Commit Graph

9410 Commits

Author SHA1 Message Date
puvvadar 07e99650d0 Merge commit 'a6164ca2cd3f573fd7735c3825568b1e25b12c2b' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:53 -08:00
puvvadar d00a243b01 Merge commit '155fe77f5d0de7288d8b57fff83bff0f17b08a94' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:47 -08:00
puvvadar 54c2b549da Merge commit '68a2561dc18ab7943909b49b0523bd3bdc18b4e1' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:41 -08:00
puvvadar 5f0823f3c0 Merge commit '551e6010ddf1f04b3d3d289ef73bacbe4477fa2a' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:35 -08:00
puvvadar c6f5bcb3df Merge commit '92510df37386a952a490f72d304dc8d0087a94e4' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:29 -08:00
puvvadar 7bad1f6d46 Merge commit '0d17e575a73f0c16774134d313232ed56eb7e604' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:23 -08:00
puvvadar 197b7b6bcb Merge commit '2ae8477683394a4cb550c58d6e024fdb7c684db3' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:16 -08:00
puvvadar 2f3efa3749 Merge commit '6c1eefe6055675dccc991b7e709e4e5e7b12530a' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:08 -08:00
puvvadar 5d579b7e7d Merge commit 'a74fa5c5b840006e45f01becd80d02f1edf7eb28' into puvvadar/gitflow_211118_o3de 2021-11-18 09:36:02 -08:00
puvvadar c192a7e3bb Merge commit 'fc805594d02967474c2e31cd228e925d73310fee' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:55 -08:00
puvvadar 0623777a51 Merge commit '3ad07a229524b410b5eb2dab0cb0a6197bcdc1a8' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:47 -08:00
puvvadar 3751df4269 Merge commit '6651ae3d784d9e2eb7a7f30f36f9729c3cba9852' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:41 -08:00
puvvadar 57428158db Merge commit '4854023eb1d48643e8064265eaa7f3ac775d4360' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:35 -08:00
puvvadar c264977eae Merge commit '265f624612fa41c4166c20bb6e7718a07914c368' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:28 -08:00
puvvadar 9f886de5f6 Merge commit 'dd1d515e37d4692e587c21df43a674c7134ad43b' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:21 -08:00
puvvadar 95c7fe993b Merge commit 'd468cbad85b864d2ca0a97621ea83c4e458c106f' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:14 -08:00
puvvadar ebab2f8cf5 Merge commit 'c73417a9c135e7788d10c1ca57a1a916a2d8c17b' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:08 -08:00
puvvadar 8733430e51 Merge commit '34921d680a7eba92622694cd6eb3b979ede06aa8' into puvvadar/gitflow_211118_o3de 2021-11-18 09:35:02 -08:00
srikappa-amzn 91dd00672a Added more subdirectories and better names for prefab automated tests (#5488)
* Added more subdirectories and better names for prefab automated tests

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Removed an additional prefab directory prefix for tests

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Removed editor_workflows subdirectory and fixed prefab package casing issue

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
2021-11-18 22:32:07 +05:30
lumberyard-employee-dm 9d22c98c26 Add support for configuring default Archive File Search Mode through a Cache Var (#5668)
* Renamed ArchiveLocationPriority enum to FileSearchPriority and made it a proper enum class

Added an ArchiveVars.cpp which checks the a new define: `LY_ARCHIVE_FILE_SEARCH_MODE_DEFAULT`
That define represents the default value to use for the Archive system search mode

Moved the FileSearchLocation enum to the ArchiveVars.h header

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AssetBundleComponent to use AZ::IO::Path for level dirs

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added a LY_ARCHIVE_FILE_SEARCH_MODE cache variable

The Cache Variable default value is to Archive File Search Mode to PakOnly
in Release. This can be overridden using a value for all configurations
by specifying a number of 0, 1 or 2.
Alternatively a generator expression can be used to set the Archive File
Search Mode in specific configurations.
For example to set the FileSearchMode to 1 in profile and 2 in release
the following LY_ARCHIVE_FILE_SEARCH_MODE value can be used
`$<$<CONFIG:profile>:1>$<$<CONFIG:release>:2>`

