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I had to update the ModelLod class to take in both the ModelLodAsset and ModelAsset for initialization so it can fetch the slots for each mesh. Signed-off-by: santorac <55155825+santorac@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| ModelAsset.cpp | 4 years ago | |
| ModelAssetCreator.cpp | 4 years ago | |
| ModelKdTree.cpp | 4 years ago | |
| ModelLodAsset.cpp | 4 years ago | |
| ModelLodAssetCreator.cpp | 4 years ago | |
| ModelMaterialSlot.cpp | 4 years ago | |
| MorphTargetDelta.cpp | 4 years ago | |
| MorphTargetMetaAsset.cpp | 4 years ago | |
| MorphTargetMetaAssetCreator.cpp | 4 years ago | |
| SkinMetaAsset.cpp | 4 years ago | |
| SkinMetaAssetCreator.cpp | 4 years ago | |