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be71aec4e3e65722690a308713e663d830d4aa5d
o3de
/
Gems
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Multiplayer
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Code
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Source
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AutoGen
T
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Gene Walters
548f65e5d8
Merge pull request
#1206
from aws-lumberyard-dev/SPEC7223_MultiplayerComponentRPC_BehaviorContext_ParameterNames
...
Multiplayer RPC Parameter Names Exposed to Behavior Context
2021-06-09 13:31:12 -07:00
..
AutoComponent_Common.jinja
Allow script canvas users to send RPCs via entityId
2021-06-03 08:31:38 -07:00
AutoComponent_Header.jinja
Merge branch 'main' into Multiplayer_AutonomousPropertiesUpdate
2021-05-29 16:01:33 -07:00
AutoComponent_Source.jinja
Add parameter names to RPC behavior context so users know what each parameter does. Also added tooltip, although script canvas isnt always showing it (I will create a separate bug)
2021-06-08 23:58:07 -07:00
AutoComponentTypes_Header.jinja
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
AutoComponentTypes_Source.jinja
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
LocalPredictionPlayerInputComponent.AutoComponent.xml
Revert change to LocalPrediction xml
2021-05-25 14:17:25 -07:00
Multiplayer.AutoPackets.xml
Add handling for session provider ticket
2021-06-08 13:36:27 -07:00
MultiplayerEditor.AutoPackets.xml
Update headers in editor auto packets
2021-05-16 15:30:00 -07:00
NetworkTransformComponent.AutoComponent.xml
change default scale to 1
2021-05-26 16:21:56 +01:00