Refactor budget definitions as named functions instead of template specializations
Signed-off-by: Jeremy Ong <jcong@amazon.com>monroegm-disable-blank-issue-2
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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namespace AZ::Debug
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{
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template<typename... T>
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void ProfileScope::BeginRegion(
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[[maybe_unused]] Budget* budget, [[maybe_unused]] const char* eventName, [[maybe_unused]] T const&... args)
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{
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if (!budget)
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{
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return;
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}
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#if !defined(_RELEASE)
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// TODO: Verification that the supplied system name corresponds to a known budget
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#if defined(USE_PIX)
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PIXBeginEvent(PIX_COLOR_INDEX(budget->Crc() & 0xff), eventName, args...);
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#endif
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budget->BeginProfileRegion();
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// TODO: injecting instrumentation for other profilers
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// NOTE: external profiler registration won't occur inline in a header necessarily in this manner, but the exact mechanism
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// will be introduced in a future PR
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#endif
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}
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inline void ProfileScope::EndRegion([[maybe_unused]] Budget* budget)
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{
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if (!budget)
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{
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return;
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}
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#if !defined(_RELEASE)
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budget->EndProfileRegion();
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#if defined(USE_PIX)
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PIXEndEvent();
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#endif
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#endif
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}
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template<typename... T>
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ProfileScope::ProfileScope(Budget* budget, char const* eventName, T const&... args)
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: m_budget{ budget }
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{
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BeginRegion(budget, eventName, args...);
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}
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inline ProfileScope::~ProfileScope()
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{
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EndRegion(m_budget);
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}
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} // namespace AZ::Debug
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