You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/Legacy/CrySystem
Artur K 56904d1799
Cry Legacy: the Lessening (#5961)
* Generic Cleanup

Removals:

* Unused cvars,member variables and defines
* Windows media center edition support routines
* CSystem - removed debug_GetCallStackRaw/GetRootWindowMessageHandler/
UnloadDLL/ShutdownModuleLibraries

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix CryMessageBox return values in Windows build

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove named selection group and a few smaller unused functionalities

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager export functionality + 2 deprecated functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove object legacy freeze/hide support from ObjectManager

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager duplicate name dection, as well as object renaming

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove ObjectManager serialization and selection callbacks

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - remove MoveObjects/HitTestObject/EndEditParams and related members/functions

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove a bunch of unused clone related functionality + misc

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - misc removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* ObjectManager - more removals

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused object selection/retrieval in ObjectManager and LoadObjects in ObjectLoader

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove unused material layers mask support

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More CBaseObject cleanups.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove SubObj functions and IMouseCreateCallback

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused procedural floor management, helper scale and tags.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject - remove more unused methods.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Removals in multiple places.

CBaseObject - unused `OBJTYPE_DUMMY` flag removed, member `IsSameClass`
CObjectArchive removed unused methods/members
CObjectManager removed unused `Update` method

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals

IDisplayViewport - HitTestLine/GetGridStep/setHitcontext/
GetConstructionPlane
Unused Cry_Matrix44 template specializations.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* O3DE.exe Project-Centric "Open Editor" fix (#5852)

* The O3DE.exe Open Editor button now attempts to open the Editor in the
build directory of the project being opened.

If their is no Editor within the build directory of the Project, it uses
the Editor.exe in the current O3DE.exe executable directory if it exists

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Engine .gitignore now ignores the build directory if placed in the
AutomatedTesting project

Previously it was just ignoring a `[Bb]uild` directory if it was
directly within the engine root.
This change matches the behavior of the project templates.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Renamed the ProjectUtils GetEditorDirectory function to
GetEditorExecutablePath

Added a platform specific implementation for retrieving the path to the
Editor executable in the GetEditorExectuablePath function.

It first attempts to locate the Editor via checking the project build
directory for an Editor executable before falling back to checking the
binary directory of the currently running O3DE executable.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Correct the MacOS GetEditorExecutablePath to return the Editor path

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Adding missing C++20 std::erase implementations (#5735)

There were already implementations for std::erase_if.
This adds the counterpart AZStd::erase versions

resolves #5734

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More removals and refactors

`ShowMessage` and `CryMessageBox` return void now
Simplify code in `CSystem::WarningV`
Remove unused `CryGetTicksPerSec`
Remove unused WinBase functionality
Replace `nanosleep` call in WinBase with `std::this_thread::sleep_for`
Remove unused Win32Wrapper routines
Remove unused IFunctorBase.h and IEntityObjectListener.h
Fix VectorAndArray.cpp compilation
Use QMessageBox instead of CryMessageBox in the editor.
Remove empty ArchiveVars platform specific files

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix test code.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove an unused  function

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* CBaseObject and undo description removals.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* A bunch of removals

* Remove IRenderNode
* Remove editor's KDTree
* Remove StatObjBus, InstanceStatObjEventBus::ReleaseData is redundant (
same functionality in the only available handler is triggered by
`OnCryEditorCloseScene`)
* Remove CExportManager::AddStatObj/AddMeshes/AddMesh,
IExportManager::ExportSingleStatObj
* Remove CIconManager/IIconManager::GetObject
* Remove CBaseObject::IntersectRayMesh
* Remove IIndexedMesh and related structs.
* Unused IUndoObject::GetDescription and all derived implementations.
* Unused CUndoBaseLibrary/CUndoBaseLibraryManager
* Unused Matrix34_tpl typedefs
* Legacy Xml classes cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove unused `Vec3ToVector3D` helper

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix - remove unused static variable

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
..
LevelSystem Fixed compile errors release (#5749) 4 years ago
Platform Various fixes and empty boilerplate files required for restricted platforms. (#3610) 4 years ago
RemoteConsole Legacy cleanup (#3383) 5 years ago
XML Cry Legacy: the Lessening (#5961) 4 years ago
AZCoreLogSink.h [profiler_capture_api] fixed release compile error 4 years ago
AZCrySystemInitLogSink.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AZCrySystemInitLogSink.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
CMakeLists.txt Update tiff to the new package revision (fixes IOS TIFF package) (#4638) 4 years ago
CmdLine.cpp Code/Legacy 5 years ago
CmdLine.h More string fixes 5 years ago
CmdLineArg.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
CmdLineArg.h More string fixes 5 years ago
ConsoleBatchFile.cpp Update the FileIO Aliases (#4186) 4 years ago
ConsoleBatchFile.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ConsoleHelpGen.cpp Code/Legacy cleanup 5 years ago
ConsoleHelpGen.h More string fixes 5 years ago
CrySystem_precompiled.h Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
DebugCallStack.cpp Added extra output and callstack information for improving debugging automated tests (#4528) 4 years ago
DebugCallStack.h More string fixes 5 years ago
DllMain.cpp [development] removed CryLibrary (#5474) 4 years ago
Huffman.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Huffman.h Legacy code cleanup - part 3 (#3903) 4 years ago
IDebugCallStack.cpp Bundled release build bug fixes cherry picked from development (#5270) 4 years ago
IDebugCallStack.h linux fixes 5 years ago
LocalizedStringManager.cpp Fix clang 13 compilation problems (#5791) 4 years ago
LocalizedStringManager.h Merge branch 'development' into cmake/warn_virtual 4 years ago
Log.cpp Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Log.h Legacy code cleanup - part 3 (#3903) 4 years ago
SimpleStringPool.h Legacy cleanup, part 2 (#3659) 4 years ago
System.cpp Cry Legacy: the Lessening (#5961) 4 years ago
System.h Cry Legacy: the Lessening (#5961) 4 years ago
SystemCFG.cpp Update the FileIO Aliases (#4186) 4 years ago
SystemEventDispatcher.cpp Refactor budget definitions as named functions instead of template specializations 5 years ago
SystemEventDispatcher.h [redcode/crythread-2nd-pass] removed CryThread*.h files 5 years ago
SystemInit.cpp Cry Legacy: the Lessening (#5961) 4 years ago
SystemWin32.cpp Cry Legacy: the Lessening (#5961) 4 years ago
WindowsErrorReporting.cpp Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
XConsole.cpp Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
XConsole.h Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
XConsoleVariable.cpp Legacy code cleanup - part 3 (#3903) 4 years ago
XConsoleVariable.h Updated the GameApplication to mount the engine.pak (#4128) 4 years ago
crysystem_files.cmake Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
crysystem_shared_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago