Commit Graph

249 Commits (13c59385a7c1cfe39fce1d068a57b55dc36432e1)

Author SHA1 Message Date
rgba16f 0198f6121b
Rebind the DebugDisplayRequestBus Instance to handle drawing in GameMode. (#1275) 5 years ago
Alex Peterson ecded991b5
Display error when unable to start Python
Added AzFramework Application, logging, unit tests
5 years ago
Danilo Aimini 9bb34a6121
Remove references to Wireframe menu item that was removed in a previous PR (#1263) 5 years ago
jackalbe 4818d1ce80
{LYN-4224} Fix for the file scan slowdown (#1252)
* {LYN-4224} Fix for the file scan slowdown (#1183)

* {LYN-4224} Fix for the file scan slowdown

* Fixed a slowdown in the file scanning logic
* Improved the file scanning logic from previous code by 40%

Tests:
Using Testing\Pytest\AutomatedTesting_BlastTest

old code:
=== 7 passed in 96.13s (0:01:36) ===

current code:
=== 7 passed in 160.45s (0:02:40) ====

newest code:
=== 7 passed in 52.91s ===

* fixing a unit test compile error

* unit test fixes

* another file improvement

* fix for legacy level loading taking too long

* making an enum for the search types

* switched the enum to "allow" types to make the input more clear

* got rid of orphaned const variables
5 years ago
Terry Michaels 6fdf7b01a5
Updated camera speed display and bounds (#1251) 5 years ago
cgalvan 64ea419c5c
Merge pull request #1243 from aws-lumberyard-dev/cgalvan/FixCreateCameraFromView
[LYN-4390] Implemented EditorCameraRequestBus::GetActiveCameraState on the EditorViewportWidget so that the "Create camera entity from view" action works again.
5 years ago
Terry Michaels 829a6fcc8d
Removed Wireframe menu option since it doesn't work with Atom (#1248) 5 years ago
cgalvan c684714e4b
Merge pull request #1241 from aws-lumberyard-dev/cgalvan/AddGameModeLogging
[LYN-3801] Added back log message when entering/exiting game mode.
5 years ago
Terry Michaels 91fb8be535
Added toolbar icons, updated viewport header UX (#1240) 5 years ago
Esteban Papp 67489d2907
Remove PAL_TRAIT_BUILD_EDITOR_APPLICATION_TYPE 5 years ago
Chris Galvan 45b2391303 [LYN-4390] Implemented EditorCameraRequestBus::GetActiveCameraState on the EditorViewportWidget so that the "Create camera entity from view" action works again. 5 years ago
Chris Galvan 992a37df8d [LYN-3801] Added back log message when entering/exiting game mode. 5 years ago
Terry Michaels adf6d93a06
Moved toggle pivot to lower in the context menu, converted all context menu additions to use a singular mechanism (#1209) 5 years ago
cgalvan da4e006621
Merge pull request #1227 from aws-lumberyard-dev/cgalvan/RemoveUnhandledEventMessages
[LYN-3145] Removed unnecessary spam message from legacy CEntityObject class when entering game mode.
5 years ago
Terry Michaels 05d177568c
Fixed cut & paste error of menu item name (#1230) 5 years ago
Chris Galvan 6ac13c19a3 [LYN-3145] Removed unnecessary spam message from legacy CEntityObject class when entering game mode. 5 years ago
Terry Michaels 3c23f5fead
Fixed size of Save As window (#1208) 5 years ago
Danilo Aimini 2d1e47793d
Move Duplicate menu items and shortcuts out of the Prefab Wip flag
Make duplicate prefab workflows available by default in Prefab mode.
5 years ago
Terry Michaels 0fcd6e84ec
Added mechanism for viewpanes to request buttons on the main toolbar (#1189) 5 years ago
Terry Michaels 593b679fa3
Main toolbar consolidation and cleanup (#1167)
* Moving menu options around

* Consolidation and moving of toolbar functioanlity

* Fixed non-unity build missing header

* Updated camera icon to the correct one

* Addressed review feedback

* Addressed review feedback

* Moved icons to new folder structure/naming
5 years ago
amzn-hdoke bf29b27937
Add AWSAttribution feature (#1164)
* LYN-3601: Provide skeleton classes for AWS Attribution (#31)

Provide skeleton classes for AWS Attribution, along with some basic unit tests

* Add AWS Attribution UI and settings (#56)

* Adding AWS Attributions UX and corresponding editor preference s setting

* Fix serialized field description

* Fixed update frequency to be  a day

* Handling editor startup with default values for AWSAttribution

* Add missing header and remove AWSCoreSystemComponentMock fron test

* Generate and post AWSAttribution metric (#69)

* Adding AWS Attribution Api service job

* Adding support for config endpoint override

* Update Api endpoint formatting, fix default region

* Remove extra header

* Fixes for link issues

* Fix Unittest namespace

* Instantiating AWSAttributionSystemComponent in AWS.Editor module

* Update AttributionMetric with engine version and AWS enabled gems (#77)

* Update AttributionMetric with engine version and AWS enabled gems

* Fix warnings

* Undoing accidental change

* Saving level PrefabLevel_OpensLevelWithEntities

* Remove overriding editorprefrences.setreg

* Revert "Saving level PrefabLevel_OpensLevelWithEntities"

This reverts commit 529af70c55ece70fc6bc29ceb83bef60413713a3.

