Merge remote-tracking branch 'upstream/development' into Atom/amzn-tommy/ExposeTransformLookAtToBehaviorContext

Signed-off-by: amzn-tommy <waltont@amazon.com>
This commit is contained in:
amzn-tommy
2021-09-23 10:54:34 -07:00
6 changed files with 20 additions and 16 deletions
@@ -57,7 +57,7 @@ namespace AZ
// Only allocate buffer if initial data is not empty
if (initialData != nullptr && initialDataSize > 0)
{
bufferAsset->m_buffer.resize(descriptor.m_byteCount);
bufferAsset->m_buffer.resize_no_construct(descriptor.m_byteCount);
memcpy(bufferAsset->m_buffer.data(), initialData, initialDataSize);
}
@@ -195,7 +195,7 @@ namespace EditorPythonBindings
if (!m_handler)
{
AZ_Error("python", false, "No EBus connection deteced; missing call or failed call to connect()?");
AZ_Error("python", false, "No EBus connection detected; missing call or failed call to connect()?");
return false;
}
@@ -307,7 +307,7 @@ namespace Multiplayer
class ClientDeepHierarchyTests : public ClientSimpleHierarchyTests
{
public:
static const NetEntityId ChildOfChildNetEntityId = NetEntityId{ 3 };
const NetEntityId ChildOfChildNetEntityId = NetEntityId{ 3 };
void SetUp() override
{
@@ -414,12 +414,12 @@ namespace Multiplayer
class ServerBranchedHierarchyTests : public HierarchyTests
{
public:
static const NetEntityId RootNetEntityId = NetEntityId{ 1 };
static const NetEntityId ChildNetEntityId = NetEntityId{ 2 };
static const NetEntityId ChildOfChildNetEntityId = NetEntityId{ 3 };
static const NetEntityId Child2NetEntityId = NetEntityId{ 4 };
static const NetEntityId ChildOfChild2NetEntityId = NetEntityId{ 5 };
static const NetEntityId Child2OfChild2NetEntityId = NetEntityId{ 6 };
const NetEntityId RootNetEntityId = NetEntityId{ 1 };
const NetEntityId ChildNetEntityId = NetEntityId{ 2 };
const NetEntityId ChildOfChildNetEntityId = NetEntityId{ 3 };
const NetEntityId Child2NetEntityId = NetEntityId{ 4 };
const NetEntityId ChildOfChild2NetEntityId = NetEntityId{ 5 };
const NetEntityId Child2OfChild2NetEntityId = NetEntityId{ 6 };
void SetUp() override
{
@@ -610,9 +610,9 @@ namespace Multiplayer
class ServerHierarchyOfHierarchyTests : public ServerDeepHierarchyTests
{
public:
static const NetEntityId Root2NetEntityId = NetEntityId{ 4 };
static const NetEntityId Child2NetEntityId = NetEntityId{ 5 };
static const NetEntityId ChildOfChild2NetEntityId = NetEntityId{ 6 };
const NetEntityId Root2NetEntityId = NetEntityId{ 4 };
const NetEntityId Child2NetEntityId = NetEntityId{ 5 };
const NetEntityId ChildOfChild2NetEntityId = NetEntityId{ 6 };
void SetUp() override
{
@@ -1132,9 +1132,9 @@ namespace Multiplayer
class ServerHierarchyWithThreeRoots : public ServerHierarchyOfHierarchyTests
{
public:
static const NetEntityId Root3NetEntityId = NetEntityId{ 7 };
static const NetEntityId Child3NetEntityId = NetEntityId{ 8 };
static const NetEntityId ChildOfChild3NetEntityId = NetEntityId{ 9 };
const NetEntityId Root3NetEntityId = NetEntityId{ 7 };
const NetEntityId Child3NetEntityId = NetEntityId{ 8 };
const NetEntityId ChildOfChild3NetEntityId = NetEntityId{ 9 };
void SetUp() override
{
+4
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@@ -37,6 +37,10 @@ endif()
# Set the default asset type for deployment
set(LY_ASSET_DEPLOY_ASSET_TYPE "mac" CACHE STRING "Set the asset type for deployment.")
# Set the deployment target for MacOS
set(LY_MAC_DEPLOYMENT_TARGET "11.0" CACHE STRING "Mac Deployment Target")
set(CMAKE_OSX_DEPLOYMENT_TARGET ${LY_MAC_DEPLOYMENT_TARGET})
# Set the python cmd tool
ly_set(LY_PYTHON_CMD ${CMAKE_CURRENT_SOURCE_DIR}/python/python.sh)
+1 -1
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@@ -13,7 +13,7 @@ set(CMAKE_OSX_ARCHITECTURES arm64)
set(LY_IOS_CODE_SIGNING_IDENTITY "iPhone Developer" CACHE STRING "iPhone Developer")
set(LY_IOS_DEPLOYMENT_TARGET "13.0" CACHE STRING "iOS Deployment Target")
set(LY_IOS_DEPLOYMENT_TARGET "14.0" CACHE STRING "iOS Deployment Target")
set(LY_IOS_DEVELOPMENT_TEAM "CF9TGN983S" CACHE STRING "The development team ID")