Commit Graph

158 Commits

Author SHA1 Message Date
Tommy Walton 7de6bc5b23 Add RoundUpToMultiple and DivideAndRoundUp functions to MathUtils.h (#6989)
* Add RoundUpToMultiple and DivideAndRoundUp functions to MathUtils.h

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Rename DivideByMultiple2 back to DivideByMultiple, now that I've confirmed it's not in use in the codebase. RHI::DivideByMultiple can be fully deprecated in favor of AZ::DivideAndRoundUp at a later date, once the deprecation strategy has been finalized.

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Update based on PR feedback

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Switched from std::numeric_limits to AZStd::numeric_limits and updated the header to indicate it works for non-power of two alignments, but that SizeAlignUp is more efficient if the alignment is a power of 2

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Added missing arguments to the assert, and a missing namespace and include that failed to compile on non-unity builds

Signed-off-by: Tommy Walton <waltont@amazon.com>
2022-02-18 12:29:44 -08:00
moudgils 4bf6b6ba15 Add 3p vulkan validation layer support. (#7540)
* Add 3p vulkan validation layer support. Enabling device validation will automatically load the VkLayer_khronos_validation.dll ensuring that validation checks will work correctly

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Addressed feedback

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Updating the hash to the new 3p package

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>
2022-02-15 10:22:32 -08:00
Chris Burel bdac374775 Fix case-insensitive non-portable include paths
Signed-off-by: Chris Burel <burelc@amazon.com>
2022-02-10 15:36:22 -08:00
Jeremy Ong aec7b58c39 Introduce Atom/GraphicsDevMode settings registry key
When `"Atom": {"GraphicsDevMode": true}` is found in a `.setreg` file,
PDBs for all shaders will be emitted to their corresponding output
locations. This allows global PDB generation without needing to
explicitly modify each `.shader` file to include the `GenerateDebugInfo`
compilation option.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
2022-02-10 02:27:49 -07:00
moudgils 608411ab99 Metal pso caching support via MTLBinaryArchive (#7212)
* PipelineLibrary (PSO Caching) support for Metal

- API changes to handle Metal drivers implictly doing save/load of PipelineLibrary data
- Fixed up code related to Metal device selection
- PipelineLibrary support for Mac and ios

Signed-off-by: moudgils <moudgils@amazon.com>

* Fix compile errors for Dx12, Vulkan backend + Unit tests

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Fixed errors related to M1 GPU

Signed-off-by: moudgils <moudgils@amazon.com>

* Fix a minor 'tab' validation issue

Signed-off-by: moudgils <moudgils@amazon.com>

* Addressed feedback

Signed-off-by: moudgils <moudgils@amazon.com>

* Minor feedback

Signed-off-by: moudgils <moudgils@amazon.com>

* Added a few asserts

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Fix a typo

Signed-off-by: moudgils <moudgils@amazon.com>
2022-02-02 10:50:37 -08:00
dmcdiarmid-ly 5f7a30f8da Added DiffuseProbeGrid Visualization passes, shaders, and editor controls.
Changed the DiffuseGI passes to override IsEnabled() instead of exiting early from FrameBeginInternal.

Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
2022-01-29 19:37:46 -07:00
lumberyard-employee-dm b9824ed172 Updated all array_view uses with the C++20 span. (#7157)
* Updated all array_view uses with the C++20 span.

The updates were done in the following order
1. `AZStd::array_view<([^>].+)\* ?>`  -> `AZStd::span<\1 const>`
2. `AZStd::array_view<(?:const )(.+)>` -> `AZStd::span<const \1>`
3. `AZStd::array_view` -> `AZStd::span`

Removed the implementation of array_view.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added missing whitespace between `const` and the typename for spans.

Updated the ShaderTest comparison of the ShaderResourceGroupLayout span
to compare the sizes as well

Updated comments on some of the methods that stated that they return "an
array" to mention they return "a span".

