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o3de/Gems/AtomLyIntegration
Ken Pruiksma 570696ad76
[ATOM-14344][ATOM-13908] Merging skinned and static mesh motion shaders using an optional vertex stream (#1491)
[ATOM-14344][ATOM-13908] Merging skinned and static mesh motion shaders using an optional vertext stream. This removes the log spam "Mesh does not have all the required input streams. Missing 'POSITIONT0'." and allows Material::GetShaderCollection() to be const only as it was intended. The MeshFeatureProcessor also no longer needs to decide which motion vector shader to use, and therefore no longer has m_skinnedMeshWithMotion in the descriptor to acquire a mesh.
5 years ago
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AtomBridge better formatting and changes from feedback 5 years ago
AtomFont Minor pre-license update cleanup of files (#1437) 5 years ago
AtomImGuiTools Adding back gem.json files to the Atom and AtomLyIntegration folders 5 years ago
AtomViewportDisplayIcons Merge branch 'main' into ly-as-sdk/LYN-2948 5 years ago
AtomViewportDisplayInfo Fix several viewport issues (#1045) 5 years ago
CommonFeatures LYN-2227 : Improve mesh initialization performance by not creating draw packet more than once (#1476) 5 years ago
EMotionFXAtom [ATOM-14344][ATOM-13908] Merging skinned and static mesh motion shaders using an optional vertex stream (#1491) 5 years ago
ImguiAtom Adding back gem.json files to the Atom and AtomLyIntegration folders 5 years ago
TechnicalArt Changes related to ATOM-15021, this allows maya on py2.7 to work with .o3de\boostrap changes 5 years ago
CMakeLists.txt Restore Editor viewport icon rendering (#879) 5 years ago
gem.json Adding back gem.json files to the Atom and AtomLyIntegration folders 5 years ago