Commit Graph

375 Commits (4e54df49db80997e9bbfbde91114dd67071d528b)

Author SHA1 Message Date
sconel 4e54df49db
Merge pull request #438 from aws-lumberyard-dev/Spawnable/ProductDependency
AddProductDependency to handle inter-product dependencies in PrefabProcessors
5 years ago
mbalfour 899d4c438d Move ThumbnailerNullComponent into AzToolsFramework so that it can be used by other tools that need it.
SerializeContextTools will soon rely on this.
5 years ago
Mike Balfour 9ccddab552
Merge pull request #694 from aws-lumberyard-dev/mbalfour/slice-prefab-converter
Fix up incorrect autoDelete use and handling.
5 years ago
sconel c2a9ab18e4 Merge branch 'main' into Spawnable/ProductDependency 5 years ago
sconel 2e32b2ee57
Merge pull request #671 from aws-lumberyard-dev/Prefabs/AssetPreload
Asset Preload fix for json serialization and prefab game mode
5 years ago
mbalfour 704443ac89 Fix up incorrect autoDelete use and handling.
Several UI property handlers were incorrectly using the autoDelete feature by calling UnregisterPropertyType and deleting the pointer themselves, which caused double-delete crashes on application shutdown.  PropertyManagerComponent now gracefully handles that condition but also explicitly asserts explaining how the code should be changed, and the "known offenders" have been fixed up to use autoDelete correctly.
5 years ago
Tom Hulton-Harrop b5e5a3bfee
More camera fixes for the new CameraInput system (#667)
* use new ViewportContext interface to set camera transform on load

* WIP fixes for camera viewport handler callbacks

* disable synchonization with old camera when new camera system is enabled

* further updates to camera-input

* ensure event is signalled when camera transform is set

* updates to ModernViewportCameraController

* fix for right click menu appearing with camera

* updates following review feedback

* convert std:: usage to AZStd::
5 years ago
Danilo Aimini d61c93a7b6
Merge pull request #431 from aws-lumberyard-dev/Prefab/Create/IgnoreLevel
LYN-3211 | Create Prefab can be triggered on the Level Container, generating an invalid level hierarchy
5 years ago
Terry Michaels 8ddfcabae7
Removed unneeded comments (#673) 5 years ago
sconel 286a1aafa9 Clang build fix 5 years ago
sconel 5cff7994bf Small update to AssetJsonSerializer result assignment 5 years ago
sconel 12fb07c3e3 Fix for failing AssetJsonSerializer conformity tests 5 years ago
sconel 36911723c2 Addressed PR feedback 5 years ago
sconel 93974dd1c5 Seperated queue load and blocking load calls so queue loads aren't interrupted. Added comment about asset dispatch events 5 years ago
sconel f7ea02afdc Fix for NetworkingProcessor using CreateSpawnable without ReferencedAssets arg 5 years ago
sconel 9255e4c191 Added non const getter to SerializedAssetTracker 5 years ago
sconel 17ccf90480 Updated function header comment 5 years ago
sconel 4c0fdf78bc Added error messaging, cleaned up LoadReferencedAssets 5 years ago
sconel 2e9ae76596 Removed print statement, adding in new files that were missed 5 years ago
Colin Byrne 43b474a4b2
O3de updates restricted download (#229)
* fix project centric set current
* Adding newline to project.json template
* Adding newline to engine.json
* Changed register -this-engine to be data driven
* adding build server support
* fix log dir
* fix add remove
* fix template creation for restricted
* fix typos and descriptions
* Add newline to the end of template.json
* Adding newline to the end of assets_scan_folders.seteg
* current_project in global project that creates/edits the .o3de/Registry/bootstrap.setreg
* fix the build server flags
* fix the o3de manifest server portion
* disable project manager tests for now. Its changed too much and lytestools is not working at the moment. I will get back to this later.
* fix the Mac build config
* disable project_test, this is the project manager. It has changed too much for these tests to work at the moment. I'll get back to them

