Files
o3de/Gems/Atom/Feature/Common/Code/Source/DiffuseProbeGrid
dmcdiar c5982c0115 Changed the RayTracingShaderTable build to be queued with the RHISystem and processed during FrameScheduler::Compile, after the Srgs are compiled.
Removed the RayTracingShaderTable scopes and moved the calls to Build to the ray tracing dispatch scopes.
2021-05-13 19:03:38 -07:00
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