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o3de/Gems/Terrain/Code/Source/EditorTerrainModule.h

27 lines
649 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <TerrainModule.h>
namespace Terrain
{
class EditorTerrainModule
: public TerrainModule
{
public:
AZ_RTTI(EditorTerrainModule, "{68693F28-7051-4C14-85EA-DE6FD8CFCBD6}", TerrainModule);
AZ_CLASS_ALLOCATOR(EditorTerrainModule, AZ::SystemAllocator, 0);
EditorTerrainModule();
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
};
}