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
5 years ago
sconel b04bfc459f Asset Preload fix for json serialization and prefab game mode 5 years ago
Tom Hulton-Harrop b2523217c3
Update snapping settings to be stored in the Settings Registry (#646)
* add overload to ActionManager to support capturing an AZStd::function

* move snapping settings to new settings registry

* remove unneeded reference in ViewportSettings

* move viewport setting function implementations to .cpp file

* add more sensible default values for snapping

* fix variable name for angle snapping

* remove const from function prototype value parameters

* add import/export api for free functions

* change from std::bind to a lambda

* remove redundant const for constexpr string_view

* add AZStd alias for std::abs
5 years ago
kberg-amzn bdaa7eb3c1
Merge pull request #544 from aws-lumberyard-dev/MultiplayerComponents
Multiplayer components, visibility fixes for gameplay runtime and localprediction player controller component.
5 years ago
bosnichd 440c40e490
Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
5 years ago
jjjoness 9a113c083d Checked all Search boxes and made them compliant with UX specs. 5 years ago
karlberg 9c23e637a0 Fix for white box test weirdness 5 years ago
karlberg 851323e112 One more test crash fix due to nullptr component application 5 years ago
karlberg 6b9ecc69c9 two more unit test touchpoints where core systems may not be initialized 5 years ago
karlberg eb7a8b386a Fixes for unit tests where component application might be null 5 years ago
Danilo Aimini 656a8443bc
Merge pull request #382 from aws-lumberyard-dev/Prefab/Instantiate/Loop
LYN-3245 | Detect circular dependencies on Instantiate Prefab and cancel operation
5 years ago
daimini e24827efb3 Fix direct editing of a reference 5 years ago
karlberg ae8a49c4ef fix bad merge 5 years ago
daimini 4662290d92 Switching IsPrefabInInstanceAncestorHierarchy to use const refs 5 years ago
daimini 47001dc0c3 Merge main 5 years ago
karlberg 1df2fe1d48 Merging latest origin 5 years ago
karlberg 80f6dcd258 Build fixes for android 5 years ago
Nicholas Van Sickle b026b6818b
Merge pull request #483 from aws-lumberyard-dev/nvsickle/ViewportControllerAPI
Give MultiViewportControllerInstances a pointer to their parent
5 years ago
greerdv 9f5987d431 Merge branch 'main' into non-uniform-scale-ux 5 years ago
greerdv 3817c05d81 fixing unit test 5 years ago
karlberg d2df379fa4 Fixes for AR issues 5 years ago
karlberg a8fa7a59d4 CR feedback 5 years ago
karlberg 05a39a4412 Fix several build failures 5 years ago
Tom Hulton-Harrop c5a06b8953
Restore grid and angle snapping (#640)
Restore grid and angle snapping (LYN-3367)
5 years ago
Steve Pham 2633efbd13
Moving SystemUtilsApple.mm and SystemUtilsApple.h from CrySystem to AzFramework to fix linker error when building iOS non-monolithically (#631) 5 years ago
jackalbe 347073cbcd
{LYN-2257} Helios - Add Matrix math type for JSON Serialization system (#561)
* {LYN-2257} Helios - Add Matrix math type to the JSON Serialization system

* Helios/Systems - Add Matrix math type to the JSON Serialization system
* supports both YPR+scale+translation and array of values
* supports Matrix3x3, Matrix3x4, Matrix4x4

Jira: https://jira.agscollab.com/browse/LYN-2257
Tests: Added Serialization/Json/MathMatrixSerializerTests.cpp

* clang compile fixes

* removed typename

* fixing both tests and some default conformity impls

* stablized the comformity test values; rotations drift too much
5 years ago
greerdv 4202f646e4 Merge branch 'main' into non-uniform-scale-ux 5 years ago
greerdv 9e22268107 feedback from PR 5 years ago
greerdv 2c6d04f673 feedback from PR 5 years ago
amzn-sean cb4e394784
Remove physics world body notification bus (#576) 5 years ago
karlberg c21b4a577d Merge remote-tracking branch 'origin' into MultiplayerComponents 5 years ago