* Move AWS preferences to its own temp settings file

* Undo accidental file add

* Add missing string params in warning messages

Co-authored-by: Pip Potter <61438964+lmbr-pip@users.noreply.github.com>
5 years ago
Esteban Papp 50d6e36ccd
Bug and improvements to Editor/AP debugging settings (#1146) 5 years ago
Esteban Papp 76a6df341b
SPEC-2513 Fixes to enable w4457 5 years ago
Nicholas Van Sickle 30eedc1c55
Avoid more sources of camera update re-entrancy that can lead to stack overflow (#1136) 5 years ago
Nicholas Van Sickle f39460e617
Fix rare re-entrancy issue with CCryEditApp::IdleProcessing (#1134)
This issue manifested in a crash in rare circumstances when the Editor lost and gained focus while a modal dialog was active. After investigation, it was discovered that native event processing can lead to IdleProcessing being called again from the main thread while idle processing is still happening. As this is unintentional and generally undesirable, we now guard against this within the IdleProcessing method.
5 years ago
Esteban Papp 5d7aae9bd8
SPEC-2513 Fixes to enable w4459 (#1107)
* fixing w4459

* Fixes for nounity

* putting OLD_APARAM_USER in a common place to avoid duplicated declarations
5 years ago
Esteban Papp 29c71b4e53
SPEC-2513 Fixes to enable w4701 (#1105)
* Some fixes

* more fixes

* fixes for debug
5 years ago
Tom Hulton-Harrop cf08f4dab1
Improve camera orbit behavior (#1060) 5 years ago
Esteban Papp 1f65c3ba3a
LYN-4134 Automatically add `--project-path=<project>` to debugging parameters in Editor/AP for engine-centric (#1081) 5 years ago
Hasareej 274e1972f3
Adding a shortcut to hide clusters. (#1071)
Adding the shortcut "U" to hide the TransformModeSelection & SpaceSelection clusters from the viewport.
5 years ago
jjjoness b0d06b9084
Changed logo and repositioned. (#1061) 5 years ago
jjjoness d02ba51d03
Changed svg and layout of the new logo. (#1059) 5 years ago
Terry Michaels eab3db3d6d
Fixed a few 'too big' dialog issues with various dialogs (#1083) 5 years ago
Alex Peterson afe20906db
Add Project Manager File menu options to Editor 5 years ago
Nicholas Van Sickle 087677b326
Fix several viewport issues (#1045)
* Fix some FOV calculation viewport issues:
-Avoid calculating FOV if we've got an invalid viewport
-Don't override game mode FOV, let the active camera components manage it instead

* Fix viewport font positioning

This updates code in a few places to respect an API change/fix made to AtomFont - also switched the default value of m_virtual800x600ScreenSize to false as it's really behavior you want to opt into

* Don't activate CameraComponentController when in the Editor / not in game mode
5 years ago
greerdv 2c36d6a19a
Merge pull request #1039 from aws-lumberyard-dev/transform-float-scale-3
refactor vector scale in Transform to float scale
5 years ago
greerdv 34abf7376e Merge branch 'main' into transform-float-scale-3 5 years ago
pappeste eece07efd3 Merge branch 'main' into ly-as-sdk/LYN-2948 5 years ago
Tom Hulton-Harrop 36ceff84c9
Support mesh intersection for camera orbit (#982)
* wip support for mesh intersection with intersector bus

* WIP camera mesh intersection orbit logic

* remove unneeded template argument

* add bus connect/disconnect

* fix intersection logic

* small updates, additional comments, some tidy-up

* update formatting options slightly

* use aznumeric_cast

* temp workaround for negative distances with RayIntersection
5 years ago
greerdv d73566565e remove most vector scale functions from transform bus 5 years ago
greerdv 23d481773a refactor vector scale transform function usages in trackview 5 years ago
pappeste 8b9f5230f6 Merge branch 'main' into ly-as-sdk/LYN-2948 5 years ago
Terry Michaels 9435305f01
Make entity creation via asset drag and drop properly create an entity so it works with prefabs correctly (#1010) 5 years ago
Nicholas Van Sickle 5e87250f67
Fix viewport icon rendering on high DPI devices (#1006)
* Clarify ViewportWorldToScreen being in widget space and add DeviceScalingFactor

* -Fix viewport icons being draw wrong on high DPI displays
-Fix loading viewport icons from absolute paths, which

* Address review feedback, fix build
5 years ago
pappeste 01933f45b1 Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts:
#	Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json
5 years ago
pappeste f1b688f435 Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts:
#	CMakeLists.txt
#	Code/Tools/ProjectManager/Source/GemCatalog/GemInfo.h
#	Gems/AtomLyIntegration/AtomViewportDisplayInfo/gem.json
#	cmake/LYWrappers.cmake
#	cmake/SettingsRegistry.cmake
#	scripts/o3de/tests/unit_test_current_project.py
5 years ago
jjjoness 5942cf066d
Merge pull request #983 from aws-lumberyard-dev/LYN-1914
Changed editor icon
5 years ago
Alex Peterson 7cd325bad9
Adding ProjectManager as an Editor runtime dependency
The project manager is needed by the editor if it does not know what project to use
5 years ago
Terry Michaels fd8fe8b939
Fixed newly created level having the right source field set (#986)
* Fixed an issue with the source field a newly created level not being set correctly
5 years ago
John Jones-Steele 072f6e194e Changed editor icon 5 years ago