[redcode/crythread-2nd-pass] removed CryThread*.h files
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
This commit is contained in:
@@ -14,6 +14,7 @@
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#include <AzCore/PlatformIncl.h>
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#include <CryCommon/platform.h>
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#include <CryCommon/Cry_Geo.h>
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#include <set>
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// forward declarations.
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class CEntityObject;
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@@ -15,6 +15,8 @@
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#include "Util/GuidUtil.h"
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#include "ErrorReport.h"
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#include <set>
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class CPakFile;
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class CErrorRecord;
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struct IObjectManager;
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@@ -12,6 +12,7 @@
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#include <QString>
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#include <CryString.h>
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#include "UnicodeFunctions.h"
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#include <StlUtils.h>
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#include <QApplication>
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#include <QDropEvent>
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@@ -9,7 +9,6 @@
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#pragma once
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#include "CryThread.h"
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#include "StringUtils.h"
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#include "../Include/SandboxAPI.h"
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#include <QString>
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@@ -22,6 +22,8 @@ AZ_PUSH_DISABLE_WARNING(4458, "-Wunknown-warning-option")
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AZ_POP_DISABLE_WARNING
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#include <QVariant>
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#include <StlUtils.h>
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inline const char* to_c_str(const char* str) { return str; }
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#define MAX_VAR_STRING_LENGTH 4096
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@@ -1,110 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// Description : Public include file for the multi-threading API.
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#pragma once
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// Include basic multithread primitives.
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#include "MultiThread.h"
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#include "BitFiddling.h"
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#include <AzCore/std/string/string.h>
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//////////////////////////////////////////////////////////////////////////
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// Lock types:
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//
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// CRYLOCK_FAST
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// A fast potentially (non-recursive) mutex.
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// CRYLOCK_RECURSIVE
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// A recursive mutex.
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//////////////////////////////////////////////////////////////////////////
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enum CryLockType
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{
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CRYLOCK_FAST = 1,
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CRYLOCK_RECURSIVE = 2,
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};
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#define CRYLOCK_HAVE_FASTLOCK 1
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/////////////////////////////////////////////////////////////////////////////
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//
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// Primitive locks and conditions.
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//
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// Primitive locks are represented by instance of class CryLockT<Type>
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//
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//
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template<CryLockType Type>
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class CryLockT
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{
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/* Unsupported lock type. */
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};
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//////////////////////////////////////////////////////////////////////////
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// Typedefs.
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//////////////////////////////////////////////////////////////////////////
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typedef CryLockT<CRYLOCK_RECURSIVE> CryCriticalSection;
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typedef CryLockT<CRYLOCK_FAST> CryCriticalSectionNonRecursive;
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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//
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// CryAutoCriticalSection implements a helper class to automatically
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// lock critical section in constructor and release on destructor.
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//
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//////////////////////////////////////////////////////////////////////////
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template<class LockClass>
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class CryAutoLock
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{
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private:
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LockClass* m_pLock;
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CryAutoLock();
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CryAutoLock(const CryAutoLock<LockClass>&);
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CryAutoLock<LockClass>& operator = (const CryAutoLock<LockClass>&);
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public:
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CryAutoLock(LockClass& Lock)
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: m_pLock(&Lock) { m_pLock->Lock(); }
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CryAutoLock(const LockClass& Lock)
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: m_pLock(const_cast<LockClass*>(&Lock)) { m_pLock->Lock(); }
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~CryAutoLock() { m_pLock->Unlock(); }
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};
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//////////////////////////////////////////////////////////////////////////
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//
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// Auto critical section is the most commonly used type of auto lock.
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//
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//////////////////////////////////////////////////////////////////////////
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typedef CryAutoLock<CryCriticalSection> CryAutoCriticalSection;
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///////////////////////////////////////////////////////////////////////////////
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// Include architecture specific code.
