* Addressing CMake warning and removing timeouts that are the same as the default
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* missed this one
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Making it an error so developers stops putting timeouts longer than the allowed one since it causes AR issues
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* fixing warning from the nightly build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* disabling test that is triggering a timeout
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
Bone transforms buffer is not valid when using Null renderer, which caused the test to fail since it reported an error and ultimately crashing as well. For now it's been worked around by checking the pointer is valid and not printing the error when null renderer is used, a task for the Atom team has been created to fix this properly in the future (ATOM-15807).
- Added NvCloth gem to AutomatedTesting project.
- Fixed cloth test levels using atom components.
- Updated and enabled cloth tests. They are marked as xfail for now until they properly work with atom null renderer.
- Fixed crash when runnnig editor with null renderer on a level with Actor component.
- Improved chicken asset and slice used in NvCloth gem.