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o3de/Code/Framework/AzFramework/Tests
Ken Pruiksma b455b915a8
Making terrain query resolution a single float instead of a Vector2 (#7186)
* Making terrain query resolution a single float instead of a Vector2

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Keeping the concept of different x/y step sizes in region queries since that may be useful and is separate from query resolution. Also keeping the concept of different x/y step sizes in physics since that's independent of the terrain gem.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Formatting cleanups

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* A few more minor cleanups

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Added support to convert serialized Vector2 query resolution to a single float.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Switch ray intersection check back to using separate values for x and y resolution

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing new unit tests added to use float query resolution.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Updating automated test

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
4 years ago
..
Mocks Making terrain query resolution a single float instead of a Vector2 (#7186) 4 years ago
Platform Removes some leftover log 4 years ago
Spawnable Minor updates to the Spawnable Entity Aliases in response to PR feedback. 4 years ago
Utils Fixes for viewport selection issues (#5494) 4 years ago
Application.cpp Update the FileIO Aliases (#4186) 4 years ago
ArchiveCompressionTests.cpp Update how Project Filepaths are calculated when not supplied via command line (#5194) 4 years ago
ArchiveTests.cpp Add support for configuring default Archive File Search Mode through a Cache Var (#5668) 4 years ago
AssetCatalog.cpp [development] fixed ambiguous 'byte' type MSVC build error (#7184) 4 years ago
AssetProcessorConnection.cpp Remove unused traits that disabled certain failed unit tests 4 years ago
BehaviorEntityTests.cpp Modernization + AZStd::function compare fix. (#3680) 4 years ago
BinToTextEncode.cpp Fixes test in AzFramework 4 years ago
CameraInputTests.cpp Fixes for `CameraInput` handling (#6425) 4 years ago
CameraState.cpp Clang 13: Fix build errors ... 4 years ago
ClickDetectorTests.cpp Improvement for click detection when clicking quickly between mouse moves (#5786) 4 years ago
CursorStateTests.cpp Fixes for viewport selection issues (#5494) 4 years ago
EntityContext.cpp Removes m_enableDrilling 4 years ago
FileIO.cpp Update the FileIO Aliases (#4186) 4 years ago
FileTagTests.cpp Removes m_enableDrilling 4 years ago
FrameworkApplicationFixture.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
GenAppDescriptors.cpp Update the FileIO Aliases (#4186) 4 years ago
InputTests.cpp Removed trait AZ_TRAIT_DISABLE_FAILED_INPUT_TESTS 4 years ago
Main.cpp Add a unit test for `XcbInputDeviceKeyboard` (#4393) 4 years ago
NativeWindow.cpp Modernization + AZStd::function compare fix. (#3680) 4 years ago
OctreePerformanceTests.cpp fixes AzFramework 4 years ago
OctreeTests.cpp Code/Framework compiling 4 years ago
PlatformHelper.cpp Add linux equivalents for all the places that enumerate platforms (#3325) 4 years ago
ProcessLaunchMain.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ProcessLaunchParseTests.cpp Process launcher updates (#6183) 4 years ago
Scene.cpp Removes m_enableDrilling 4 years ago
framework_shared_tests_files.cmake Fixes for viewport selection issues (#5494) 4 years ago
frameworktests_files.cmake Added unit tests for spawnable entity aliases. 4 years ago
process_launch_test_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
terrain_mock_files.cmake Moved TerrainDataRquestBus to AzFrameworkTestShared (#5835) 4 years ago