remove structured binding from lambda to workaround msvc bug
Signed-off-by: hultonha <hultonha@amazon.co.uk>
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+2
-1
@@ -493,7 +493,8 @@ namespace AZ::SceneGenerationComponents
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// Copy node attributes
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AZStd::apply([](const auto&&... nodePairView) {
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((AZStd::for_each(begin(nodePairView), end(nodePairView), [](const auto& nodePair) {
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auto& [originalNode, optimizedNode] = nodePair;
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auto& originalNode = nodePair.first;
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auto& optimizedNode = nodePair.second;
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optimizedNode->CloneAttributesFrom(&originalNode.get());
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})), ...);
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}, std::tuple {
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