This translates all usages of MCore::Array to AZStd::vector. It is
designed to be as minimal of a change as possible (no changing to
range-for loops or other C++11 stuff).
We can decide to submit this wholesale, or submit it to a separate
branch that we can then integrate individual files from once we're ready
to do a specific class's transition.
It does not completely solve the `uint32`->`size_t` transition.
One important finding from doing this: `MCore::Array` uses a `memcpy`
when it reallocates. `AZStd::vector` will use the contained type's copy
or move constructor, per element. This is a significant change in
behavior. If you have type, `SomeStruct` that defines a destructor, that
type is copyable and not movable. So if you have a
`MCore::Array<SomeStruct>`, and you call `Add(); Add(); Add()`, that
reallocates 3 times, copying the contents using `memcpy`, and never
invokes `SomeStruct`'s copy constructor or destructor. Translating that
to `AZStd::vector<SomeStruct>` and calling `push_back(); push_back();
push_back();` will still reallocate 3 times, but it sees that
`SomeStruct` is non-movable, and uses the copy constructor to make the
copies, and then the destructor on the previous values. This call to the
destructor wasn't there before, and can cause things to be deleted that
weren't before. The solution to this is to make that struct be a
move-only type. Where possible, this was done by changing that type to
use `AZStd::unique_ptr` instead of a raw pointer, to get the proper move
behavior. Where that is not possible (types that inherit from
`MCore::MemoryObject`), a hand-written move constructor was created.
In general:
GetLength() becomes size()
GetMaxLength() becomes capacity()
GetIsEmpty() becomes empty()
Reserve() becomes reserve()
ReserveExact() becomes reserve()
Resize() becomes resize()
ResizeFast() becomes resize_no_construct()
Add() becomes emplace_back()
AddExact() becomes emplace_back()
AddEmpty() becomes emplace_back()
AddEmptyExact() becomes emplace_back()
GetPtr() becomes data()
GetItem() becomes at()
Shrink() becomes shrink_to_fit()
GetFirst() becomes front()
GetLast() becomes back()
Remove() becomes erase()
RemoveFirst() becomes erase()
RemoveLast() becomes pop_back()
RemoveByValue() becomes if (const auto it = AZStd::find(...); it != end(container)) container.erase(it);
Insert() becomes emplace()
Swap() becomes swap()
Clear(true) becomes clear(); shrink_to_fit()
Clear() becomes clear(); shrink_to_fit()
Clear(false) becomes clear()
Swap() becomes swap()
Find() becomes AZStd::find
MoveElements() becomes AZStd::move
SetMemoryCategory() is removed
Signed-off-by: Chris Burel <burelc@amazon.com>
* add an integration test to validate pick mode crash
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* update to test after review feedback
Signed-off-by: hultonha <hultonha@amazon.co.uk>
* Fix a crash when reloading ACE controls data
The crash was due to destruction of xml_node that was held in a
unique_ptr. Rapidxml has a very rudimentary memory allocation design,
so in most cases dynamic allocations aren't even made. The memory_pool
does all the cleanup in its destructor, so having a unique_ptr run its
default_delete was causing the crash.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fix numerical conversion warnings
Wwise source files needed a few fixes for the numerical conversion
warning changes that went in recently.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
Removal highlights include:
- File indexer (used CryThread<>) linked to long gone asset browser
- Producer/consumer queues from CryMT
- set/vector/CLocklessPointerQueue containers also from CryMT
- Cry interlocked linked list and _InterlockedCompareExchange128
- CryThread type
- SAtomicVar types
- CryAutoSet type
- Various unused lock types
-- AutoLockModify
-- AutoLockRead
-- CryOptionalAutoLock
-- CryReadModifyLock
-- CryRWLock
-- ReadLock
-- ReadLockCond
-- WriteAfterReadLock
- Misc. unused functions
-- CryInterLockedAdd (not to be confused with CryInterlockedAdd, using a lower case "locked")
-- CryInterlockedExchange64 (which was only defined for unix platforms)
-- SpinLock
-- JobSpinLock
-- AtomicAdd
-- JobAtomicAdd
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
* Fixed AzToolsFramework unit tests.
Signed-off-by: moraaar <moraaar@amazon.com>
* Include missing header.
Signed-off-by: moraaar <moraaar@amazon.com>
* Using util's class to generate temp directory, instead of qt.
Signed-off-by: moraaar <moraaar@amazon.com>
* Added empty line
Signed-off-by: moraaar <moraaar@amazon.com>
* Fixed warning in MessageTest fixture that CacheProjectRootFolder was not set
Signed-off-by: moraaar <moraaar@amazon.com>
* Additional checks in CreateDefaultEditorEntity helper function.
Signed-off-by: moraaar <moraaar@amazon.com>
* Updated the AzToolsFrameworkTest logic to set the project cache path
The Project Cache Path and Project Path is set through the CommandLine functionality of the ComponentApplication.
This allows those Project Cache Path and Project Path to be set within the Settings Registry during the ComponentApplication constructor
Removed the explicitly calls to delete the temporary directory and fixed the ScopedTemporaryDirectory class to recursively delete the temporary directory
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Setup correctly @assets@ alias for PlatformAddressedAssetCatalogManagerTest and AssetSeedManagerTest fixtures.
- These 2 test fixtures need to manually set the @asset@ alias to not include the platform at the end (which it does by default), because they are looping over platforms in their setup.
- Also initializing pointers to nullptr, so if setup fail in the future the teardown doesn't crash trying to delete garbage.
Signed-off-by: moraaar <moraaar@amazon.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Changed blue text to white that is not meant as a link, made 'View in Director' link work for gems in the inspector, added parsing for gem documentation link
Signed-off-by: nggieber <nggieber@amazon.com>
* Added documentation links for gems, changed markup for urls in summaries and requirements so they are clickable
Signed-off-by: nggieber <nggieber@amazon.com>
* Fixed a couple of the documentation links
Signed-off-by: nggieber <nggieber@amazon.com>
* Added documentation url to edit gem properties script and updated unit tests
Signed-off-by: nggieber <nggieber@amazon.com>