jjjoness
26b8181cc1
Merge branch 'main' into LYN-1099
2021-05-13 09:18:13 +01:00
mrieggeramzn
112f0d3448
Merge pull request #731 from aws-lumberyard-dev/Atom/mriegger/ATOM-14271
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Fix for Decal Feature Processor not using async loading correctly
2021-05-12 18:04:06 -07:00
Amzn-Catdo
8101b60f5d
Merge pull request #689 from aws-lumberyard-dev/Prefab/Automation/Tests
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Prefab/automation/tests
2021-05-12 17:05:10 -07:00
catdo
7633ec9a83
removed spacings in CMakeList and removed the tags.txt file in the prefab level
2021-05-12 16:27:51 -07:00
SSpalding
67c3801d73
Log monitor encoding fix ( #729 )
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Fixed log monitor encoding bug.
2021-05-12 16:15:18 -07:00
mriegger
9b1f4c04e6
Removing the old hack code
2021-05-12 14:54:33 -07:00
catdo
a19599d96b
Merge branch 'main' into Prefab/Automation/Tests
2021-05-12 14:39:03 -07:00
Steve Pham
50abafbab1
Add orchestrating script to install ubuntu packages for O3DE on Linux ( #721 )
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SPEC-3510: Linux environment setup scripts
* Add orchestrating script to install ubuntu packages for O3DE on Linux
* Fix issue parsing package content file for build-tools
2021-05-12 14:31:39 -07:00
SJ
3a63941d56
Fix Jenkins failure during engine registration for iOS
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iOS is built on Mac where environment variables are accessed using the '$' symbol.
2021-05-12 14:24:40 -07:00
zsolleci
50ba6bba56
Merge pull request #702 from aws-lumberyard-dev/LY-123750
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T92563569 completed and suite updated
2021-05-12 16:24:33 -05:00
Mike Balfour
2679826421
Change SerializeContextTools into a ToolsApplication so that it can correctly read in slice data
2021-05-12 16:03:52 -05:00
srikappa-amzn
1895c2d18d
Merge pull request #675 from aws-lumberyard-dev/Prefab/CreatePrefab
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Get instantiation to work after creation of a prefab is undone
2021-05-12 13:54:26 -07:00
catdo
2787e5053d
addressed some nits and added comments
2021-05-12 13:18:32 -07:00
Olex Lozitskiy
5f3a6c0934
Merge pull request #724 from aws-lumberyard-dev/Atom/olexl/LYN-3734_atom_ap_issue
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LYN-3734 Bringing back RHI modules to tool deps
2021-05-12 16:01:38 -04:00
srikappa
98a579abef
Added a comment
2021-05-12 12:17:36 -07:00
zsolleci
b5d7ae829a
addressed internal review feedback
2021-05-12 14:10:54 -05:00
Aristo7
3569ac9b87
Bringing back RHI modules to tools deps
2021-05-12 13:13:28 -05:00
amzn-sj
3383cfc95a
Fix Jenkins failure during engine registration for iOS
2021-05-12 10:20:03 -07:00
Shirang Jia
33f7da764e
Remove unneeded scripts that have internal service references ( #683 )
2021-05-12 10:05:42 -07:00
bosnichd
7cec2d8b07
Remove more unused things from CryCommon and CrySystem. ( #709 )
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Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
2021-05-12 08:30:15 -06:00
mbalfour
ae9b36c135
PR feedback - now allows for multiple specializations on the command-line, and changed the switch name to "specializations" to reflect that.