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated AssetBundler(Batch) VS Debugger arguments to populate the
project-path optoin if a single project is configured.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Add support for serializing older versions of the AssetBundleManifest

This is done by attaching the "ObjectStreamWriteElementOverride"
attribute to the AssetBundleManifest reflection.
That attribute contains a function which outputs an older serialized
version of the AssetBundleManifest based on the `m_bundleVersion` member
value.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* AZStd::variant Serialization fix

The AttributeData<T> type is no longer suitable for storing the
ObjectStreamWriterOverrideCB function

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-11-18 10:22:08 -06:00
moraaar 489877b82a O3DE using new 3rdParty PhysX SDK package rev 4 (#5739)
PR with changes to PhysX SDK package: o3de/3p-package-source#66

It adds a new macro LY_PHYSX_PROFILE_USE_CHECKED_LIBS (default OFF) that the user can turn on during cmake configuration to link against the checked version of the libraries.

Signed-off-by: moraaar moraaar@amazon.com
2021-11-18 15:00:36 +00:00
Roman e52cbd2bb3 Render joint names (#5685)
* render solid skeleton option

Signed-off-by: rhhong <rhhong@amazon.com>

* Fix broken build

Signed-off-by: rhhong <rhhong@amazon.com>

* CR update

Signed-off-by: rhhong <rhhong@amazon.com>

* Render joint names

Signed-off-by: rhhong <rhhong@amazon.com>

* CR update

Signed-off-by: rhhong <rhhong@amazon.com>

* CR update

Signed-off-by: rhhong <rhhong@amazon.com>
2021-11-18 06:42:41 -08:00
amzn-sean e2772fca21 Fix large delta on next frame when turning t_simulationTickDeltaOverride off. (#5716)
This was due to incorrectly setting m_lastSimulationTickTimeUs when t_simulationTickDeltaOverride was enabled to the override.
m_lastSimulationTickTimeUs is now always set to the current time so the delta calculation will always be correct.

Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
2021-11-18 14:31:14 +00:00
amzn-sean e4563c0058 Update RPISystem::GetCurrentTime() to use TimeSystem (#5613)
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
2021-11-18 14:31:02 +00:00
Artur K dc98a56d45 Clang/Clazy pass over AzCore (#5045)
* Multiple cleanups ( tidy etc. )

Coalesce nested namespaces.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Multiple cleanups ( tidy etc. ) cntd.

Converted Uuid into POD ( defaulted the constructor )
Add `&/const &` to `for` loops that benefit from their use
Some Qt optimizations ( string ref, prevent container detaches, etc. )
Replace `::bind` in a few places.
Replaced the use of AZ_CRC with AZ_CRC_CE in a few places.
Replace a few `typedef`s with `using`s

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Linux compilation fix.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply review suggestions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix vs2019 build

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Small clang re-format in StringFunc.cpp

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply reviewer's suggestions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-11-18 10:09:22 +00:00
moudgils 239e0306a8 Fix DOF flickering on Vk due to missing LDS sync (#5723)
* Fix DOF flickering on Vk due to missing LDS sync

Signed-off-by: moudgils <moudgils@amazon.com>

* Added another sync

Signed-off-by: moudgils <moudgils@amazon.com>
2021-11-17 16:07:22 -08:00
amzn-mike 4b37e742d3 Add interface to allow disabling global AZ Core test environment trace bus suppression (#5594)
* Add interface to allow disabling global AZ Core test environment trace bus suppression

Update BaseAssetManagerTest class to disable the suppression by default
Update specific asset manager tests that rely on the trace bus suppression to ReEnable it

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove nodiscard

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Remove unique_ptr for disable token

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix move operator

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Switch to having individual flags for suppression of each type of output

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add cvar to force stacktrace output.

