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o3de/Gems/Atom/RPI/Code
Chris Santora fec79a7d53 Moved the material slot list from ModelLodAsset to ModelAsset, so all the slots live in one main list. This removes data duplication between LODs and cleans up the code a bit.
I had to update the ModelLod class to take in both the ModelLodAsset and ModelAsset for initialization so it can fetch the slots for each mesh.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
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External/MaskedOcclusionCulling Added Masked Occlusion Culling external files 5 years ago
Include/Atom Moved the material slot list from ModelLodAsset to ModelAsset, so all the slots live in one main list. This removes data duplication between LODs and cleans up the code a bit. 4 years ago
Source Moved the material slot list from ModelLodAsset to ModelAsset, so all the slots live in one main list. This removes data duplication between LODs and cleans up the code a bit. 4 years ago
Tests Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Tests.Builders Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Tests.Editor Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_builders_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_builders_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_builders_stub_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_builders_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_edit_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_editor_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_editor_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_masked_occlusion_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_private_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_private_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_public_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
atom_rpi_reflect_files.cmake Refactored how model material slots work in preparation to support more flexible material conversion options for the scene asset pipeline. The material slot IDs are based on the MaterialUid that come from SceneAPI. Since these IDs are also used as the AssetId sub-ID for the converted material assets, the system was just checking the material asset sub-ID to determine the material slot ID. But in order to support certain FBX material conversion options, we needed to break this tie, so the slot ID is separate from the AssetId of the material in that slot. This will allow some other material to be used in the slot, instead of being forced to use one that was generated from the FBX. 4 years ago
atom_rpi_tests_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
rpi_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago