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o3de/Gems/Terrain/Code/Source
Ken Pruiksma a661189ea9
Fix for rendering artifacts on height map update. (#5066)
* Fix for rendering artifacts on height map update. This was being caused by not always lining up update aabbs with the query resolution correctly. In the future the float -> integer aabb calculations should be abstracted away. Some of this is done in the detail material ID work, but doesn't exist in the stabilization branch so we can circle around to it later.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* PR review updates - fixing cast, making constexpr for bytes per pixel.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
4 years ago
..
Components Fix console warning when adding TerrainWorldRendererComponent (#4964) 4 years ago
EditorComponents Terrain Physics Heightfield support 4 years ago
TerrainRenderer Fix for rendering artifacts on height map update. (#5066) 4 years ago
TerrainSystem Terrain API cleanups (#4914) 4 years ago
EditorTerrainModule.cpp Terrain Physics Heightfield support 4 years ago
EditorTerrainModule.h Initial stub terrain gem (#3368) 4 years ago
TerrainModule.cpp Terrain Physics Heightfield support 4 years ago
TerrainModule.h Initial stub terrain gem (#3368) 4 years ago