remove structured binding from lambda to workaround msvc bug

Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
hultonha
2021-07-14 13:13:28 +01:00
parent d69897fd86
commit f8a80468ab
@@ -493,7 +493,8 @@ namespace AZ::SceneGenerationComponents
// Copy node attributes
AZStd::apply([](const auto&&... nodePairView) {
((AZStd::for_each(begin(nodePairView), end(nodePairView), [](const auto& nodePair) {
auto& [originalNode, optimizedNode] = nodePair;
auto& originalNode = nodePair.first;
auto& optimizedNode = nodePair.second;
optimizedNode->CloneAttributesFrom(&originalNode.get());
})), ...);
}, std::tuple {