Clean up whitespace

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
2021-11-17 14:40:48 -08:00
Esteban Papp 6d8ca966f3 Detects changes in size of the copied runtime dependency (#5711)
* Detects changes in size of the copied runtime dependency, this enables a 3rdparty to switch which runtime dependencies to use and get the new ones copied

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* simplifies some parameters, (addresses PR comments)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-11-17 12:43:07 -08:00
Mike Balfour aaafb3ee34 Guard against creating a PreviewRenderer with uninitialized RPI. (#5708)
This was causing the SerializeContextTools executable to crash.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-11-17 13:30:03 -06:00
Tommy Walton f5537b4b47 Merge pull request #5675 from aws-lumberyard-dev/amzn-tommy/gitflow_211116_o3de2
Merge stabilization/2110 as of c3dacb1 to development
2021-11-17 11:26:41 -08:00
Luis Sempé b69d1ba2af Merge pull request #5686 from aws-lumberyard-dev/scripting/text_updates_pass3
Improved text generation and updates many node names, tooltips and categories
2021-11-17 11:06:42 -08:00
Tommy Walton 1e42261d76 Merge remote-tracking branch 'upstream/development' into amzn-tommy/gitflow_211116_o3de2
Signed-off-by: Tommy Walton <waltont@amazon.com>
2021-11-17 09:04:04 -08:00
Ken Pruiksma 8bccd36d03 Terrain detail textures support with bindless arrays (#5460)
* Added buffer for material properties of detail mateirals, storing them in a multi-indexed data vector. Updated shader with relevant struct and buffer, but the buffer will need to be moved out of the mateiral SRG to work.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added buffer for material properties of detail mateirals, storing them in a multi-indexed data vector. Updated shader with relevant struct and buffer, but the buffer will need to be moved out of the mateiral SRG to work.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added buffer for material properties of detail mateirals, storing them in a multi-indexed data vector. Updated shader with relevant struct and buffer, but the buffer will need to be moved out of the mateiral SRG to work.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* - Moved settings related to the detail material to a partial view srg owned by the terrain gem.
- Added support for base color in detail materials.
- Hooked up basic base color rendering of detail materials.
- Corrected the way the material data was stored.
- Added ref counting for detail materials so they can be released when no longer used.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added buffer for material properties of detail mateirals, storing them in a multi-indexed data vector. Updated shader with relevant struct and buffer, but the buffer will need to be moved out of the mateiral SRG to work.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* - Moved settings related to the detail material to a partial view srg owned by the terrain gem.
- Added support for base color in detail materials.
- Hooked up basic base color rendering of detail materials.
- Corrected the way the material data was stored.
- Added ref counting for detail materials so they can be released when no longer used.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Detail materials now put textures into bindless array that's accessed in the shader. Shader now pulls all the detail materal information for a single mateiral but does no blending.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Correcting rebase merge problem.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fix detail roughness fade out with distance.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Adding tests for new MultiIndexedDataVector functions

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Updates to move bindless array to separate SRG
- Exposed BindSrg() in renderpass so it's possible to add additional SRGs to a pass
- Created a TerrainSrg for use by the terrain forward shader
- Moved the bindless array out of the partial view SRG to the TerrainSrg

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Moved more properties out of the view srg to the terrain srg.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Spelling fixes

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing bug where the roughness min/max value were inverted. Also fixed bug where bad data would show for areas where there was no macro material.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Updates from PR review

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing case issues and updating function name due to a recent fix.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
2021-11-17 10:30:06 -06:00
Roman 9b6e2ed51d render solid skeleton option (#5610)
* render solid skeleton option

Signed-off-by: rhhong <rhhong@amazon.com>

* Fix broken build

Signed-off-by: rhhong <rhhong@amazon.com>

* CR update

Signed-off-by: rhhong <rhhong@amazon.com>
2021-11-17 08:05:03 -08:00
Nicholas Lawson 13782187a3 Update astc-encoder package to use SSE4.1 across all platforms (#5676)
* Updates o3de to point at the new sse4.1-enabled astc encoder package

Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>
2021-11-17 08:03:42 -08:00
lsemp3d 416b44333e Removed string copy per PR feedback
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-17 07:56:09 -08:00
lsemp3d a623f04f46 Applied feedback from PR
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-17 07:52:46 -08:00
AMZN-AlexOteiza e07cb1f2ed Re-enabled linux tests physics (#5701)
* Re-enabled linux tests physics

* Fix for python load errors on Linux (#5627)

* Explicitly load libpython on Linux

Downstream loads of python modules that weren't linked to libpython would
fail to load because libraries were loaded using the RTLD_LOCAL flag.  This
adds a function that will explicitly load libpython on Linux using the
RTLD_GLOBAL flag.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix misspelled function name

