Jones-Steele 5e4f021d55 Cherry picked from development 2021-06-21 15:28:41 +01:00
amzn-mike bfe391b4bb Merge branch 'stabilization/2106' into Helios_TransformImporterFixV2_stabilization_2106 2021-06-21 08:16:21 -05:00
greerdv 772a75b5bc exposing non-uniform scale component id as a behavior constant for hydra 2021-06-21 11:12:50 +01:00
Gene Walters 526a0f1289 Fix for Jenkins Validation: removing tabs and removing unwanted spaces. 2021-06-20 20:51:59 -07:00
dmcdiarmid-ly 124cc1f1c1 Merge pull request #1451 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15787
[ATOM-15787] FullscreenTrianglePass incorrectly sets the scissor dimensions
2021-06-19 15:25:51 -07:00
Doug McDiarmid ada63089b5 Changed FullScreenTrianglePass::FrameBegin to use FramePrepareParams viewport and scissor states if they are set.
Changed ReflectionScreenSpaceBlurChildPass to set the viewport and scissor states.
2021-06-19 01:30:36 -07:00
sconel bb0c60d1d4 Correctly add generated spawnables to asset manager in game mode 2021-06-18 16:43:14 -07:00
amzn-hdoke 556d607a5e Make AWSCore.Editor tests windows only (#1410) 2021-06-18 16:30:49 -07:00
Steve Pham f91ba1a80b Minor pre-license update cleanup of files (#1437)
- Remove legacy CryEngine.tip file
- Remove legacy WAF files
- Renamed Lumberyard to O3DE
- Updating "Amazon.com" to "Open 3D Foundation"
2021-06-18 16:09:18 -07:00
Scott Romero 4278013f06 [stabilization/2106] update installer vendor name (#1432) 2021-06-18 15:57:33 -07:00
Stephen Tramer b78fa5eed4 Merge pull request #1372 from aws-lumberyard-dev/stramer/az-networking-docs
Networking libraries + Gems API documentation
2021-06-18 15:53:42 -07:00
Chris Burel cbeafe29d3 Avoid serializing size_t in EMotionFX code (#1423)
`size_t` is a typedef that is sized differently on different platforms.
Instead, use `AZ::u64`, which is large enough to hold all platforms'
`size_t` types but is a fixed size, to avoid size mismatches per
platform.
2021-06-18 14:14:42 -07:00
hershey5045 c127a044d4 Enable fog in physical sky component to blend with deferred fog (#1320) 2021-06-18 13:39:11 -07:00
Aaron Ruiz Mora 1ad6264d0d Using newer version of NvCloth 3rdParty (#1435) 2021-06-18 21:37:15 +01:00
Scott Romero d66e8d7c06 [stabilization/2106] updated start menu shortcuts generated by the installer (#1421)
Added start menu shortcuts for the Editor and Material Editor
Renamed original "O3DE" start menu shortcut to "O3DE Project Manager"
Updated start menu folder name to include the "[Developer Preview]" tag
2021-06-18 13:36:28 -07:00
srikappa-amzn 8f3c227842 Merge pull request #1438 from aws-lumberyard-dev/Prefab/DetachPrefabBugFixes
Fix bug with DetachPrefab incorrectly replacing old entity aliases in patches
2021-06-18 13:34:01 -07:00
carlitosan 7c52274370 Merge pull request #1433 from aws-lumberyard-dev/carlito/stabilization/2106
Remove any null entries from AbstractCodeModel::ModAllRoots() LYN-4658
2021-06-18 12:48:36 -07:00
amzn-hdoke 04f6c7b90f Enable AWSI Automation Tests (#1330)
* Add AWS AutomatedTesting levels

* Update AWSCoreConfiguration to use default profile

* Update lambda name

* Add cdk update command before tests run

* Update global cdk version before runnign tests.