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-26 16:15:47 -06:00
lumberyard-employee-dm f3e9e41f4f Adding partial implementation of C++20 concepts and range functions for AZStd::span (#7102)
* Adding partial implementation of C++20 concepts and range functions for AZStd::span

The new concepts to discovered existing issues with the PathIterator and deque::iterator classes
PathIterator wasn't properly an input_iterator and therefore the Path classes weren't a range due to an incorrect const_iterator alias
The deque::iterator classes was missing the operator+ friend function that accepted a (ptrdiff_t, deque::iterator) to fulfill the random_access_iterator concepts

The AZStd implementations of (uninitialized_)copy(_n), (uninitialized_)move(_n) and (uninitialized_)file(_n) have been optimized to use memcpy and memset based on fulfilling the contiguous_iterator concept

Fixed invalid AZStd::vector inserts in FrameGraphExecuter.cpp and SliceditorEntityOwnershipService.cpp
The code was trying to copy the underlying addresses for vector<unique_ptr> to a vector<raw pointer> using insert, which it was doing by using memcpy.

relates to #6749

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed the `fixed_vector` emplace function to not move initialized
elements using uninitialized_move.

This was causing initialized elements of the fixed_vector to be
overwritten with the element at the emplace position.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed clang warnings about variables that are set, but never read

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the `az_has_builtin_is_constant_evaluated` define to not have
"()" as is not a macro.

This helps prevent users from using `az_has_builtin_is_constant_evaluated`
define in a situation where they want to know if the function is being
evaluated in a compile time context.
In that case they need to use the `az_builtin_is_constant_evaluated()`
macro (which of course looks quite similiar) but does not have the word
"has" in it..

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZStd span class to be C++20 compliant.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Changed phrase "DoesNotCompiles" to be more grammatically correct.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added more unit test for AZStd span

Fixed an the the return type of the subspan template overload to account
for the source span having a dynamic extent.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed unused variable from span unit test.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2022-01-24 17:09:08 -06:00
Daniel Edwards 0a5f472f43 Clang 13: Fix build errors ...
... due to local variables only being written to (but never read).

Signed-off-by: Daniel Edwards <dev@danieledwards.de>
2022-01-23 22:29:03 +01:00
AMZN-byrcolin c778606c89 Templates restricted (#6498)
* Templates/Restricted upgrade/fixes:
Fixed template storage format: templates now only store true relative paths and no longer save "origin" paths and "optional" has been removed, it was never used.
Upgraded all templates to new standard
Template system now correctly handles child objects: Child objects no longer have to specify restricted they inherit from parent
Restricted now operates at the object level and makes no assumptions about parent
Restricted templates can now be combined and seperated on creation
ly_get_list_relative_filename has been deprecated for o3de_pal_dir
All Gems/Projects/Templates updated to use new code

Signed-off-by: byrcolin <byrcolin@amazon.com>
2022-01-14 10:27:20 -08:00
dmcdiarmid-ly d5980da3d4 Merge pull request #6377 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-16886
Vulkan validation fixes for RayTracing
2021-12-13 12:46:53 -07:00
dmcdiarmid-ly da8967d570 Minor change to comments
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
2021-12-13 12:03:40 -07:00
dmcdiarmid-ly 4d187b0980 Minor changes to RayTracingScratchBuffer flag.
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
2021-12-12 18:43:12 -07:00
dmcdiarmid-ly 497fe8eccc Fixes for Vulkan validation warnings related to RayTracing and DiffuseGI.
Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com>
2021-12-12 18:02:25 -07:00
rgba16f ab859d1979 Change Vulkan RHI CommandList::SetStreamBuffers to not do 2 memory allocation per draw by using fixed_vector
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
2021-12-10 19:08:18 -06:00
moudgils 2aecf9557c Fixed SRG updated related crash (#6317)
Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>
2021-12-10 09:26:41 -08:00
moudgils 3540974b08 Multiple bug fixes (#6221)
* Multiple bug fixes
 - Handle Dx12 validation error related to multiple resource transitions happening on the same resource.
 - Added API to better query for image/buffer views associated with an attachment.
 - Address possible serialization issues by usage of size_t
 - Reduced number of Descriptor sets allowed per SRG Pool in order to reduce descriptor waste.

