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o3de/Gems/Atom/Feature/Common/Assets/Shaders/Reflections
dmcdiar fe005c9c50 Added exposure controls to the ReflectionProbe component
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
4 years ago
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ReflectionCommon.azsli Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionComposite.azsl Removed the ScatterDistanceOutput texture from the EnvironmentCubeMapForwardMSAAPass. 4 years ago
ReflectionComposite.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionComposite_nomsaa.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionGlobalFullscreen.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionGlobalFullscreen.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionGlobalFullscreen_nomsaa.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionProbeBlendWeight.azsl Changed the ReflectionProbe component to use an OBB 4 years ago
ReflectionProbeBlendWeight.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionProbeRenderCommon.azsli Changed the ReflectionProbe component to use an OBB 4 years ago
ReflectionProbeRenderInner.azsl Added exposure controls to the ReflectionProbe component 4 years ago
ReflectionProbeRenderInner.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionProbeRenderObjectSrg.azsli Added exposure controls to the ReflectionProbe component 4 years ago
ReflectionProbeRenderOuter.azsl Added exposure controls to the ReflectionProbe component 4 years ago
ReflectionProbeRenderOuter.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionProbeStencil.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionProbeStencil.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionScreenSpaceBlurCommon.azsli Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceBlurHorizontal.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceBlurHorizontal.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionScreenSpaceBlurVertical.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceBlurVertical.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionScreenSpaceComposite.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceComposite.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
ReflectionScreenSpaceTrace.azsl Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceTrace.azsli Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
ReflectionScreenSpaceTrace.shader The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago