mrieggeramzn
cab09dc4ae
Adding better decal culling ( #6519 )
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* Adding better decal culling
Signed-off-by: mrieggeramzn <mriegger@amazon.com >
* removing accidental commit
Signed-off-by: mrieggeramzn <mriegger@amazon.com >
* Breja's suggestion for decal sphere size estimation
Signed-off-by: mrieggeramzn <mriegger@amazon.com >
* Removing unused variable
Signed-off-by: mrieggeramzn <mriegger@amazon.com >
2022-01-04 11:27:43 -05:00
mrieggeramzn
35b7705119
Atom/mriegger/overflow ( #6119 )
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* first pass
Signed-off-by: mrieggeramzn <mriegger@amazon.com >
* more nice fixes
Signed-off-by: mrieggeramzn <mriegger@amazon.com >
* feedback addressing
Signed-off-by: mrieggeramzn <mriegger@amazon.com >
2021-12-06 13:33:13 -08:00
santorac
7ba9926202
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
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Fixed an issue where the shader builder would incorrectly succeed when the .azsl file is missing.
Also renamed some variables for more consistency.
Updated all .shader files accordingly.
Signed-off-by: santorac <55155825+santorac@users.noreply.github.com >
2021-10-22 11:10:37 -07:00
moudgils
1c2f5ab6d5
Add support for LowEndRenderPipeline for mobile and the cleanup associated with it ( #2292 )
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Signed-off-by: moudgils <moudgils@amazon.com >
2021-07-20 14:58:54 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
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* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Chris Galvan
d7574777a8
Resolved merge conflicts
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2021-07-02 12:42:44 -05:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
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* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Gene Walters
4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
2021-06-28 19:09:20 -07:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
Doug McDiarmid
dc1d34c83f
NoMSAA supervariant support
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Added a ShaderSystem supervariant to provide a system-wide supervariant name.
Changed ShaderAsset to append the system-wide supervariant name when searching for supervariants.
Added the NoMSAA supervariant to several shaders.
2021-06-18 16:39:32 -07:00
mriegger
bcea9f29a8
Improved variable name
2021-05-12 22:11:49 -07:00
Terry Michaels
8ddfcabae7
Removed unneeded comments ( #673 )
2021-05-10 22:02:30 -05:00
Michael Riegger
b5d62b9cf6
Better variables
2021-05-04 10:36:57 -07:00
Michael Riegger
cc15e0d489
Avoid alignment issue if it ever went to cbuffer
2021-05-03 13:19:53 -07:00
Michael Riegger
66d36137b7
Tabs to spaces
2021-04-28 10:53:52 -07:00
Michael Riegger
569c831532
Working PLS
2021-04-26 14:53:31 -07:00
Michael Riegger
f508c4a4b5
Initial pointlight shadow work
2021-04-24 00:28:43 -07:00
Chris Burel
28170ffe41
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
alexpete
8469c9ca0a
Integrating github/staging through commit 5f214be
2021-04-13 17:18:57 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00