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Addressed minor feedback

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Fix compile issues

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Missed a few other fixes

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>
2021-12-09 09:45:45 -08:00
Esteban Papp 0b9497cd45 Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-12-02 17:12:25 -08:00
moudgils 1294cd0d7f Various Vulkan fixes (#5880)
* Various Vulkan fixes
- Swapchain related fix for UI editor
  -  Object of type VkQueue is simultaneously used in the main thread and the queue thread. Pushed the swapchain invalidation to the presentation queue thread

- Added padding for DepthOfFieldData to ensure it is 16 byte aligned
- Added aspect flag for SMAAEdgeDetectionTemplate pass
- Reduced MaxUnboundedArrayDescriptors so that it is under the maxDescriptorSetSampledImages limit
- Added CopyRead flag for ReflectionScreenSpaceBlurPass related transient resources.

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>

* Missed file

Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com>
2021-11-29 13:33:48 -08:00
Nicholas Van Sickle 8d5dd4e35f Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
2021-11-11 10:15:52 -08:00
jiaweig d5081a47db Fix/update swapchain recreation on vsync interval changes (#5502)
Signed-off-by: jiaweig <51759646+jiaweig-amzn@users.noreply.github.com>
2021-11-10 13:32:23 -08:00
rgba16f cebf6e2de3 Atom CPU threading optimization (#5481)
* Small change to make the RasterPass Scope jobs split the work more evenly over the cores

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update with PR feedback. Remove scale of EstimatedItemCount, modify the command list cost threshold instead

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
2021-11-10 12:08:55 -08:00
jiaweig e3b1c4b7d0 Move swapchain and image recreation to the end of the frame (#5388)
Signed-off-by: jiaweig <jiaweig@amazon.com>
2021-11-09 11:27:32 -08:00
Danilo Aimini e4df621f88 Merge pull request #5052 from aws-lumberyard-dev/daimini/gitflow_211027_o3de
GitFlow 10/27/21 (stabilization2110 to development) - O3DE
2021-10-27 17:45:45 -07:00
jiaweig b9d51e53eb Combine stencil face bits
Signed-off-by: jiaweig <jiaweig@amazon.com>
2021-10-27 03:59:04 -07:00
galibzon 42a14079f2 Fix naming for DisableOptimizations vs DxcDisableOptimizations (#5016)
Signed-off-by: garrieta <garrieta@amazon.com>
2021-10-26 17:48:28 -05:00
moudgils ee043f4fed Fix RHI/Subpass sample for Vulkan. The issue was that we were exectui… (#4904)
* Fix RHI/Subpass sample for Vulkan. The issue was that we were exectuing the sub-pass groups more than once when parallel encoding was used.

Signed-off-by: moudgils <moudgils@amazon.com>

* Added a minor comment

Signed-off-by: moudgils <moudgils@amazon.com>

* Minor perf improvement

Signed-off-by: moudgils <moudgils@amazon.com>
2021-10-22 12:10:15 -07:00
jiaweig 0dfa08cac8 ATOM-16625 [RHI][Vulkan] Swapchain creation issue on viewports (#4854)
* Refactor Vulkan swapchain so it can recreate when error occurs

Signed-off-by: jiaweig <jiaweig@amazon.com>

* revert the workaround

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Move semaphore. Revert some viewport changes.

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Added comments. Moved recreation out of AcquireNewImage.

Signed-off-by: jiaweig <jiaweig@amazon.com>
2021-10-22 10:46:21 -07:00
moudgils 693d849bd1 Vulkan fixes (#4710)
* Disable partial Descriptor Set updates as Vk validation layer does not like that

Signed-off-by: moudgils <moudgils@amazon.com>

* Enable parallel encoding for Vulkan
Disable partial SRG updates for Vk as the validation layer did not like that. There is a way to just updat SRG constants but that will require more work
Fix a bunch of Vulkan validation errors (mostly the ones spammming each frame)

Signed-off-by: moudgils <moudgils@amazon.com>

* Minor feedback update

Signed-off-by: moudgils <moudgils@amazon.com>
2021-10-15 13:35:28 -07:00
lumberyard-employee-dm 97e9f4dc7d [LYN-6838] Various Monolithic shutdown fixes for the GameLauncher (#4564)
* Added a stateless allocator which uses AZ_OS_MALLOC/AZ_OS_FREE to
allocate memory for objects in static memory.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the Maestro and LyShine Anim Nodes to use the
stateless_allocator for its static containers.