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#if AZ_LEGACY_CRYCOMMON_TRAIT_USE_PTHREADS
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#include <CryThread_pthreads.h>
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#define AZ_RESTRICTED_SECTION_IMPLEMENTED
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#elif defined(WIN32) || defined(WIN64)
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#include <CryThread_windows.h>
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#define AZ_RESTRICTED_SECTION_IMPLEMENTED
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#elif defined(AZ_RESTRICTED_PLATFORM)
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#include AZ_RESTRICTED_FILE(CryThread_h)
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#endif
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#if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED)
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#undef AZ_RESTRICTED_SECTION_IMPLEMENTED
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#else
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// Put other platform specific includes here!
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#endif
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#if !defined _CRYTHREAD_CONDLOCK_GLITCH
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typedef CryLockT<CRYLOCK_RECURSIVE> CryMutex;
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#endif // !_CRYTHREAD_CONDLOCK_GLITCH
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// Include all multithreading containers.
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#include "MultiThread_Containers.h"
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@@ -1,29 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <CryThread.h>
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// Include architecture specific code.
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#if defined(LINUX) || defined(APPLE)
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// noting to include
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#define AZ_RESTRICTED_SECTION_IMPLEMENTED
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#elif defined(WIN32) || defined(WIN64)
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#include <CryThreadImpl_windows.h>
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#define AZ_RESTRICTED_SECTION_IMPLEMENTED
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#elif defined(AZ_RESTRICTED_PLATFORM)
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#include AZ_RESTRICTED_FILE(CryThreadImpl_h)
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#endif
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#if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED)
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#undef AZ_RESTRICTED_SECTION_IMPLEMENTED
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#else
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// Put other platform specific includes here!
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#endif
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@@ -1,78 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/PlatformIncl.h>
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#include <AzCore/std/parallel/semaphore.h> // for CreateSemaphore
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//////////////////////////////////////////////////////////////////////////
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// CryLock_WinMutex
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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CryLock_WinMutex::CryLock_WinMutex()
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: m_hdl(CreateMutex(NULL, FALSE, NULL)) {}
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CryLock_WinMutex::~CryLock_WinMutex()
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{
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CloseHandle(m_hdl);
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}
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//////////////////////////////////////////////////////////////////////////
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void CryLock_WinMutex::Lock()
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{
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WaitForSingleObject(m_hdl, INFINITE);
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}
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//////////////////////////////////////////////////////////////////////////
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void CryLock_WinMutex::Unlock()
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{
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ReleaseMutex(m_hdl);
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}
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//////////////////////////////////////////////////////////////////////////
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bool CryLock_WinMutex::TryLock()
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{
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return WaitForSingleObject(m_hdl, 0) != WAIT_TIMEOUT;
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}
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//////////////////////////////////////////////////////////////////////////
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// CryLock_CritSection
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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CryLock_CritSection::CryLock_CritSection()
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{
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InitializeCriticalSection((CRITICAL_SECTION*)&m_cs);
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}
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//////////////////////////////////////////////////////////////////////////
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CryLock_CritSection::~CryLock_CritSection()
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{
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DeleteCriticalSection((CRITICAL_SECTION*)&m_cs);
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}
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//////////////////////////////////////////////////////////////////////////
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void CryLock_CritSection::Lock()
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{
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EnterCriticalSection((CRITICAL_SECTION*)&m_cs);
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}
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//////////////////////////////////////////////////////////////////////////
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void CryLock_CritSection::Unlock()
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{
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LeaveCriticalSection((CRITICAL_SECTION*)&m_cs);
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}
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//////////////////////////////////////////////////////////////////////////
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bool CryLock_CritSection::TryLock()
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{
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return TryEnterCriticalSection((CRITICAL_SECTION*)&m_cs) != FALSE;
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}
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@@ -1,199 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/PlatformRestrictedFileDef.h>
