Added exposure controls to the ReflectionProbe component
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
This commit is contained in:
@@ -37,6 +37,7 @@ ShaderResourceGroup ObjectSrg : SRG_PerObject
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float m_padding;
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bool m_useReflectionProbe;
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bool m_useParallaxCorrection;
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float m_exposure;
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};
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ReflectionProbeData m_reflectionProbeData;
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@@ -85,12 +85,12 @@ void ApplyIBL(Surface surface, inout LightingData lightingData)
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if(useIbl)
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{
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float iblExposureFactor = pow(2.0, SceneSrg::m_iblExposure);
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float exposure = pow(2.0, ObjectSrg::m_reflectionProbeData.m_exposure);
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if(useDiffuseIbl)
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{
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float3 iblDiffuse = GetIblDiffuse(surface.normal, surface.albedo, lightingData.diffuseResponse);
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lightingData.diffuseLighting += (iblDiffuse * iblExposureFactor * lightingData.diffuseAmbientOcclusion);
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lightingData.diffuseLighting += (iblDiffuse * exposure * lightingData.diffuseAmbientOcclusion);
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}
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if(useSpecularIbl)
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@@ -116,7 +116,7 @@ void ApplyIBL(Surface surface, inout LightingData lightingData)
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iblSpecular = iblSpecular * (1.0 - clearCoatResponse) * (1.0 - clearCoatResponse) + clearCoatIblSpecular;
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}
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lightingData.specularLighting += (iblSpecular * iblExposureFactor);
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lightingData.specularLighting += (iblSpecular * exposure);
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}
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}
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}
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@@ -46,6 +46,7 @@ ShaderResourceGroup ObjectSrg : SRG_PerObject
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float m_padding;
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bool m_useReflectionProbe;
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bool m_useParallaxCorrection;
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float m_exposure;
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};
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ReflectionProbeData m_reflectionProbeData;
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@@ -81,7 +81,7 @@ PSOutput MainPS(VSOutput IN, in uint sampleIndex : SV_SampleIndex)
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}
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// apply exposure setting
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specular *= pow(2.0, SceneSrg::m_iblExposure);
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specular *= pow(2.0, ObjectSrg::m_exposure);
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PSOutput OUT;
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OUT.m_color = float4(specular, 1.0f);
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+1
@@ -17,6 +17,7 @@ ShaderResourceGroup ObjectSrg : SRG_PerObject
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float3 m_outerObbHalfLengths;
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float3 m_innerObbHalfLengths;
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bool m_useParallaxCorrection;
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float m_exposure;
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TextureCube m_reflectionCubeMap;
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float4x4 GetWorldMatrix()
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@@ -104,7 +104,7 @@ PSOutput MainPS(VSOutput IN, in uint sampleIndex : SV_SampleIndex)
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blendWeight /= max(1.0f, blendWeightAllProbes);
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// apply exposure setting
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specular *= pow(2.0, SceneSrg::m_iblExposure);
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specular *= pow(2.0, ObjectSrg::m_exposure);
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// apply blend weight for additive blending
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specular *= blendWeight;
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+2
@@ -39,6 +39,8 @@ namespace AZ
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bool IsCubeMapReferenced(const AZStd::string& relativePath) override;
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bool IsValidProbeHandle(const ReflectionProbeHandle& probe) const override { return (probe.get() != nullptr); }
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void ShowProbeVisualization(const ReflectionProbeHandle& probe, bool showVisualization) override;
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void SetRenderExposure(const ReflectionProbeHandle& probe, float renderExposure) override;
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void SetBakeExposure(const ReflectionProbeHandle& probe, float bakeExposure) override;
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// FeatureProcessor overrides
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void Activate() override;
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+2
@@ -50,6 +50,8 @@ namespace AZ
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virtual bool IsCubeMapReferenced(const AZStd::string& relativePath) = 0;
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virtual bool IsValidProbeHandle(const ReflectionProbeHandle& probe) const = 0;
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virtual void ShowProbeVisualization(const ReflectionProbeHandle& probe, bool showVisualization) = 0;
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virtual void SetRenderExposure(const ReflectionProbeHandle& probe, float renderExposure) = 0;
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virtual void SetBakeExposure(const ReflectionProbeHandle& probe, float bakeExposure) = 0;
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};
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} // namespace Render
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} // namespace AZ
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@@ -1178,6 +1178,9 @@ namespace AZ
