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o3de/Code/Framework/Tests
Mike Balfour db92dffb14
Fix Vegetation Modifier behavior when in-game (#1441)
* Removed a bit of dead legacy code

* Fixed entity references during spawning
Entities that had references to other entities that hadn't been spawned yet weren't getting their IDs remapped correctly, since the new ID wasn't available yet.  By pre-generating the full set of IDs, the references now remap correctly.

* Fixed up Entity References to work across multiple SpawnEntities calls
With SpawnEntities, entity references need to forward-reference to the *first* entity spawned, then from that point on backwards-reference to the *last* entity spawned.  Added that logic, along with some initial unit tests for SpawnAllEntities.

* Added more unit tests for SpawnEntities / SpawnAllEntities
5 years ago
..
EntityOwnershipService Integrating up through commit 90f050496 5 years ago
Mocks Prefab support for dynamic vegetation (#1374) 5 years ago
Platform Add newlines to the end of all files 5 years ago
Script First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge 5 years ago
Spawnable Fix Vegetation Modifier behavior when in-game (#1441) 5 years ago
Utils Integrating latest 47acbe8 5 years ago
Application.cpp Integrating latest from github/staging 5 years ago
ArchiveCompressionTests.cpp Set project_path in the SettingsRegistry in the test SetUp() functions for tests that require a project to be set 5 years ago
ArchiveTests.cpp {LYN-4230} Fixed loading *.pak files in Release builds (#1127) 5 years ago
AssetCatalog.cpp Fix crash in AssetCatalogDeltaTest 5 years ago
AssetProcessorConnection.cpp Integrating github/staging through commit ab87ed9 5 years ago
BehaviorEntityTests.cpp project_path must be set before call to Application::Start() in order to set aliases. 5 years ago
BinToTextEncode.cpp Initial commit 5 years ago
CMakeLists.txt Prefab support for dynamic vegetation (#1374) 5 years ago
CameraInputTests.cpp Add better support for mouse deltas with camera system (#846) 5 years ago
CameraState.cpp Initial commit 5 years ago
ClickDetectorTests.cpp Updates to fix BoxSelect when using Orbit with the new Camera (#825) 5 years ago
ComponentAdapterTests.cpp Add newlines to the end of all files 5 years ago
ComponentAddRemove.cpp Fix Linux test failures 5 years ago
CursorStateTests.cpp [LYN-2520] Gem Catalog - Gem Inspector / Info Panel (#718) 5 years ago
EntityContext.cpp Initial commit 5 years ago
EntityTestbed.h Integrating latest from github/staging 5 years ago
FileFunc.cpp Fix Linux test failures 5 years ago
FileIO.cpp Initial commit 5 years ago
FileTagTests.cpp Revert changes to tests where segfault occurs 5 years ago
FrameworkApplicationFixture.h Revert change that caused a seg-fault 5 years ago
GenAppDescriptors.cpp Initial commit 5 years ago
GenericComponentWrapperTest.cpp Fix Linux test failures 5 years ago
InputTests.cpp Initial commit 5 years ago
InstanceDataHierarchy.cpp Initial commit 5 years ago
NativeWindow.cpp Initial commit 5 years ago
OctreePerformanceTests.cpp Integrating github/staging through commit 5f214be 5 years ago
OctreeTests.cpp Fix for ATOM-15595 : OctreeNode silently evicts entries that are larger than the size of the root node (#870) 5 years ago
PlatformHelper.cpp Renamed osx_gl to mac and es3 to android for cache folders (#949) 5 years ago
ProcessLaunchMain.cpp Integrating latest from github/staging 5 years ago
ProcessLaunchParseTests.cpp Integrating latest from github/staging 5 years ago
SQLiteConnectionTests.cpp Initial commit 5 years ago
Scene.cpp Revamped AzFramework::Scene (#332) 5 years ago
Slices.cpp Fix Linux test failures 5 years ago
TransformComponent.cpp merge from main 5 years ago
framework_shared_tests_files.cmake Prefab support for dynamic vegetation (#1374) 5 years ago
frameworktests_files.cmake Additional list function added to Spawnables. 5 years ago
process_launch_test_files.cmake Initial commit 5 years ago