This prevents crashes in static de-init due to the SystemAllocator being
destroyed at that poitn

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the EBus AllocatorType to use the EBusEnvironmentAllocator

Because the EBus Context resides in static memory, the SystemAllocator
lifetime is shorter than the EBus Context.

This results in shutdown crashes in monolithic builds due to all of the
gem modules being linked in as static libraries and the EBus context now
destructing at the point of the executable static de-init, instead of
the module de-init, where the SystemAllocator would still be around.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed an assortment of shutdown issues due to deleting objects after
AZ allocators are no longer available

Fixed the NameDictionary IsReady() function to not assert when the
dictionary when invoked after the environment variable it was stored in
was destroyed.
Updated the NameData destructor to check that the NameDictionary
IsReady() before attempting to remove itself from the dictionary

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed NameDictionary destory workflow, to reset the EnvironmentVariable
instance

Updated the EnvironmentVariable instance to store the NameDictionary as a
value.

Added a rvalue reference `Set` function overload to the
EnvironmentVariable class to support move only types.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Clang 6.0.0 build fixes

The C++17 std::launder feature isn't available in that compiler version

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-10-13 09:38:36 -05:00
moudgils 5cefd552a6 - Optimize SRG compilation to not update the whole SRG if not needed across all backends (#4499)
- Each resource type is tracked and updated separately
- Added caching ability for Raytracing srg to save ~2ms for a scene containing 100 x 50 vegetation patch

Signed-off-by: moudgils <moudgils@amazon.com>
2021-10-12 13:24:40 -07:00
Scott Romero a95c609bd8 [development] Migrate Atom CPU timing stats tracking to use global stats profiler (#4549)
This change is a preparation for moving the CPU profiler/visualization system from Atom into its own Gem by removing the dependency on local time tracking object AZ::RHI::CpuTimingStatistics

Full changes include:
- Removed all usage of AZ::RHI::CpuTimingStatistics
-- Replaced with pushing to AZ::Statistics::StatisticalProfilerProxy global instance
- Promoted VariableTimer from AZ::RHI to AZ::Debug
- Removed now unused CpuTimingStatistics.h

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2021-10-11 14:00:42 -07:00
Chris Burel f5effaabcc Consolidate all xcb functionality into one subdirectory
The Linux platform has multiple windowing systems. Support for xcb is
currently in progress, support for Wayland is planned in the future. The
way the current xcb support is included is by making some file with a
`_xcb` suffix, and placing `#if PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB` around
most of that file's contents.

With this change, all of the code in AzFramework that uses xcb directly is
inside the `Platform/Common/Xcb` subdirectory. It greatly reduces the
amount of code in compile-time `#ifdef` checks for the chosen windowing
system. It also provides a logical place to include O3DE-specific xcb
C++ wrappers and interfaces, without polluting non-xcb related code.

Signed-off-by: Chris Burel <burelc@amazon.com>
2021-09-27 11:44:55 -07:00
Scott Romero 8cbc5bc447 [development] Atom CPU profiler include cleanup (#4272)
- Removed all unnecessary includes to Atom CpuProfiler.h
 - Added includes to AzCore Profiler.h where necessary

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2021-09-23 11:14:22 -07:00
jiaweig 61a9223256 ATOM-16079 [RHI][Vulkan] - Linux Swapchain rendering issue on the first frame (#4129)
* Fix out-of-date swapchain when QT window is not activated.

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Removed new code of the previous hack.

Signed-off-by: jiaweig <jiaweig@amazon.com>
2021-09-21 13:46:22 -07:00
Scott Romero 36bcf5849a [development] Migrated Atom CPU profiler to utilize new AzCore Profiler interface and related macros (#4160)
- Added new interface type AZ::Debug::Profiler to externally register profiler systems
 - Modified the Atom CPU profiler to register as an AzCore profiler
 -- This allows full engine markers to be visualized in the associated ImGui tool
 - Converted all AZ_ATOM_PROFILE_* macros to use AZ_PROFILE_* macros instead

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2021-09-20 11:40:57 -07:00
Dihara Wijetunga db14d37805 Fixed crash in Atom Vulkan RHI when physical device limits timestampComputeAndGraphics is false (#4051)
* Fixed crash in Atom Vulkan RHI when physical device limits timestampComputeAndGraphics is false.