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#include <sys/types.h>
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#include <sys/time.h>
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#include <pthread.h>
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#include <semaphore.h>
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#include <sched.h>
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#include <ISystem.h>
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#include <ILog.h>
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#include <errno.h>
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// Section dictionary
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#if defined(AZ_RESTRICTED_PLATFORM)
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#define CRYTHREAD_PTHREADS_H_SECTION_REGISTER_THREAD 1
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#define CRYTHREAD_PTHREADS_H_SECTION_TRAITS 2
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#define CRYTHREAD_PTHREADS_H_SECTION_PTHREADCOND 3
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#define CRYTHREAD_PTHREADS_H_SECTION_SEMAPHORE_CONSTRUCT 4
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#define CRYTHREAD_PTHREADS_H_SECTION_SEMAPHORE_DESTROY 5
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#define CRYTHREAD_PTHREADS_H_SECTION_SEMAPHORE_ACQUIRE 6
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#define CRYTHREAD_PTHREADS_H_SECTION_SEMAPHORE_RELEASE 7
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#define CRYTHREAD_PTHREADS_H_SECTION_TRY_RLOCK 8
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#define CRYTHREAD_PTHREADS_H_SECTION_TRY_WLOCK 9
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#define CRYTHREAD_PTHREADS_H_SECTION_START_RUNNABLE 10
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#define CRYTHREAD_PTHREADS_H_SECTION_START_CPUMASK 11
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#define CRYTHREAD_PTHREADS_H_SECTION_START_CPUMASK_POSTCREATE 12
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#define CRYTHREAD_PTHREADS_H_SECTION_SETCPUMASK 13
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#define CRYTHREAD_PTHREADS_H_SECTION_START_RUNNABLE_CPUMASK_POSTCREATE 14
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#endif
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#if defined(AZ_RESTRICTED_PLATFORM)
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#define AZ_RESTRICTED_SECTION CRYTHREAD_PTHREADS_H_SECTION_REGISTER_THREAD
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#include AZ_RESTRICTED_FILE(CryThread_pthreads_h)
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#endif
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#if defined(AZ_RESTRICTED_SECTION_IMPLEMENTED)
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#undef AZ_RESTRICTED_SECTION_IMPLEMENTED
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#endif
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#if defined(APPLE) || defined(ANDROID)
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// PTHREAD_MUTEX_FAST_NP is only defined by Pthreads-w32, thus not on MAC
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#define PTHREAD_MUTEX_FAST_NP PTHREAD_MUTEX_NORMAL
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#endif
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#if !defined _CRYTHREAD_HAVE_LOCK
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template<int PthreadMutexType>
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class _PthreadLockBase;
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template<int PthreadMutexType>
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class _PthreadLockAttr
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{
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friend class _PthreadLockBase<PthreadMutexType>;
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protected:
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_PthreadLockAttr()
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{
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pthread_mutexattr_init(&m_Attr);
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pthread_mutexattr_settype(&m_Attr, PthreadMutexType);
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}
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~_PthreadLockAttr()
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{
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pthread_mutexattr_destroy(&m_Attr);
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}
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pthread_mutexattr_t m_Attr;
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};
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template<int PthreadMutexType>
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class _PthreadLockBase
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{
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protected:
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static pthread_mutexattr_t& GetAttr()
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{
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static _PthreadLockAttr<PthreadMutexType> m_Attr;
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return m_Attr.m_Attr;
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}
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};
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template<class LockClass, int PthreadMutexType>
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class _PthreadLock
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: public _PthreadLockBase<PthreadMutexType>
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{
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//#if defined(_DEBUG)
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public:
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//#endif
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pthread_mutex_t m_Lock;
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public:
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_PthreadLock()
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: LockCount(0)
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{
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pthread_mutex_init(
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&m_Lock,
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&_PthreadLockBase<PthreadMutexType>::GetAttr());
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}
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~_PthreadLock() { pthread_mutex_destroy(&m_Lock); }
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void Lock() { pthread_mutex_lock(&m_Lock); CryInterlockedIncrement(&LockCount); }
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bool TryLock()
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{
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const int rc = pthread_mutex_trylock(&m_Lock);
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if (0 == rc)
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{
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CryInterlockedIncrement(&LockCount);
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return true;
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}
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return false;
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}
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void Unlock() { CryInterlockedDecrement(&LockCount); pthread_mutex_unlock(&m_Lock); }
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// Get the POSIX pthread_mutex_t.
