diff --git a/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp b/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp index 5a8fbfbe33..1a73d5bc4b 100644 --- a/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/LocalPredictionPlayerInputComponent.cpp @@ -180,16 +180,16 @@ namespace Multiplayer } if (lostInput) { - AZLOG(NET_Prediction, "InputLost InputId=%u", input.GetClientInputId()); + AZLOG(NET_Prediction, "InputLost InputId=%u", aznumeric_cast(input.GetClientInputId())); } else { - AZLOG(NET_Prediction, "Processed InputId=%u", input.GetClientInputId()); + AZLOG(NET_Prediction, "Processed InputId=%u", aznumeric_cast(input.GetClientInputId())); } } else { - AZLOG(NET_Prediction, "Dropped InputId=%u", input.GetClientInputId()); + AZLOG(NET_Prediction, "Dropped InputId=%u", aznumeric_cast(input.GetClientInputId())); } --inputArrayIndex; }