Fix for format string type mismatch

This commit is contained in:
karlberg
2021-05-07 10:36:34 -07:00
parent a8fa7a59d4
commit e8917e0f06
@@ -180,16 +180,16 @@ namespace Multiplayer
}
if (lostInput)
{
AZLOG(NET_Prediction, "InputLost InputId=%u", input.GetClientInputId());
AZLOG(NET_Prediction, "InputLost InputId=%u", aznumeric_cast<uint32_t>(input.GetClientInputId()));
}
else
{
AZLOG(NET_Prediction, "Processed InputId=%u", input.GetClientInputId());
AZLOG(NET_Prediction, "Processed InputId=%u", aznumeric_cast<uint32_t>(input.GetClientInputId()));
}
}
else
{
AZLOG(NET_Prediction, "Dropped InputId=%u", input.GetClientInputId());
AZLOG(NET_Prediction, "Dropped InputId=%u", aznumeric_cast<uint32_t>(input.GetClientInputId()));
}
--inputArrayIndex;
}