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// Warning:
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// This method will not be available in the Win32 port of CryThread.
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pthread_mutex_t& Get_pthread_mutex_t() { return m_Lock; }
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bool IsLocked()
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{
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#if defined(LINUX) || defined(APPLE)
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// implementation taken from CrysisWars
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return LockCount > 0;
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#else
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return true;
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#endif
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}
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private:
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volatile int LockCount;
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};
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#if defined CRYLOCK_HAVE_FASTLOCK
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#if defined(_DEBUG) && defined(PTHREAD_MUTEX_ERRORCHECK_NP)
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template<>
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class CryLockT<CRYLOCK_FAST>
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: public _PthreadLock<CryLockT<CRYLOCK_FAST>, PTHREAD_MUTEX_ERRORCHECK_NP>
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#else
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template<>
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class CryLockT<CRYLOCK_FAST>
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: public _PthreadLock<CryLockT<CRYLOCK_FAST>, PTHREAD_MUTEX_FAST_NP>
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#endif
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{
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CryLockT(const CryLockT<CRYLOCK_FAST>&);
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void operator = (const CryLockT<CRYLOCK_FAST>&);
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public:
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CryLockT() { }
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};
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#endif // CRYLOCK_HAVE_FASTLOCK
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template<>
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class CryLockT<CRYLOCK_RECURSIVE>
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: public _PthreadLock<CryLockT<CRYLOCK_RECURSIVE>, PTHREAD_MUTEX_RECURSIVE>
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{
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CryLockT(const CryLockT<CRYLOCK_RECURSIVE>&);
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void operator = (const CryLockT<CRYLOCK_RECURSIVE>&);
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public:
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CryLockT() { }
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};
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#if defined(AZ_RESTRICTED_PLATFORM)
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#define AZ_RESTRICTED_SECTION CRYTHREAD_PTHREADS_H_SECTION_TRAITS
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#include AZ_RESTRICTED_FILE(CryThread_pthreads_h)
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#else
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#if !defined(LINUX) && !defined(APPLE)
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#define CRYTHREAD_PTHREADS_H_TRAIT_DEFINE_CRYMUTEX 1
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#endif
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#endif
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#if CRYTHREAD_PTHREADS_H_TRAIT_DEFINE_CRYMUTEX
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#if defined CRYLOCK_HAVE_FASTLOCK
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class CryMutex
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: public CryLockT<CRYLOCK_FAST>
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{
|
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};
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#else
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class CryMutex
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: public CryLockT<CRYLOCK_RECURSIVE>
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{
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};
