diff --git a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Buffer/BufferAssetCreator.cpp b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Buffer/BufferAssetCreator.cpp index bb80a1b8d2..feeeff36cf 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Reflect/Buffer/BufferAssetCreator.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Reflect/Buffer/BufferAssetCreator.cpp @@ -57,7 +57,7 @@ namespace AZ // Only allocate buffer if initial data is not empty if (initialData != nullptr && initialDataSize > 0) { - bufferAsset->m_buffer.resize(descriptor.m_byteCount); + bufferAsset->m_buffer.resize_no_construct(descriptor.m_byteCount); memcpy(bufferAsset->m_buffer.data(), initialData, initialDataSize); } diff --git a/Gems/EditorPythonBindings/Code/Source/PythonProxyBus.cpp b/Gems/EditorPythonBindings/Code/Source/PythonProxyBus.cpp index 38b29bcdf2..f9f9580c1a 100644 --- a/Gems/EditorPythonBindings/Code/Source/PythonProxyBus.cpp +++ b/Gems/EditorPythonBindings/Code/Source/PythonProxyBus.cpp @@ -195,7 +195,7 @@ namespace EditorPythonBindings if (!m_handler) { - AZ_Error("python", false, "No EBus connection deteced; missing call or failed call to connect()?"); + AZ_Error("python", false, "No EBus connection detected; missing call or failed call to connect()?"); return false; } diff --git a/Gems/Multiplayer/Code/Tests/ClientHierarchyTests.cpp b/Gems/Multiplayer/Code/Tests/ClientHierarchyTests.cpp index 38ea451c85..316f85c214 100644 --- a/Gems/Multiplayer/Code/Tests/ClientHierarchyTests.cpp +++ b/Gems/Multiplayer/Code/Tests/ClientHierarchyTests.cpp @@ -307,7 +307,7 @@ namespace Multiplayer class ClientDeepHierarchyTests : public ClientSimpleHierarchyTests { public: - static const NetEntityId ChildOfChildNetEntityId = NetEntityId{ 3 }; + const NetEntityId ChildOfChildNetEntityId = NetEntityId{ 3 }; void SetUp() override { diff --git a/Gems/Multiplayer/Code/Tests/ServerHierarchyTests.cpp b/Gems/Multiplayer/Code/Tests/ServerHierarchyTests.cpp index 70859909b3..385a4b83ae 100644 --- a/Gems/Multiplayer/Code/Tests/ServerHierarchyTests.cpp +++ b/Gems/Multiplayer/Code/Tests/ServerHierarchyTests.cpp @@ -414,12 +414,12 @@ namespace Multiplayer class ServerBranchedHierarchyTests : public HierarchyTests { public: - static const NetEntityId RootNetEntityId = NetEntityId{ 1 }; - static const NetEntityId ChildNetEntityId = NetEntityId{ 2 }; - static const NetEntityId ChildOfChildNetEntityId = NetEntityId{ 3 }; - static const NetEntityId Child2NetEntityId = NetEntityId{ 4 }; - static const NetEntityId ChildOfChild2NetEntityId = NetEntityId{ 5 }; - static const NetEntityId Child2OfChild2NetEntityId = NetEntityId{ 6 }; + const NetEntityId RootNetEntityId = NetEntityId{ 1 }; + const NetEntityId ChildNetEntityId = NetEntityId{ 2 }; + const NetEntityId ChildOfChildNetEntityId = NetEntityId{ 3 }; + const NetEntityId Child2NetEntityId = NetEntityId{ 4 }; + const NetEntityId ChildOfChild2NetEntityId = NetEntityId{ 5 }; + const NetEntityId Child2OfChild2NetEntityId = NetEntityId{ 6 }; void SetUp() override { @@ -610,9 +610,9 @@ namespace Multiplayer class ServerHierarchyOfHierarchyTests : public ServerDeepHierarchyTests { public: - static const NetEntityId Root2NetEntityId = NetEntityId{ 4 }; - static const NetEntityId Child2NetEntityId = NetEntityId{ 5 }; - static const NetEntityId ChildOfChild2NetEntityId = NetEntityId{ 6 }; + const NetEntityId Root2NetEntityId = NetEntityId{ 4 }; + const NetEntityId Child2NetEntityId = NetEntityId{ 5 }; + const NetEntityId ChildOfChild2NetEntityId = NetEntityId{ 6 }; void SetUp() override { @@ -1132,9 +1132,9 @@ namespace Multiplayer class ServerHierarchyWithThreeRoots : public ServerHierarchyOfHierarchyTests { public: - static const NetEntityId Root3NetEntityId = NetEntityId{ 7 }; - static const NetEntityId Child3NetEntityId = NetEntityId{ 8 }; - static const NetEntityId ChildOfChild3NetEntityId = NetEntityId{ 9 }; + const NetEntityId Root3NetEntityId = NetEntityId{ 7 }; + const NetEntityId Child3NetEntityId = NetEntityId{ 8 }; + const NetEntityId ChildOfChild3NetEntityId = NetEntityId{ 9 }; void SetUp() override { diff --git a/cmake/Platform/Mac/PAL_mac.cmake b/cmake/Platform/Mac/PAL_mac.cmake index 065b35d69c..561ce86570 100644 --- a/cmake/Platform/Mac/PAL_mac.cmake +++ b/cmake/Platform/Mac/PAL_mac.cmake @@ -37,6 +37,10 @@ endif() # Set the default asset type for deployment set(LY_ASSET_DEPLOY_ASSET_TYPE "mac" CACHE STRING "Set the asset type for deployment.") +# Set the deployment target for MacOS +set(LY_MAC_DEPLOYMENT_TARGET "11.0" CACHE STRING "Mac Deployment Target") +set(CMAKE_OSX_DEPLOYMENT_TARGET ${LY_MAC_DEPLOYMENT_TARGET}) + # Set the python cmd tool ly_set(LY_PYTHON_CMD ${CMAKE_CURRENT_SOURCE_DIR}/python/python.sh) diff --git a/cmake/Platform/iOS/Toolchain_ios.cmake b/cmake/Platform/iOS/Toolchain_ios.cmake index 49f0b23461..719c492ebb 100644 --- a/cmake/Platform/iOS/Toolchain_ios.cmake +++ b/cmake/Platform/iOS/Toolchain_ios.cmake @@ -13,7 +13,7 @@ set(CMAKE_OSX_ARCHITECTURES arm64) set(LY_IOS_CODE_SIGNING_IDENTITY "iPhone Developer" CACHE STRING "iPhone Developer") -set(LY_IOS_DEPLOYMENT_TARGET "13.0" CACHE STRING "iOS Deployment Target") +set(LY_IOS_DEPLOYMENT_TARGET "14.0" CACHE STRING "iOS Deployment Target") set(LY_IOS_DEVELOPMENT_TEAM "CF9TGN983S" CACHE STRING "The development team ID")