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o3de/Gems/Multiplayer/Code/Source/Editor
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Gene Walters d2da35aec3 merging latest dev + resolving 1 conflict
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
..
MultiplayerEditorConnection.cpp merging latest dev + resolving 1 conflict 4 years ago
MultiplayerEditorConnection.h Move did handshake logic to connection data plus an optimization 4 years ago
MultiplayerEditorGem.cpp Merge branch 'development' into cmake/SPEC-7179 5 years ago
MultiplayerEditorGem.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MultiplayerEditorSystemComponent.cpp can pass in AZ::Utils::GetProjectPath().c_str() directly now that i'm not converting strings 4 years ago
MultiplayerEditorSystemComponent.h Update based on feedback. Adding event to MPSystemComponent for receiving a server acceptance packet. The editor system component subscribes to this event and tells the server we're ready for entity updates 4 years ago
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