Signed-off-by: Dihara Wijetunga <Dihara.Wijetunga@imgtec.com>

* Revert "Fixed crash in Atom Vulkan RHI when physical device limits timestampComputeAndGraphics is false."

This reverts commit f2b7d4eb704ef13701cb66b6b5802cb4e5eb9632.

Signed-off-by: Dihara Wijetunga <Dihara.Wijetunga@imgtec.com>

* Moved ATOM Vulkan RHI Device::InitFeaturesAndLimits() after m_commandQueueContext is initialized.

Signed-off-by: Dihara Wijetunga <Dihara.Wijetunga@imgtec.com>
2021-09-16 10:08:34 -07:00
AMZN-tpeng 1591f65192 [ATOM][RHI][Vulkan] - Account for null descriptor for sampler. (#4127)
Signed-off-by: Peng <tonypeng@amazon.com>
2021-09-15 15:14:33 -07:00
Esteban Papp 5965760612 Merge branch 'development' into cmake/warn_virtual
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-10 20:27:01 -07:00
bosnichd 141cb55903 Fix issue #4045 (#4053)
* Remove unused Vulkan ShaderDescriptor class.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Add missing dependency on Gem::Atom_RHI.Public

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Revert changes made to Gems/Atom/RHI/Vulkan/Code/* in https://github.com/o3de/o3de/pull/4021, and instead just check a trait to determine whether the RHI Vulkan targets have been defined else where. Gems/Atom/RHI/Vulkan/Code/CMakeLists.txt maybe needs to be revisited at some point, but my changes are causing numerous issues on mac so this just restores the prior behavior for all platforms while also providing a mechanism for any platform to simply define exactly what Vulkan related targets it needs independently.

Signed-off-by: bosnichd <bosnichd@amazon.com>
2021-09-10 13:12:45 -06:00
Chris Burel 0445ec3956 Remove references to unsupported "xlib" windowing system support (#4028)
Support for X clients is provided by xcb instead.

Signed-off-by: Chris Burel <burelc@amazon.com>
2021-09-09 16:13:23 -07:00
Esteban Papp 9f6d4125b8 Merge branch 'development' into cmake/warn_virtual
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-09 11:50:40 -07:00
bosnichd 9976ee2b8e Miscellaneous fixes and PAL changes required for restricted platforms. (#4021)
* Miscellaneous fixes and PAL changes required for restricted platforms.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Rename O3DE::ProjectManager::ProjectUtils::ReplaceFile -> ReplaceProjectFile to prevent conflict with Windows ReplaceFile #define

Signed-off-by: bosnichd <bosnichd@amazon.com>
2021-09-09 12:09:17 -06:00
Steve Pham 6cb2222da8 Linux native window (#3975)
Initial implementation of Native Window for Linux

Signed-off-by: Steve Pham <spham@amazon.com>
2021-09-09 10:49:39 -07:00
Steve Pham e6573766c2 Fixes for release builds for unused variable warnings (#4000)
Signed-off-by: Steve Pham <spham@amazon.com>
2021-09-08 21:13:36 -07:00
Esteban Papp 860b28c10b more fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-08 08:48:32 -07:00
moudgils 4d5b047c1b Fix PipelineLibraries (DX12 backend). (#3768)
* Fix loading of PipelineLibraries from disk for DX12 backend.

Signed-off-by: moudgils <moudgils@amazon.com>

* Disabled Saving out PipelineLibraries (for DX12) if pix or Renderdoc is enabled.
Addressed some feedback

Signed-off-by: moudgils <moudgils@amazon.com>

* Fixed an issue withe loading PipelineLibraries and added a cleaner abstraction to not save empty libraries for dx12

Signed-off-by: moudgils <moudgils@amazon.com>
2021-09-07 11:03:11 -07:00
Esteban Papp 26d277cc14 Merge branch 'development' into issues/3202
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-09-01 15:19:32 -07:00
Esteban Papp 9585096829 adds include paths for Atom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-31 13:29:54 -07:00
Esteban Papp 7248029e67 Android fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-31 10:07:05 -07:00