warnings not previously detected (#2954)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -59,7 +59,7 @@ public:
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virtual bool IsEmpty() const { return m_undoObjects.empty(); };
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virtual void Undo(bool bUndo)
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{
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for (int i = m_undoObjects.size() - 1; i >= 0; i--)
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for (int i = aznumeric_cast<int>(m_undoObjects.size()) - 1; i >= 0; i--)
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{
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m_undoObjects[i]->Undo(bUndo);
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}
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@@ -136,7 +136,7 @@ AssetTreeEntry* AssetTreeEntry::BuildAssetTree(const AZ::Data::AssetType& assetT
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// product name stored in db is in all lower case, but we want to preserve case here
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AzFramework::StringFunc::Path::Split(product->GetParent()->GetRelativePath().c_str(), nullptr, &path, &name);
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// find next character position after default slice path in order to generate hierarchical sub-menus matching the subfolders
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int pos = AzFramework::StringFunc::Find(path.c_str(), pathToSearch.c_str()) + pathToSearch.length();
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const size_t pos = AzFramework::StringFunc::Find(path.c_str(), pathToSearch.c_str()) + pathToSearch.length();
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assetTree->Insert(path.substr(pos), name, product->GetAssetId());
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}
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return assetTree;
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