Fix Jenkins failure during engine registration for iOS

This commit is contained in:
amzn-sj
2021-05-12 10:20:03 -07:00
parent 33f7da764e
commit 3383cfc95a
+4 -4
View File
@@ -27,7 +27,7 @@
"PARAMETERS": {
"CONFIGURATION": "debug",
"OUTPUT_DIRECTORY": "build/ios",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"!WORKSPACE!/home\" -DO3DE_REGISTER_ENGINE_PATH=\"!WORKSPACE!/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"${WORKSPACE}/home\" -DO3DE_REGISTER_ENGINE_PATH=\"${WORKSPACE}/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "-destination generic/platform=iOS"
@@ -44,7 +44,7 @@
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/ios",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"!WORKSPACE!/home\" -DO3DE_REGISTER_ENGINE_PATH=\"!WORKSPACE!/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"${WORKSPACE}/home\" -DO3DE_REGISTER_ENGINE_PATH=\"${WORKSPACE}/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "-destination generic/platform=iOS"
@@ -60,7 +60,7 @@
"PARAMETERS": {
"CONFIGURATION": "profile",
"OUTPUT_DIRECTORY": "build/ios",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=FALSE -DO3DE_HOME_PATH=\"!WORKSPACE!/home\" -DO3DE_REGISTER_ENGINE_PATH=\"!WORKSPACE!/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=FALSE -DO3DE_HOME_PATH=\"${WORKSPACE}/home\" -DO3DE_REGISTER_ENGINE_PATH=\"${WORKSPACE}/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "-destination generic/platform=iOS"
@@ -94,7 +94,7 @@
"PARAMETERS": {
"CONFIGURATION": "release",
"OUTPUT_DIRECTORY": "build/ios",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"!WORKSPACE!/home\" -DO3DE_REGISTER_ENGINE_PATH=\"!WORKSPACE!/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_OPTIONS": "-G Xcode -DCMAKE_TOOLCHAIN_FILE=cmake/Platform/iOS/Toolchain_ios.cmake -DLY_MONOLITHIC_GAME=TRUE -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=FALSE -DLY_IOS_CODE_SIGNING_IDENTITY=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS=\"\" -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=FALSE -DLY_UNITY_BUILD=TRUE -DO3DE_HOME_PATH=\"${WORKSPACE}/home\" -DO3DE_REGISTER_ENGINE_PATH=\"${WORKSPACE}/o3de\" -DO3DE_REGISTER_THIS_ENGINE=TRUE",
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "ALL_BUILD",
"CMAKE_NATIVE_BUILD_ARGS": "-destination generic/platform=iOS"