Commit Graph

12122 Commits

Author SHA1 Message Date
Vicky 8743155b73 Merge pull request #76 from aws-lumberyard-dev/Atom/qingtao/ATOM-13791
ATOM-13791 Editor: ImGui profiling tools doesn't work correctly due to disabled RenderPipelines
LYN-2908 Pressing Home button crashes the Editor
2021-04-15 15:19:25 -07:00
guthadam 7f53b931a3 Merge branch 'main' into Atom/guthadam/material_dialog_button_and_modality_fixes 2021-04-15 16:59:09 -05:00
puvvadar b7ce56a036 Merge branch 'main' into mpgem_editor 2021-04-15 14:37:56 -07:00
puvvadar 2309c06709 Fix merge error in MP Gem Module 2021-04-15 14:37:15 -07:00
moudgils abf26eede1 Bump REsourcePoolBuilder as the bufferBindFlags were updated 2021-04-15 14:00:40 -07:00
qingtao ef30f49bf9 Fixed a linux compile issue. 2021-04-15 13:29:29 -07:00
srikappa-amzn 76af009190 Merge pull request #72 from aws-lumberyard-dev/Prefab/RelativePathForNewPrefabs
Make creation of new prefabs use a relative path to the project
2021-04-15 13:20:18 -07:00
spham 66517b22e0 Updating how to calculate the ENGINE_ROOT path based on the CURRENT_PATH value 2021-04-15 13:06:27 -07:00
gallowj a9516c6498 updated the ref to dccsi env that changed 2021-04-15 15:04:36 -05:00
guthadam 9516912b9c Merge branch 'main' into Atom/guthadam/material_dialog_button_and_modality_fixes 2021-04-15 15:03:26 -05:00
Terry Michaels 020d7801bb Make sure Recent Files list is correctly enabled/disabled when the list changes (#73)
Make sure Recent Files list is correctly enabled/disabled when the recent files list changes
2021-04-15 14:28:57 -05:00
dmcdiarmid-ly 8a589ff3e1 Merge pull request #68 from aws-lumberyard-dev/Atom/dmcdiar/LYN-2772
[LYN-2772] Adding White Box Component to an Entity silently crashes the Editor
2021-04-15 12:26:37 -07:00
pereslav a5fdbddeda Merged MultiplayerPipeline from CodeCommit 2021-04-15 20:24:50 +01:00
mbalfour e0a9c4b154 Merge branch 'main' of https://github.com/aws-lumberyard/o3de 2021-04-15 14:22:06 -05:00
spham dbae71c511 Fixes for android nightly unit tests
- Fix broken test launcher caused by change in unit test module registry format
- Fix test runner script's ENGINE_ROOT (re-parenting) path caused by move of file to different folder
- Adding step to always perform an android sdk update to latest creating and launching android virtual device (AVD)
2021-04-15 11:57:23 -07:00
luissemp f938fde4b0 Compile fix 2021-04-15 11:54:45 -07:00
guthadam 48e53ac66b Correctingtypo 2021-04-15 13:50:29 -05:00
Nicholas Van Sickle 2f698626cf Merge pull request #64 from aws-lumberyard-dev/nvsickle/CherryPickContextMenuFix
Cherry-pick: Fix context menu popping up in EditorViewportWidget when it shouldn't
2021-04-15 11:33:57 -07:00
jackalbe 0997a2cfbf Merge branch 'main' into sceneapi_script_regression 2021-04-15 13:22:45 -05:00
jackalbe 80f8c0f68b behavior context class SceneGraph::NodeIndex -> "NodeIndex" 2021-04-15 13:21:24 -05:00
srikappa c63f09adce Merge branch 'main' into Prefab/CreatePrefab 2021-04-15 11:08:27 -07:00
gallowj a9345646f8 fixing a hardcoded path typo that someone submitted on accident. 2021-04-15 13:08:13 -05:00
gallowj cc7b4fc251 Updated all materials, did some mesh cleaning adding source file as well. 2021-04-15 13:06:27 -05:00
srikappa 4da29a09d2 Merge branch 'main' into Prefab/RelativePathForNewPrefabs 2021-04-15 11:01:15 -07:00
amzn-sj a81ca4490f Move EMotionFX's OpenGL dependency to 3rd Party and make sure Mac builds successfully 2021-04-15 10:42:34 -07:00
guthadam 2baa0db2de Standardizing dialog button boxes across material editor and component
Making dialogs modal