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AZ::RHI::ShaderInputConstantIndex useParallaxCorrectionConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_useParallaxCorrection"));
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AZ_Error("MeshDataInstance", useParallaxCorrectionConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
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AZ::RHI::ShaderInputConstantIndex exposureConstantIndex = m_shaderResourceGroup->FindShaderInputConstantIndex(Name("m_reflectionProbeData.m_exposure"));
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AZ_Error("MeshDataInstance", exposureConstantIndex.IsValid(), "Failed to find ReflectionProbe constant index");
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// retrieve probe cubemap index
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Name reflectionCubeMapImageName = Name("m_reflectionProbeCubeMap");
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RHI::ShaderInputImageIndex reflectionCubeMapImageIndex = m_shaderResourceGroup->FindShaderInputImageIndex(reflectionCubeMapImageName);
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@@ -1198,6 +1201,7 @@ namespace AZ
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m_shaderResourceGroup->SetConstant(innerObbHalfLengthsConstantIndex, reflectionProbes[0]->GetInnerObbWs().GetHalfLengths());
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m_shaderResourceGroup->SetConstant(useReflectionProbeConstantIndex, true);
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m_shaderResourceGroup->SetConstant(useParallaxCorrectionConstantIndex, reflectionProbes[0]->GetUseParallaxCorrection());
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m_shaderResourceGroup->SetConstant(exposureConstantIndex, reflectionProbes[0]->GetRenderExposure());
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m_shaderResourceGroup->SetImage(reflectionCubeMapImageIndex, reflectionProbes[0]->GetCubeMapImage());
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}
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@@ -127,8 +127,8 @@ namespace AZ
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}
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else
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{
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// set exposure to 0.0 while baking the cubemap
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sceneSrg->SetConstant(m_iblExposureConstantIndex, 0.0f);
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// set exposure to the user specified value while baking the cubemap
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sceneSrg->SetConstant(m_iblExposureConstantIndex, m_bakeExposure);
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}
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}
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@@ -162,6 +162,7 @@ namespace AZ
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m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_outerObbHalfLengthsRenderConstantIndex, m_outerObbWs.GetHalfLengths());
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m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_innerObbHalfLengthsRenderConstantIndex, m_innerObbWs.GetHalfLengths());
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m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_useParallaxCorrectionRenderConstantIndex, m_useParallaxCorrection);
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m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_exposureConstantIndex, m_renderExposure);
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m_renderOuterSrg->SetImage(m_reflectionRenderData->m_reflectionCubeMapRenderImageIndex, m_cubeMapImage);
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m_renderOuterSrg->Compile();
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@@ -172,6 +173,7 @@ namespace AZ
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m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_outerObbHalfLengthsRenderConstantIndex, m_outerObbWs.GetHalfLengths());
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m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_innerObbHalfLengthsRenderConstantIndex, m_innerObbWs.GetHalfLengths());
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m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_useParallaxCorrectionRenderConstantIndex, m_useParallaxCorrection);
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m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_exposureConstantIndex, m_renderExposure);
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m_renderInnerSrg->SetImage(m_reflectionRenderData->m_reflectionCubeMapRenderImageIndex, m_cubeMapImage);
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m_renderInnerSrg->Compile();
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@@ -326,6 +328,17 @@ namespace AZ
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m_meshFeatureProcessor->SetVisible(m_visualizationMeshHandle, showVisualization);
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}
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void ReflectionProbe::SetRenderExposure(float renderExposure)
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{
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m_renderExposure = renderExposure;
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m_updateSrg = true;
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}
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void ReflectionProbe::SetBakeExposure(float bakeExposure)
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{
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m_bakeExposure = bakeExposure;
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}
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const RHI::DrawPacket* ReflectionProbe::BuildDrawPacket(
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const Data::Instance<RPI::ShaderResourceGroup>& srg,
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const RPI::Ptr<RPI::PipelineStateForDraw>& pipelineState,
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@@ -61,6 +61,7 @@ namespace AZ
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RHI::ShaderInputNameIndex m_outerObbHalfLengthsRenderConstantIndex = "m_outerObbHalfLengths";
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RHI::ShaderInputNameIndex m_innerObbHalfLengthsRenderConstantIndex = "m_innerObbHalfLengths";
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RHI::ShaderInputNameIndex m_useParallaxCorrectionRenderConstantIndex = "m_useParallaxCorrection";
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RHI::ShaderInputNameIndex m_exposureConstantIndex = "m_exposure";
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RHI::ShaderInputNameIndex m_reflectionCubeMapRenderImageIndex = "m_reflectionCubeMap";
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};
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@@ -106,6 +107,14 @@ namespace AZ
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// enables or disables rendering of the visualization sphere
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void ShowVisualization(bool showVisualization);
