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o3de/Code/Framework/AzNetworking/AzNetworking/Serialization/DeltaSerializer.inl

42 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
namespace AzNetworking
{
template <typename TYPE>
bool DeltaSerializerCreate::CreateDelta(TYPE& base, TYPE& current)
{
// Gather value records from the base object
m_gatheringRecords = true;
if (!base.Serialize(*this))
{
return false;
}
m_objectCounter = 0;
// Compile deltas from the new object
m_gatheringRecords = false;
if (!current.Serialize(*this))
{
return false;
}
// Update the delta buffer size based on how much data was serialized
m_delta.SetBufferSize(m_dataSerializer.GetSize());
return true;
}
template <typename TYPE>
bool DeltaSerializerApply::ApplyDelta(TYPE& output)
{
return output.Serialize(*this);
}
}