https://jira.agscollab.com/browse/ATOM-15173

https://jira.agscollab.com/browse/ATOM-15174
2021-04-15 12:38:07 -05:00
hultonha 9d84fdcb23 Merge branch 'main' into hultonha_LYN-2528_whitebox_prefab 2021-04-15 18:26:54 +01:00
hultonha 7ff0c5c33a fix reserve call that should have been resize - add extra handling to output error 2021-04-15 18:17:02 +01:00
luissemp f5791ee60a Fixed compile error and added Setters to Node Palette 2021-04-15 10:08:07 -07:00
luissemp 53e84b3820 Fixed scoping rules for variables 2021-04-15 09:35:09 -07:00
greerdv 14f7883425 Merge pull request #15 from aws-lumberyard-dev/limit_max_scale
setting max value for scale
2021-04-15 17:27:07 +01:00
luissemp fbe1b53617 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into main 2021-04-15 09:24:06 -07:00
Ken Pruiksma 01dc097fa6 Merge pull request #66 from aws-lumberyard-dev/pruiksma/ATOM-15240
ATOM-15240 Fixing thumbnails attempting to use a feature processor that no longer exists.
2021-04-15 11:20:19 -05:00
greerdv 3f49553b46 Merge branch 'main' into non-uniform-scale-visibility 2021-04-15 17:07:25 +01:00
greerdv 582b098ed2 removing unused local variable 2021-04-15 17:06:56 +01:00
Ulugbek Adilbekov ebebc05cd1 Reenable Blast Automated tests (#42)
Co-authored-by: Ulugbek Adilbekov <ulugbek@amazon.com>
2021-04-15 16:16:31 +01:00
greerdv 3bbef11d15 Merge branch 'main' into non-uniform-scale-visibility 2021-04-15 14:17:11 +01:00
greerdv e989a2e697 Merge branch 'limit_max_scale' of https://github.com/aws-lumberyard-dev/o3de into limit_max_scale 2021-04-15 14:00:44 +01:00
greerdv 10ab7666db Merge branch 'main' into limit_max_scale 2021-04-15 13:44:53 +01:00
greerdv 2bfb93e5e1 fixing non-uniform scale for mesh on activation 2021-04-15 12:34:35 +01:00
amzn-sean 23cf2d5d68 SystemComponent is now only build in PhysX.Static, instead of most of the Physx projects. 2021-04-15 12:24:48 +01:00
dmcdiar 20c1454e4b Added the ShaderRead buffer bind flag to the static and dynamic input assembly pools, and one creation of a static input assembly buffer. 2021-04-15 03:41:20 -07:00
jjjoness 390aa36480 Merge branch 'main' into LYN-1901 2021-04-15 11:08:04 +01:00
jjjoness 11081aeddd Changed logo to O3DE 2021-04-15 11:01:08 +01:00
hultonha 7c5f7181eb updates following review feedback - remove explicit resize and update concrete type to alias 2021-04-15 10:32:46 +01:00
greerdv 4c582a2b0a Merge branch 'main' into non-uniform-scale-mesh 2021-04-15 08:29:57 +01:00
greerdv 79a34f87b0 fixing merge conflicts 2021-04-15 08:28:50 +01:00
greerdv d8169e08fb merging from main 2021-04-15 08:18:11 +01:00
srikappa b6492121ca Merge branch 'main' into Prefab/CreatePrefab 2021-04-15 00:07:29 -07:00
qingtao fa7f61cf0d ATOM-13791 Editor: ImGui profiling tools doesn't work correctly due to disabled RenderPipelines
- Added pause/resume button to ImGui Profiler to pause/resume profiling
- Added showing pass execution timeline
- Change TimestampResult to include both begin tick and duration tick. Update some function names of TimestampResult.
- Update some functions names in Pass.
- Stop showing accumulated time for ParentPass.
- Fixed a crash issue with ImGuiManager which doesn't have default font.
2021-04-14 22:48:46 -07:00