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o3de/Code/Framework/AzFramework/AzFramework
Mike Balfour db92dffb14
Fix Vegetation Modifier behavior when in-game (#1441)
* Removed a bit of dead legacy code

* Fixed entity references during spawning
Entities that had references to other entities that hadn't been spawned yet weren't getting their IDs remapped correctly, since the new ID wasn't available yet.  By pre-generating the full set of IDs, the references now remap correctly.

* Fixed up Entity References to work across multiple SpawnEntities calls
With SpawnEntities, entity references need to forward-reference to the *first* entity spawned, then from that point on backwards-reference to the *last* entity spawned.  Added that logic, along with some initial unit tests for SpawnAllEntities.

* Added more unit tests for SpawnEntities / SpawnAllEntities
5 years ago
..
API Deleted AzFramework::AtomActiveInterface 5 years ago
Application Fix recursive attempts to open the log file in the GameLauncher (#1114) 5 years ago
Archive {LYN-4224} Fix for the file scan slowdown (#1252) 5 years ago
Asset LYN-2705: Remove 'AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS' trait for Linux (#1235) 5 years ago
CommandLine Add newlines to the end of all files 5 years ago
Components update transform component to remove vector scale transform function 5 years ago
Debug Add newlines to the end of all files 5 years ago
Dependency Integrating github/staging through commit ab87ed9 5 years ago
Driller Initial commit 5 years ago
Entity DebugDraw gem fixes for Atom (#885) 5 years ago
FileFunc Initial commit 5 years ago
FileTag LYN-2537 engine assets (#254) 5 years ago
Font Fix several viewport issues (#1045) 5 years ago
Gem Integrating latest from github/staging 5 years ago
IO Add newlines to the end of all files 5 years ago
InGameUI Initial commit 5 years ago
Input Integrating github/staging through commit ab87ed9 5 years ago
Logging Add newlines to the end of all files 5 years ago
Math Initial commit 5 years ago
Metrics Initial commit 5 years ago
Network First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge 5 years ago
Physics Fixed failing periodic physics tests (#1429) 5 years ago
Platform Update the AzFramework and AzCore cmake files to point at the new location of the PlatformDefaults.h and PlatformDefaults.cpp file 5 years ago
Process Integrating latest from github/staging 5 years ago
ProjectManager Add Project Manager File menu options to Editor 5 years ago
Render Support mesh intersection for camera orbit (#982) 5 years ago
Scene Fixed several release build compile errors. 5 years ago
Script Properties__Index and Properties__NewIndex upvalue counts no reflect removal of net binding component 5 years ago
Session [SPEC-6720] Update session common interfaces (#956) 5 years ago
Slice Initial commit 5 years ago
Spawnable Fix Vegetation Modifier behavior when in-game (#1441) 5 years ago
StreamingInstall Initial commit 5 years ago
StringFunc Initial commit 5 years ago
TargetManagement Remove or update some remaining non-inclusive terms. (#793) 5 years ago
Terrain Initial commit 5 years ago
Thermal Remove lots of unused things from CrySystem (#765) 5 years ago
UnitTest Integrating up through commit 90f050496 5 years ago
Viewport Formatting-only change - Update Manipulator and Viewport AzToolsFramework files (#1143) 5 years ago
Visibility Fix for ATOM-15595 : OctreeNode silently evicts entries that are larger than the size of the root node (#870) 5 years ago
Windowing Initial commit 5 years ago
AzFrameworkModule.cpp First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge 5 years ago
AzFrameworkModule.h Initial commit 5 years ago
azframework_files.cmake [SPEC-6713] Add common session interfaces and notifications (#773) 5 years ago