* Add npm update command

* More cdk changes

* More cdk changes

* Shortening project names for cdk

* increase timeout for AWSTests

* Add comments

* Set AWSTests to periodic test suite

* Update logic to re install cdk and deploy bootstrap

* change version to list to catch version mismatch

* Move AWS fixtures to module directory scope

* Fixing issues with cdk utils

* Add cdk setup to be called on cdk fixture function
2021-06-18 12:39:02 -07:00
Danilo Aimini acd23698ea Prefab Serialization | Remove "Source" parameter from prefab source file (#1387)
* When loading a template to memory, store the current Source (potentially overriding what was stored to disk)

* Before storing the prefab disk, remove the Source parameter from the Dom (as it's no longer necessary to save it).
2021-06-18 12:37:37 -07:00
hershey5045 85af8475a5 Fix postfx camera tags (#1417) 2021-06-18 11:59:36 -07:00
Esteban Papp c02345fd71 LYN-4657 OSX: Building AutomatedTesting project fails (#1436)
* LYN-4657 OSX: Building AutomatedTesting project fails

* forgot this file
2021-06-18 11:57:37 -07:00
sconel 49b3c4d11f Merge branch 'stabilization/2106' of https://github.com/aws-lumberyard/o3de into Spawnable/GameModeLoadErrorFix 2021-06-18 11:20:25 -07:00
srikappa 4d90b7cfb6 Fix bug with detachPrefab incorrectly replacing old entity aliases in patches 2021-06-18 11:19:59 -07:00
Jonny Galloway e746260f04 Merge pull request #1434 from aws-lumberyard-dev/Atom/gallowj/stabilization/2106
Adding reflection and GI probe test data for Sponza scene
2021-06-18 13:06:49 -05:00
Pip Potter f8d88fea1c Merge pull request #1236 from aws-lumberyard-dev/lyn-4175
LYN-4175: Improve security of s3 bucket example
2021-06-18 11:06:44 -07:00
AMZN-tpeng ceee7472de Merge pull request #1419 from aws-lumberyard-dev/Atom/tonypeng/ATOM-15808-3
ATOM-15808 [RHI][Vulkan] Take out the early memory check exit to let …
2021-06-18 11:06:15 -07:00
Ken Pruiksma 2bc36aa6c6 [SPEC-5991] Removing ImageHDR.h/.cpp. These files are no longer needed and created a licensing issue. (#1420)
The only place this code was referenced was in using textured tooltips, if the texture used for that tooltip was a .hdr file. However, the few .hdr files in all of o3de are Atom material / lighting related - definitely not used for tooltips.

It's likely bitmap tooltips in general are not used at all anymore, so more code could probably be ripped out, but this solves the immediate problem without making too many changes.
2021-06-18 13:05:35 -05:00
Chris Burel 7486488b60 Update to PhysX 4.1.2.29882248 (#1411)
* Update to PhysX-4.1.2.29882248

* Add maybe_unused attribute for variable not used in the release config
2021-06-18 09:53:22 -07:00
chcurran d907c14682 Remove any null entries from AbstractCodeModel::ModAllRoots() LYN-4658 2021-06-18 09:11:36 -07:00
gallowj d97886116d Adding reflection ang GI probe test data 2021-06-18 11:09:46 -05:00
Aaron Ruiz Mora 35a7ca718b Fixed Physics script canvas assets failing in iOS (#1431) 2021-06-18 17:04:29 +01:00
scottr aa583243f6 [cpack/stabilization/2106-vendor-name] update installer vendor name 2021-06-18 07:53:29 -07:00
amzn-sean 84de2d2e12 Fixed failing periodic physics tests (#1429) 2021-06-18 15:38:49 +01:00
Mike Balfour 13bf685661 Cleaned up vegetation_precompiled.h (#1418)
* Removed vegetation_precompiled.h
* Removed CryCommon dependency
2021-06-18 09:28:31 -05:00
amzn-sean b17c5ca3e6 adding physics tick time to post simulate event (#1401) 2021-06-18 14:09:34 +01:00