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#endif
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#endif // CRYTHREAD_PTHREADS_TRAIT_DEFINE_CRYMUTEX
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#define _CRYTHREAD_HAVE_LOCK 1
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#endif // !defined _CRYTHREAD_HAVE_LOCK
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#include "MemoryAccess.h"
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@@ -1,95 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
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#pragma once
|
||||
|
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#include <process.h>
|
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|
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#if defined(AZ_RESTRICTED_PLATFORM)
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#undef AZ_RESTRICTED_SECTION
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#define CRYTHREAD_WINDOWS_H_SECTION_1 1
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#define CRYTHREAD_WINDOWS_H_SECTION_2 2
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#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// from winnt.h
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struct CRY_CRITICAL_SECTION
|
||||
{
|
||||
void* DebugInfo;
|
||||
long LockCount;
|
||||
long RecursionCount;
|
||||
threadID OwningThread;
|
||||
void* LockSemaphore;
|
||||
unsigned long* SpinCount; // force size on 64-bit systems when packed
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// kernel mutex - don't use... use CryMutex instead
|
||||
class CryLock_WinMutex
|
||||
{
|
||||
public:
|
||||
CryLock_WinMutex();
|
||||
~CryLock_WinMutex();
|
||||
|
||||
void Lock();
|
||||
void Unlock();
|
||||
bool TryLock();
|
||||
|
||||
void* _get_win32_handle() { return m_hdl; }
|
||||
|
||||
private:
|
||||
CryLock_WinMutex(const CryLock_WinMutex&);
|
||||
CryLock_WinMutex& operator = (const CryLock_WinMutex&);
|
||||
|
||||
private:
|
||||
void* m_hdl;
|
||||
};
|
||||
|
||||
// critical section... don't use... use CryCriticalSection instead
|
||||
class CryLock_CritSection
|
||||
{
|
||||
public:
|
||||
CryLock_CritSection();
|
||||
~CryLock_CritSection();
|
||||
|
||||
void Lock();
|
||||
void Unlock();
|
||||
bool TryLock();
|
||||
|
||||
bool IsLocked()
|
||||
{
|
||||
return m_cs.RecursionCount > 0 && m_cs.OwningThread == CryGetCurrentThreadId();
|
||||
}
|
||||
|
||||
private:
|
||||
CryLock_CritSection(const CryLock_CritSection&);
|
||||
CryLock_CritSection& operator = (const CryLock_CritSection&);
|
||||
|
||||
private:
|
||||
CRY_CRITICAL_SECTION m_cs;
|
||||
};
|
||||
|
||||
template <>
|
||||
class CryLockT<CRYLOCK_RECURSIVE>
|
||||
: public CryLock_CritSection
|
||||
{
|
||||
};
|
||||
template <>
|
||||
class CryLockT<CRYLOCK_FAST>
|
||||
: public CryLock_CritSection
|
||||
{
|
||||
};
|
||||
class CryMutex
|
||||
: public CryLock_WinMutex
|
||||
{
|
||||
};
|
||||
#define _CRYTHREAD_CONDLOCK_GLITCH 1
|
||||
@@ -22,7 +22,6 @@
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
#include "MultiThread.h"
|
||||
#include "CryThread.h"
|
||||
|
||||
namespace stl
|
||||
{
|
||||
|
||||
@@ -89,8 +89,6 @@ set(FILES
|
||||
CrySizer.h
|
||||
CryString.h
|
||||
CrySystemBus.h
|
||||
CryThread.h
|
||||
CryThreadImpl.h
|
||||
CryTypeInfo.h
|
||||
CryVersion.h
|
||||
FrameProfiler.h
|
||||
@@ -160,9 +158,6 @@ set(FILES
|
||||
CryAssert_Mac.h
|
||||
CryLibrary.cpp
|
||||
CryLibrary.h
|
||||
CryThread_pthreads.h
|
||||
CryThread_windows.h
|
||||
CryThreadImpl_windows.h
|
||||
CryWindows.h
|
||||
Linux32Specific.h
|
||||
Linux64Specific.h
|
||||
|
||||
@@ -732,7 +732,6 @@ typedef int socklen_t;
|
||||
|
||||
|
||||
// Include MultiThreading support.
|
||||
#include "CryThread.h"
|
||||
#include "MultiThread.h"
|
||||
|
||||
// In RELEASE disable printf and fprintf
|
||||
|
||||
@@ -38,10 +38,6 @@ struct SSystemGlobalEnvironment* gEnv = nullptr;
|
||||
#include AZ_RESTRICTED_FILE(platform_impl_h)
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// If not in static library.
|
||||
#include <CryThreadImpl.h>
|
||||
|
||||
#if defined(WIN32) || defined(WIN64)
|
||||
void CryPureCallHandler()
|
||||
{
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <ILog.h>
|
||||
#include <CryThread.h>
|
||||
#include <MultiThread.h>
|
||||
#include <MultiThread_Containers.h>
|
||||
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
#include <ISystem.h>
|
||||
#include <CryListenerSet.h>
|
||||
#include <MultiThread_Containers.h>
|
||||
|
||||
class CSystemEventDispatcher
|
||||
: public ISystemEventDispatcher
|
||||
|
||||
Reference in New Issue
Block a user