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Addressing PR feedback

- Updates naming and location of things.
- Adds load code to a Gem template.
- Updates error checking.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address further feedback

Removes the api function in favor of just having modules inherit off a
PythonLoader class, that way we get RAAI behavior and lifetime management
for free.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
Signed-off-by: aljanru <aljanru@amazon.co.uk>

Co-authored-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
2021-11-17 14:30:41 +00:00
Tom Hulton-Harrop a6164ca2cd Fix for camera roll behavior when in 'Be this camera' mode (#5658)
* fix for camera roll behavior when in 'Be this camera' mode

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates for camera tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for failing unit test - require default function

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
2021-11-17 12:27:23 +00:00
galibzon 155fe77f5d ShaderMetricsSystem spawns a lot of warnings (#5661)
* ShaderMetricsSystem spawns a lot of warnings
when run Atom_RPI.Tests

Added @user@ path alias definition.

* When running unit tests, using AZ::Utils::GetProjectPath() will resolve
to something like:
"/data/workspace/o3de/build/linux/External/Atom-9a4d112b/RPI/Code/Cache"
The ShaderMetricSystem.cpp writes to the @user@ folder and the following
runtime error occurs:
"You may not alter data inside the asset cache.  Please check the call
stack and consider writing into the source asset folder instead."
"Attempted write location:
/data/workspace/o3de/build/linux/External/Atom-9a4d112b/RPI/Code/Cache/user/shadermetrics.json"
To avoid the error We use AZ::Test::GetEngineRootPath();

Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com>
2021-11-17 05:47:25 -06:00
AMZN-Igarri 68a2561dc1 Fixed - Current Camera Reset - When making a new Entity, or add a new Component, you are immediately taken out of current Camera View. (#5650)
* Fixed Camera getting out of view when adding new entity

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Reformatted File

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* fixed case formatting

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Namespace comments

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Addressed review comments

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* More feedback

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
2021-11-17 09:58:31 +00:00
lumberyard-employee-dm f245c0a7c2 Cherry-picking changes for EngineFinder.cmake. (#5682)
This fixes the cmake configuration errors when using a project-centric
workflow with newly crated projects
Original Commit hash: 289d783

fixes #5643

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-11-16 20:40:58 -06:00
Mike Balfour 551e6010dd Add support for getting the level entity when prefabs are enabled. (#5680)
* Add support for getting the level entity when prefabs are enabled.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Made a little prettier.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Addressed PR feedback plus fixed the crash when the level component failed to add.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-11-16 19:23:53 -06:00
lsemp3d 2e733b4950 Merge branch 'development' into scripting/text_updates_pass3 2021-11-16 17:19:31 -08:00
lsemp3d de544bf34a Updated the AWS node names
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-16 17:00:36 -08:00
Alex Peterson 92510df373 Fix missing clip to world matrix data (#5677)
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com>
2021-11-16 16:34:43 -08:00
lsemp3d fabf61688d Improved generation and look up for BehaviorProperty and updates AWS node names
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
2021-11-16 16:24:48 -08:00
AMZN-nggieber 0d17e575a7 Fix: Display Repo Gems on Repo Screen Correctly (#5638)
Signed-off-by: nggieber <nggieber@amazon.com>
2021-11-16 15:53:51 -08:00
Qing Tao 2ae8477683 ATOM-13512 Altering IBL ImageProcessor .preset Does Not Force Assets to Rebuild (#5639)
Changes include:
- Move config files from ImageProcessingAtom/Config/ folder to ImageProcessingAtom/Assets/Config/ folder so it can be watched as source depencies.
- Change GetSuggestedPreset function so it can return certain preset for certain file name.
- Move file mask mappings from preset to ImageBuilder.settings. But the file masks in preset can still be used.
- Changed from using project config folder's imageBuilder.Settings for override to using it as json merge patch.
- Expose GetFileHash function in AssetBuilderSDK api.


Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
2021-11-16 15:25:13 -08:00
mrieggeramzn 6c1eefe605 Fix for two viewports not computing the right camera matrices (#5672)
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
2021-11-16 15:08:28 -08:00