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// the exposure to use when rendering meshes with this probe's cubemap
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void SetRenderExposure(float renderExposure);
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float GetRenderExposure() const { return m_renderExposure; }
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// the exposure to use when baking the probe cubemap
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void SetBakeExposure(float bakeExposure);
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float GetBakeExposure() const { return m_bakeExposure; }
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private:
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AZ_DISABLE_COPY_MOVE(ReflectionProbe);
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@@ -157,6 +166,8 @@ namespace AZ
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RHI::ConstPtr<RHI::DrawPacket> m_blendWeightDrawPacket;
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RHI::ConstPtr<RHI::DrawPacket> m_renderOuterDrawPacket;
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RHI::ConstPtr<RHI::DrawPacket> m_renderInnerDrawPacket;
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float m_renderExposure = 0.0f;
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float m_bakeExposure = 0.0f;
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bool m_updateSrg = false;
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const RHI::DrawItemSortKey InvalidSortKey = static_cast<RHI::DrawItemSortKey>(-1);
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+12
@@ -283,6 +283,18 @@ namespace AZ
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probe->ShowVisualization(showVisualization);
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}
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void ReflectionProbeFeatureProcessor::SetRenderExposure(const ReflectionProbeHandle& probe, float renderExposure)
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{
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AZ_Assert(probe.get(), "SetRenderExposure called with an invalid handle");
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probe->SetRenderExposure(renderExposure);
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}
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void ReflectionProbeFeatureProcessor::SetBakeExposure(const ReflectionProbeHandle& probe, float bakeExposure)
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{
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AZ_Assert(probe.get(), "SetBakeExposure called with an invalid handle");
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probe->SetBakeExposure(bakeExposure);
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}
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void ReflectionProbeFeatureProcessor::FindReflectionProbes(const Vector3& position, ReflectionProbeVector& reflectionProbes)
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{
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reflectionProbes.clear();
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+20
@@ -40,6 +40,7 @@ namespace AZ
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->Field("bakedCubeMapQualityLevel", &EditorReflectionProbeComponent::m_bakedCubeMapQualityLevel)
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->Field("bakedCubeMapRelativePath", &EditorReflectionProbeComponent::m_bakedCubeMapRelativePath)
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->Field("authoredCubeMapAsset", &EditorReflectionProbeComponent::m_authoredCubeMapAsset)
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->Field("bakeExposure", &EditorReflectionProbeComponent::m_bakeExposure)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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@@ -62,6 +63,13 @@ namespace AZ
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->Attribute(AZ::Edit::Attributes::ButtonText, "Bake Reflection Probe")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorReflectionProbeComponent::BakeReflectionProbe)
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->Attribute(AZ::Edit::Attributes::Visibility, &EditorReflectionProbeComponent::GetBakedCubemapVisibilitySetting)
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->DataElement(AZ::Edit::UIHandlers::Slider, &EditorReflectionProbeComponent::m_bakeExposure, "Bake Exposure", "Exposure to use when baking the cubemap")
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->Attribute(AZ::Edit::Attributes::SoftMin, -5.0f)
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->Attribute(AZ::Edit::Attributes::SoftMax, 5.0f)
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->Attribute(AZ::Edit::Attributes::Min, -20.0f)
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->Attribute(AZ::Edit::Attributes::Max, 20.0f)
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorReflectionProbeComponent::OnBakeExposureChanged)
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->Attribute(AZ::Edit::Attributes::Visibility, &EditorReflectionProbeComponent::GetBakedCubemapVisibilitySetting)
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->ClassElement(AZ::Edit::ClassElements::Group, "Cubemap")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorReflectionProbeComponent::m_useBakedCubemap, "Use Baked Cubemap", "Selects between a cubemap that captures the environment at location in the scene or a preauthored cubemap")
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@@ -111,6 +119,11 @@ namespace AZ
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->Attribute(AZ::Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
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->DataElement(AZ::Edit::UIHandlers::CheckBox, &ReflectionProbeComponentConfig::m_showVisualization, "Show Visualization", "Show the reflection probe visualization sphere")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly)
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->DataElement(AZ::Edit::UIHandlers::Slider, &ReflectionProbeComponentConfig::m_renderExposure, "Exposure", "Exposure to use when rendering meshes with the cubemap")
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->Attribute(AZ::Edit::Attributes::SoftMin, -5.0f)
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->Attribute(AZ::Edit::Attributes::SoftMax, 5.0f)
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->Attribute(AZ::Edit::Attributes::Min, -20.0f)
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->Attribute(AZ::Edit::Attributes::Max, 20.0f)
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;
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}
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}
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@@ -275,6 +288,13 @@ namespace AZ
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return AZ::Edit::PropertyRefreshLevels::None;
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}
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AZ::u32 EditorReflectionProbeComponent::OnBakeExposureChanged()
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{
