kberg-amzn
716089e803
More fixes and some temp debugging logs
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
b957b26b54
merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
f85e8124a9
Fixes and cleanup for recent correction changes
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
976654e809
Merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
e0d0bbfdae
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Esteban Papp
b33a4db332
Merge branch 'development' into cmake/SPEC-2513_w4267
4 years ago
puvvadar
8612d7bce2
Fix incorrect blending math
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
pappeste
0f0a6c5cd3
Multiplayer
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
puvvadar
b4e8801095
Account for new blend factor calc and updated ScopedAlterTime usages
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
08a53a3a6f
Merging development to mp_lerp_jitter
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
b55bad496d
Adding rewindable mechanisms to support interpolation
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
ebe326f6e9
Add server side accounting for blend factor
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
5 years ago
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
5 years ago
karlberg
8ef2bd7518
Turn off desync debug by default, as this explodes network input sizes
5 years ago
karlberg
802943bbb3
Bug fixes, naming changes to make variables more clear, and adds a cvar to adjust client window size
5 years ago
puvvadar
e2ade654fb
Address misc feedback
5 years ago
karlberg
c6ea0c0a46
Various local prediction and input processing related fixes
5 years ago
karlberg
5acdc40595
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
5 years ago
karlberg
d0b006c209
Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect
5 years ago
karlberg
80f6dcd258
Build fixes for android
5 years ago
karlberg
e8917e0f06
Fix for format string type mismatch
5 years ago
karlberg
e7f0bc9ee2
Local prediction player controller is now functional
5 years ago
karlberg
a1fe8fe419
Ported the local prediction player controller component
5 years ago
karlberg
45faa26ffd
Some initial updates for eventual support of locally predicted input processing
5 years ago
karlberg
ca3df5d6c8
Various bug fixes to get entity replication working
5 years ago
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
5 years ago