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o3de/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source
Nicholas Van Sickle 087677b326
Fix several viewport issues (#1045)
* Fix some FOV calculation viewport issues:
-Avoid calculating FOV if we've got an invalid viewport
-Don't override game mode FOV, let the active camera components manage it instead

* Fix viewport font positioning

This updates code in a few places to respect an API change/fix made to AtomFont - also switched the default value of m_virtual800x600ScreenSize to false as it's really behavior you want to opt into

* Don't activate CameraComponentController when in the Editor / not in game mode
5 years ago
..
Tests Restore Viewport debug text 5 years ago
AtomViewportDisplayInfoSystemComponent.cpp Fix several viewport issues (#1045) 5 years ago
AtomViewportDisplayInfoSystemComponent.h Remove memory info from the overlay for now (depended on the now-dead CryMemoryManager) 5 years ago
Module.cpp Restore Viewport debug text 5 years ago