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m_controller.SetBakeExposure(m_bakeExposure);
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return AZ::Edit::PropertyRefreshLevels::None;
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}
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AZ::u32 EditorReflectionProbeComponent::GetBakedCubemapVisibilitySetting()
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{
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// controls specific to baked cubemaps call this to determine their visibility
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+2
@@ -55,6 +55,7 @@ namespace AZ
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// change notifications
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AZ::u32 OnUseBakedCubemapChanged();
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AZ::u32 OnAuthoredCubemapChanged();
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AZ::u32 OnBakeExposureChanged();
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// retrieves visibility for baked or authored cubemap controls
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AZ::u32 GetBakedCubemapVisibilitySetting();
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@@ -77,6 +78,7 @@ namespace AZ
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AZStd::string m_bakedCubeMapRelativePath;
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Data::Asset<RPI::StreamingImageAsset> m_bakedCubeMapAsset;
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Data::Asset<RPI::StreamingImageAsset> m_authoredCubeMapAsset;
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float m_bakeExposure = 0.0f;
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// flag indicating if a cubemap bake is currently in progress
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AZStd::atomic_bool m_bakeInProgress = false;
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+17
-2
@@ -35,7 +35,7 @@ namespace AZ
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if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<ReflectionProbeComponentConfig>()
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->Version(0)
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->Version(1)
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->Field("OuterHeight", &ReflectionProbeComponentConfig::m_outerHeight)
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->Field("OuterLength", &ReflectionProbeComponentConfig::m_outerLength)
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->Field("OuterWidth", &ReflectionProbeComponentConfig::m_outerWidth)
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@@ -49,7 +49,9 @@ namespace AZ
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->Field("AuthoredCubeMapAsset", &ReflectionProbeComponentConfig::m_authoredCubeMapAsset)
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->Field("EntityId", &ReflectionProbeComponentConfig::m_entityId)
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->Field("UseParallaxCorrection", &ReflectionProbeComponentConfig::m_useParallaxCorrection)
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->Field("ShowVisualization", &ReflectionProbeComponentConfig::m_showVisualization);
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->Field("ShowVisualization", &ReflectionProbeComponentConfig::m_showVisualization)
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->Field("RenderExposure", &ReflectionProbeComponentConfig::m_renderExposure)
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->Field("BakeExposure", &ReflectionProbeComponentConfig::m_bakeExposure);
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}
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}
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@@ -157,6 +159,9 @@ namespace AZ
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cubeMapAsset.QueueLoad();
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Data::AssetBus::MultiHandler::BusConnect(cubeMapAsset.GetId());
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}
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// set cubemap render exposure
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m_featureProcessor->SetRenderExposure(m_handle, m_configuration.m_renderExposure);
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}
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void ReflectionProbeComponentController::Deactivate()
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@@ -284,6 +289,16 @@ namespace AZ
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m_configuration.m_innerHeight = AZStd::min(m_configuration.m_innerHeight, m_configuration.m_outerHeight);
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}
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void ReflectionProbeComponentController::SetBakeExposure(float bakeExposure)
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{
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if (!m_featureProcessor)
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{
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return;
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}
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m_featureProcessor->SetBakeExposure(m_handle, bakeExposure);
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}
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void ReflectionProbeComponentController::BakeReflectionProbe(BuildCubeMapCallback callback, const AZStd::string& relativePath)
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{
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if (!m_featureProcessor)
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+6
@@ -68,6 +68,9 @@ namespace AZ
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Data::Asset<RPI::StreamingImageAsset> m_bakedCubeMapAsset;
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Data::Asset<RPI::StreamingImageAsset> m_authoredCubeMapAsset;
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AZ::u64 m_entityId{ EntityId::InvalidEntityId };
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float m_renderExposure = 0.0f;
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float m_bakeExposure = 0.0f;
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};
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class ReflectionProbeComponentController final
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@@ -99,6 +102,9 @@ namespace AZ
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// returns the outer extent Aabb for this reflection
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AZ::Aabb GetAabb() const;
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// set the exposure to use when baking the cubemap
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void SetBakeExposure(float bakeExposure);
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// initiate the reflection probe bake, invokes callback when complete
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void BakeReflectionProbe(BuildCubeMapCallback callback, const AZStd::string& relativePath);
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