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o3de/Gems/Atom/Feature/Common/Assets/Shaders
Qing Tao d9cbc97ec0
ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969)
ATOM-16273 Compiling SceneSRG before updating it can cause a gpu crash

Changes include:
1. Removed Scene::SetShaderResourceGroupCallback() function and clean up code which use this function.
2. Moved SceneTimeSrg.azsli to RPI's DefaultSceneSrg folder and setup the constants in RPI::Scene
3. Add AZ::Event for Scene's update srg event which features and update scene srg at proper place
4. UpdateTransformServcie FP to use PrepareSceneSrg event handler.
5. Clean up shaders and srgs used in project templates.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
..
AuxGeom Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
BRDFTexture Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Checkerboard Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Depth [ATOM-15058] Remove Automatic Entry Point Detection (#3150) 4 years ago
DiffuseGlobalIllumination Configure default Atom assets to be enabled on the linux platform (#3611) 4 years ago
ImGui Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
LightCulling Add support for LowEndRenderPipeline for mobile and the cleanup associated with it (#2292) 4 years ago
LuxCore Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Math Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MorphTargets Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MotionVector Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
PostProcessing ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#3969) 4 years ago
Reflections Add support for LowEndRenderPipeline for mobile and the cleanup associated with it (#2292) 4 years ago
ScreenSpace Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Shadow Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinnedMesh Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkyBox Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ForwardPassSrg.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ForwardPassSrg.shader [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079) 5 years ago