2021-05-12 08:56:49 -05:00
jjjoness
552ebea135
Added Simulate button
2021-05-12 11:40:36 +01:00
Tom Hulton-Harrop
f9fb61cc5d
Fix issue with viewport interaction ordering and viewport matrix changed handler ( #695 )
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* fix for ctrl+mouse-wheel to cycle transform modes in the viewport
* ensure correct callback function is invoked
* remove redundant check in CameraInput
2021-05-12 09:40:37 +01:00
jjjoness
0cad668f31
Merge branch 'main' into LYN-1099
2021-05-12 08:58:43 +01:00
jjjoness
2558801a24
Commit before merging main
2021-05-12 08:58:16 +01:00
Steve Pham
bf62687b37
Update android installation script to install gradle 7.0
2021-05-11 18:58:26 -07:00
kberg-amzn
deae9db5c2
Merge pull request #704 from aws-lumberyard-dev/MultiplayerComponents
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Removing unused GridMate touchpoints from AzFramework, and non-inclusive code removal
2021-05-11 17:51:03 -07:00
karlberg
35500981eb
More removal fixes
2021-05-11 16:36:44 -07:00
catdo
a2a315a6cd
Fixed all nits and took out the general module and its usage
2021-05-11 16:29:26 -07:00
Olex Lozitskiy
6b2a750f3d
Merge pull request #589 from aws-lumberyard-dev/Atom/olexl/ATOM-15376
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Gem::AtomBridge now contains all the runtime/tool deps for projects that wish to use Atom renderer
2021-05-11 19:28:56 -04:00
karlberg
b2a92b1950
Removing test that required netbinding on the AzFramework TransformComponent
2021-05-11 16:00:15 -07:00
Aristo7
93ef3acb50
Removing non-tool modules from tools runtime deps
2021-05-11 18:43:09 -04:00
sharmajs-amzn
7f5962d1ba
disable AssetJobsFloodTest.ContainerCoreTest_BasicDependencyManagement_Success test ( #703 )
2021-05-11 15:23:43 -07:00
sconel
4e54df49db
Merge pull request #438 from aws-lumberyard-dev/Spawnable/ProductDependency
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AddProductDependency to handle inter-product dependencies in PrefabProcessors
2021-05-11 15:19:01 -07:00
karlberg
3169b3477d
Adding missing files to azframework_files.cmake and fixing include errors due to network removal
2021-05-11 15:15:35 -07:00
Aristo7
b92a1884a8
Addex dx12/metal builders to linux
2021-05-11 18:08:59 -04:00
AMZN-mnaumov
d469572422
Merge pull request #681 from aws-lumberyard-dev/Atom/mnaumov/ATOM-14320
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[ATOM-14320] Fixing parallax artifacts
2021-05-11 14:31:50 -07:00
karlberg
318f97a717
build fix for removed gridmate headers
2021-05-11 14:28:10 -07:00
Mike Balfour
12ce70030c
Merge pull request #701 from aws-lumberyard-dev/mbalfour/slice-prefab-converter
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Move ThumbnailerNullComponent into AzToolsFramework so that it can be used by other tools
2021-05-11 16:26:56 -05:00
mbalfour
b5e87d3601
Change SerializeContextTools into a ToolsApplication so that it can correctly read in slice data:
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- Uses ToolsApplication instead of ComponentApplication so that built-in Editor components are recognized and read in correctly
- Starts up all the DynamicModules immediately so that the System Components are activated, which registers asset handlers and allows asset references to serialize in correctly
- Adds a -specialization command-line flag to specify which project specialization to use (editor, game, etc)
- Removes the filter to ignore unknown classes since they should all now be "known"
- Adds a few gem autoload flags and a null thumbnail service so that Qt and Python systems can be skipped, as they aren't needed for the data conversions and would bring additional overhead and complications
2021-05-11 16:13:04 -05:00
karlberg
74385a575f
Merge remote-tracking branch 'origin' into MultiplayerComponents
2021-05-11 13:43:17 -07:00
karlberg
5440d0926d
Fixing some dependencies in script canvas and emfx
2021-05-11 13:42:44 -07:00
srikappa
33af6c1014
Merge branch 'main' into Prefab/CreatePrefab
2021-05-11 13:41:48 -07:00
Aristo7
fe24f37a70
Fixing up null.builder loading issue
2021-05-11 15:34:31 -05:00
mbalfour
21dfcfed74
Fix bug where setting autoLoad to false for one gem will prevent every gem after it from loading as well.
2021-05-11 15:26:07 -05:00
Aristo7
b6740dd972
Merge remote-tracking branch 'upstream/main' into Atom/olexl/ATOM-15376
2021-05-11 15:19:17 -05:00
Eric Phister
ab8738b7c3
Updating to support Wwise SDK 2021.1.1.X ( #686 )
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* Code updates for Wwise 2021.1.X support.
* [WIP] CMake updates for Wwise 2021.1.X support.
* Updates FindWwise.cmake to search for a Wwise install or let user set it as cache variable.
* Makes Wwise SDK optional, and the AudioEngineWwise Gem will revert to a 'stub' build if no SDK found.
* Adding a .gitignore for Wwise project files.
* Updates a .wcmdline file for integration into Wwise projects.
* Updates the cmake messaging regarding Wwise SDK and smooths out some of configuration scenarios.
* Updates the Wwise project for AutomatedTesting to ver 2021.1.1.7601 and rebuilds banks.
2021-05-11 15:16:32 -05:00
jckand-amzn
ef674b7122
Merge pull request #699 from aws-lumberyard-dev/jckand/FoundationAuto
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LYN-1831: Updating intermittently failing DistanceBetweenFilter tests
2021-05-11 15:07:46 -05:00
karlberg
3e13dd52d1
First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge
2021-05-11 12:47:15 -07:00
mnaumov
b4f7038d6a
param ordering
2021-05-11 12:42:37 -07:00